Commit Graph

81838 Commits

Author SHA1 Message Date
Campbell Barton
287c023b85 Gizmo: tweak 3D view navigation axis sizes
This now matches original design more closely, see: T54723.
2018-11-05 08:31:31 +11:00
Campbell Barton
61c5890c2c Fix missing NULL check initializing paint tools 2018-11-05 07:15:47 +11:00
Campbell Barton
2f8a45e314 Tool System: support passing in args to ToolDef functions
Needed since class aren't yet defined
so we can't access their namespace.

This avoids intermediate draw functions.
2018-11-05 07:12:57 +11:00
Campbell Barton
5195f03ca1 Cleanup: style, use ARRAY_SET_ITEMS macro 2018-11-05 07:12:53 +11:00
Antonioya
8d9d473eec GP: New API to move layers in layer list
This can be required  in som production scripts
2018-11-04 20:56:38 +01:00
Antonioya
bbb348afc1 GP: Move init code to new version section 2018-11-04 19:52:42 +01:00
Antonioya
665efe401a Fix T57611: Crash on entering Grease Pencil Sculpt Mode
The problem was when some layers was locked in multiedit. The cache size was not checked and gets an segment fault.
2018-11-04 19:37:03 +01:00
Antonioya
807b460a11 GP: Time Offset verify range if loop is disabled 2018-11-04 13:27:41 +01:00
Antonioya
5cfcee8c39 GP: Reorganize Canvas Grid
Now the grid is always controlled by the topbar selector and not in the canvas panel. To have two places to define orientation was confuse.

The orientation by default (no lock) is always to view plane.
2018-11-04 13:00:37 +01:00
Alexander Gavrilov
d3c815bd08 BLI_heap: add an API function to directly read the top node value.
It is very commonly needed in loop conditions to check if
the items in the heap are good enough to continue.
2018-11-04 13:29:17 +03:00
Campbell Barton
0d69a5aa34 Merge branch 'master' into blender2.8 2018-11-04 18:12:58 +11:00
Campbell Barton
76b9eaf7a8 Fix ghash masking out upper bits on 64bit systems
The code this was taken from assumes a 'size_t' result,
which isn't the case here.

