Commit Graph

116625 Commits

Author SHA1 Message Date
Jun Mizutani
2ca18e78f9 Sculpt: Remove debug printf
Reviewed By: Joseph Eagar
Differential Revision: D15547
Ref D15547
2022-07-26 14:25:58 -07:00
Hans Goudey
b75d0c7e7a Geometry Nodes: Implement link drag search for two nodes
It was never added for the field on domain and field at index nodes.
They need special handling because they have many what should be
a multi-type socket declaration.
2022-07-26 16:12:42 -05:00
Hans Goudey
f14f81e5ac Nodes: Allow using escape key to exit node resizing 2022-07-26 16:03:43 -05:00
Hans Goudey
faa0c7aa6f Cleanup: Move mesh_tessellate.c to C++ 2022-07-26 14:41:34 -05:00
Falk David
88f0d483bd Python: Expose property to mute action groups
This patch adds a `mute` RNA property on `ActionGroup`s that allows them to be easily muted/unmuted from python.
This uses the existing `AGRP_MUTED` flag which was also accessible from the user interface.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D15329
2022-07-26 21:32:05 +02:00
Antonio Vazquez
8571093f99 GPencil: Small UI change in overlay for consistency
To keep consistency is better add the word `Inactive` for `Fade Layers` and `Fade Objects`  to keep the same naming used in other areas of the overlay panel.

Reviewed by: Matias Mendiola
2022-07-26 16:39:17 +02:00
Antonio Vazquez
2b8e35eeb0 Fix T99984: Small GPencil overlay UI bugs in Edit Mode
This commit fixes the opacity for curves hiding the option.

Actually, the curve points and handles drawing is using the same code that mesh curves and the opacity is not supported. While this feature will be added for mesh curves and gpencil, now it's better to hide this option.

Reviewed: Matias Mendiola

Note: The handle problem reported in this task was fixed in  a separated commit: 203e7ba332
2022-07-26 16:34:27 +02:00
Hans Goudey
1998269b10 Refactor: Extract color attributes as generic attributes
Previously there was a special extraction process for "vertex colors"
that copied the color data to the GPU with a special format. Instead,
this patch replaces this with use of the generic attribute extraction.
This reduces the number of code paths, allowing easier optimization
in the future.

To make it possible to use the generic extraction system for attributes
but also assign aliases for use by shaders, some changes are necessary.
First, the GPU material attribute can now store whether it actually refers
to the default color attribute, rather than a specific name. This replaces
the hack to use `CD_MCOL` in the color attribute shader node. Second,
the extraction code checks the names against the default and active
names and assigns aliases if the request corresponds to a special active
attribute. Finally, support for byte color attributes was added to the
generic attribute extraction.

Differential Revision: https://developer.blender.org/D15205
2022-07-26 08:37:38 -05:00
Jacques Lucke
5945a90df9 Fix T98788: bad first curve tangent when first points have same position 2022-07-26 15:25:59 +02:00
Jacques Lucke
72f77598a2 Fix T98798: tag collection geometry when changing instance offset
Changing the instance offset moves the entire "collection geometry".
So other features that depend on the geometry should be reevaluated.
2022-07-26 14:59:40 +02:00
Jacques Lucke
ac1554bcf6 Fix T98982: cannot change default value of some node group input types 2022-07-26 14:49:12 +02:00
Hans Goudey
5aba7f9774 Geometry Nodes: Hide value button for field at index node
Changing the value doesn't accomplish anything, since the retrieved
value would be the same for every index then. So it's best to hide it
to make the node clearer.
2022-07-26 07:42:32 -05:00
Ray Molenkamp
78b7140b02 deps: update TIFF and OpenEXR
* OpenEXR 3.1.4 -> 3.1.5, this fixes several issues OSS fuzz found.
* libtiff 4.3.0 -> 4.4.0, this fixes several CVE's.

This also converts the harvest of libtiff on windows to a post install handler,
there's a few left but Windows is getting close to being harvest free.

Differential Revision: https://developer.blender.org/D15478
2022-07-26 13:25:58 +02:00
Ray Molenkamp
aa788b759a deps: FFmpeg vpx/aom-av1 updates
This is a refresh of our current FFmpeg 5.0.0 (unchanged) version with the
following changes:

* libvpx all platforms: enable SSE3/4/AVX/AVX2 instruction sets. libvpx has a
  proper CPUID check in place and will not call the faster kernels unless it is
  sure the CPU supports it. So we can safely enable this, this partially
  resolves T95743 (completely on Linux and macOS).

* libvpx Windows - threading was disabled due to a shared dependency on
  libwinpthreads.dll which we prefer not to distribute. However when configure
  cannot find pthreads it will happily fall back on a win32 threads based
  emulation layer. This also resolves the final part of T95743.

* libaom-av1 - new dependency required for D14920, this is a somewhat odd
  dependency, it's cmake based, but still needs the perl environment setup, so
  we have to setup the env and call cmake our selves for the configure, build
  and install commands. This dep has the same libwinpthreads issue as vpx on
  Windows, however since it's cmake based, it's easier to prevent cmake from
  detecting it.

Differential Revision: https://developer.blender.org/D15399
2022-07-26 13:25:58 +02:00
Jacques Lucke
caf907626d Fix T99271: modifier errors are not cleared 2022-07-26 13:01:30 +02:00
Jacques Lucke
c5712c6795 Fix T99373: add some padding in spreadsheet vector columns
This improves readability in some cases (e.g. in T99373).
2022-07-26 12:36:44 +02:00
Nate Rupsis
b08c5381ac default N-panel open for animation editors
The Graph, Driver, and Dopesheet's (and sub modes) properties panel
(N-Panel) are now open by default. This includes the editors in the
default Animation workspace.