In practice the bucket distribution wasn't bad,
even so this was a nop so best fix.
2018-11-04 16:48:36 +11:00
Campbell Barton
179358e6c4 UI: Don't nest sculpt scrape/flatten
These are different enough not to be grouped.
2018-11-04 10:33:51 +11:00
Campbell Barton
628a0209a4 Cleanup: missed last commit 2018-11-04 10:32:04 +11:00
Campbell Barton
2402c56a67 UI: move gpencil tool-draw code to topbar
The grease pencil UI was showing twice in tool properties space.
Move to top-bar because this UI is meant as quick convenience access
which is expanded on in the tool properties editor.
2018-11-04 10:29:40 +11:00
Campbell Barton
bc870f17a7 Cleanup: style, shadow warning 2018-11-04 10:10:00 +11:00
Antonioya
771b9c8010 GP: Update Canvas grid orientation when change option 2018-11-03 20:33:38 +01:00
Antonioya
0db31c03c6 GP: Fix Time Offset when range frame is 0 2018-11-03 20:27:30 +01:00
Charlie Jolly
f2858fbb9a UI: Draw curve map with solid color
Differential Revision: https://developer.blender.org/D3891
2018-11-03 17:42:40 +00:00
Antonioya
d2b4eaa137 GP: New Time Offset custom frame range parameters
These parameters allow to define a frame range for the animation loop and make possible to loop a section while the scene is playing.
2018-11-03 17:11:38 +01:00
Antonioya
ec017861b6 GP: Fix update problems with Grid Canvas
The grid canvas was not updated when changed parameters
2018-11-03 16:18:54 +01:00
Campbell Barton
f267921774 UI: remove grease pencil icons
Grease pencil tool now uses an icon for each tool,
previously it mapped icons to tool icons which is now not needed
because for each tool a different brush can be selected which has it's
own icon.
2018-11-03 20:35:34 +11:00
Campbell Barton
e53cb83d07 UI: separate sculpt from smooth, flatten 2018-11-03 20:35:34 +11:00
Antonioya
c2a12eedd1 GP: Use stroke and fill switches while drawing 2018-11-03 10:01:28 +01:00
Antonioya
270a6a6689 GP: Change presets for new stroke and fill switches 2018-11-03 10:01:28 +01:00
Campbell Barton
97336343c4 UI: show brush selector in topbar 2018-11-03 19:47:20 +11:00
Antonioya
628908a710 GP: New main switches to hide stroke and fill material
New parameters to switch visibility of stroke and fill
2018-11-03 08:51:36 +01:00
Campbell Barton
c48ca87bce Correct error in last commit 2018-11-03 16:54:17 +11:00
Campbell Barton
888a0735ee Tool System: validate tool slots when setting modes
Needed for entering paint modes on new scenes.
2018-11-03 16:52:06 +11:00
Campbell Barton
13c3c9b22f Cleanup: move brush query into utility function 2018-11-03 15:55:45 +11:00
Campbell Barton
a18927463c Cleanup: style 2018-11-03 15:55:45 +11:00
Pablo Vazquez
4affea081a UI: Move Simplify panel from Scene to Render properties.
It mainly contains properties that affect the final render/viewport and it's handy
to see if it's enabled or not while going through the render settings.
2018-11-03 05:12:45 +01:00
Pablo Vazquez
9b2fff4ff8 UI: On markers alternate between filled/outline camera icon on selection.
Instead of between the Camera and Camera Data as they are completely different shapes that don't indicate selection.
2018-11-03 04:39:40 +01:00
Pablo Vazquez
3bfd2cdad6 UI: Align Panel drag widget with collapse triangle.
As pointed out by Harleya in DevTalk. Thanks!
2018-11-03 04:11:04 +01:00
mano-wii
689cf14447 Transform Snap: Refactoring to avoid duplicate code. 2018-11-02 23:55:02 -03:00
Pablo Vazquez
df0058061d UI: Soft drop shadow on 3D Viewport info text.
Soft shadow similar to the title of pie menus to increase readability.
For the full white background issue an extra box container might be needed.
2018-11-03 03:47:25 +01:00
Pablo Vazquez
2b6ae64257 UI: Blue color for selected row in Outliner.
Same hue as used in the rest of the Default theme. Darkened slightly the background and tweaked category icon colors for better contrast.
2018-11-03 03:43:14 +01:00
Pablo Vazquez
018d22fb7a UI: Sort panels in Properties.
* Viewport Display always last before Custom Properties.
* DoF panel second as it's changed more often than Camera sensor width.
* In scene, move Simplify higher up as it is changed more often than Gravity or Audio.
2018-11-03 03:25:51 +01:00
Pablo Vazquez
346b00f6d1 UI: Tooltip for 3D View and rename to 3D Viewport. 2018-11-03 02:26:31 +01:00
Pablo Vazquez
56a8781116 UI: Don't use abbreviations for view names. 2018-11-03 02:18:22 +01:00
Pablo Vazquez
a8c545e61e UI: Fix white shadow when resetting to defaults.
Resetting the theme to default would set the shadow brightness to 1.0f,
which was used as emboss when we used dark text on brighter backgrounds.
Now that we use white labels, bright shadows just makes all text fuzzy.
2018-11-03 02:03:42 +01:00
Dalai Felinto
046ec863ff Multi-Objects: MBALL_OT_duplicate_metaelems 2018-11-02 16:15:21 -03:00
Dalai Felinto
6bee49eca4 Multi-Objects: MBALL_OT_delete_metaelems 2018-11-02 16:15:21 -03:00
Antonioya
74737091c0 GP: Fix problem when alpha is too low
There are still some color when the alpha is set to 0
2018-11-02 19:28:36 +01:00
Antonioya
55a743fade GP: Add Draw Brush selector to topbar 2018-11-02 19:28:36 +01:00
Antonioya
982ca8c45a Add hide_buttons option to template_ID_preview
When use the template in the topbar for only select an ID is very annoying to have the buttons after the name and only adds noise to the selector.

This option hide the number of users, new and delete buttons to get a cleaner topbar selector.

By default the parameter is disabled in order to keep all existing code/UI running.
2018-11-02 19:28:36 +01:00
Dalai Felinto
c63d133f4d Small cleanup on curve separation error handling 2018-11-02 14:12:20 -03:00
Dalai Felinto
3335618489 Multi-Objects: CURVE_OT_make_segment
And another go at a more complete error handling.
I couldn't test all the error throwing cases but hopefully it is all
working as expected.
2018-11-02 14:12:20 -03:00
Dalai Felinto
b5a18c1aac Multi-Objects: CURVE_OT_reveal 2018-11-02 14:12:20 -03:00
Dalai Felinto
597d0ce93c Multi-Objects: CURVE_OT_hide 2018-11-02 14:12:20 -03:00