Note that, because the Timeline is implemented as a special mode of the
Dopesheet, switching between Timeline and Dopesheet will *not* change
the visibility of the properties panel.

Maniphest Tasks: T97980

Differential Revision: https://developer.blender.org/D14910
2022-07-26 11:43:05 +02:00
Sybren A. Stüvel
e4a779264c Partially revert "Build: Fix build of library dependencies on Linux aarch64"
This reverts the Flex-related parts of commit
rBef268c78933079137288e326704431432adf9ad9, as those caused a build
error on CentOS 7 (which is used for the precompiled Linux libraries).

CentOS 7 only has Automake 1.13, whereas after this commit version 1.15
seems to be required.

Since in its patch description (D15319) it's mentioned that this
"probably doesn't warrant changing", and it's actually blocking the
build of the precompiled libraries for Blender 3.3 now, I'll revert the
Flex-related part of the commit.
2022-07-26 11:43:05 +02:00
Iliay Katueshenock
c94ca54cda BLI: add use_threading parameter to parallel_invoke
`parallel_invoke` allows executing functions on separate threads.
However, creating tasks in tbb has a measurable amount of overhead.
Therefore, it can be benefitial to disable parallelization when
the amount of work done per function is small.

See D15539 for some benchmark results.

Differential Revision: https://developer.blender.org/D15539
2022-07-26 11:10:16 +02:00
Antonio Vazquez
203e7ba332 GPencil: Update curve handle display after change overlay option
The handles were not updated after changing the settings.

This is a partial fix of T99984
2022-07-26 11:07:28 +02:00
Antonio Vazquez
c597d6cb64 Fix T99979: GPencil strokes cannot be edited after set origin
The stroke points were changed but the bounding box calculation was not done and this produced a problem in any bounding box check done by different tools.
2022-07-26 10:53:08 +02:00
Bastien Montagne
c869f54dcb Cleanup: Typo in comments: data-lock -> data-block. 2022-07-26 10:00:20 +02:00
Campbell Barton
bdb4ebebf1 Cleanup: quiet GCC cast-function-type warnings for gflags 2022-07-26 14:47:12 +10:00
Campbell Barton
c3bc53162a Cleanup: format 2022-07-26 13:23:45 +10:00
Campbell Barton
f1f89ca751 Cleanup: spelling in comments 2022-07-26 13:21:21 +10:00
Campbell Barton
3ae85a0d8f Fix Python SystemExit exceptions silently exiting
Any script that raised a SystemExit called by --python, --python-expr
command line args or by executing the text block would exit without
printing a message. This caused the error from T99966 to be hidden.

Add explicit handling for SystemExit to ensure the message is always
shown before exiting.

More details noted in code-comments.
2022-07-26 13:21:15 +10:00
Campbell Barton
37ad72ab23 Fix T99966: Python API docs fail to generate
The recent addition of "active_action" [0] required updating in the
API docs type information.

[0]: cd21022b78
2022-07-26 12:51:01 +10:00
Brecht Van Lommel
4cf6524731 Fix Cycles Metal build errors after recent changes
float8 is a reserved type in Metal, but is not implemented. So rename to
float8_t for now.

Also move back intersection handlers to kernel.metal, they can't be in the
class that encapsulates the other Metal kernel functions.
2022-07-26 00:17:37 +02:00
Hans Goudey
f76a2c0d18 Fix: Fix attribute writer debug warnings in terminal
Use an imperfect solution, since this code will be replaced soon anyway.
2022-07-25 16:06:28 -05:00
Joseph Eagar
462f99bf38 Sculpt: Fix T99779, pbvh gets wrong active vertex for multires
The recent multires winding fix missed a code branch.
2022-07-25 11:53:48 -07:00
Clément Foucault
fb9f12eeec UI: Nishita sky: Increase Sun Elevation UI sensitivity and remove min/max
This now use default angle precision which matches the sun rotation.
Feeling is much more natural.
2022-07-25 19:26:12 +02:00
Clément Foucault
46dbfce7fc Cycles: Nishita Sky: Fix sun disk imprecision for large elevation
The issue was introduced by rBad5e3d30a2d2 which made possible to use
unbounded elevation angle.

In order to not touch the shading code, we just remap the value to the
expected range the shading code expects. This means that elevation angles
above +/-PI/2 effectively flip the sun rotation angle.
2022-07-25 19:26:12 +02:00
Germano Cavalcante
703dff333c Fix T99459: GPencil: Fill tool on the surface not in the correct place
There is a 1 pixel error in the size registered for the buffer
dimensions.

NOTE: This issue indicates that the texture scale is different from the
region, so the mouse-based coordinates used are actually misaligned.
This misalignment will be fixed in another commit.

Regression probably introduced in rB1d49293b8044 + rB45f167237f0c8
2022-07-25 14:13:48 -03:00
Hans Goudey
00a3533429 Curves: Unify poll functions, add message with no surface
The "snap to surface" operators now have "disabled" poll messages
when there is no surface object.

The implementation in most curves operators is also unified.
The goal is to avoid having to define and use the poll failure messages
in multiple places, to reduce the boilerplate that tends to be
necessary to add an operator, and to increase the likelihood that
operators are implemented with proper poll messages.

Differential Revision: https://developer.blender.org/D15528
2022-07-25 11:59:33 -05:00
Hans Goudey
739136caca Fix: Assert in resample curve node with single point curve 2022-07-25 11:53:22 -05:00
Brecht Van Lommel
f26aa186b2 Cleanup: remove __KERNEL_CPU__
This was tested in some places to check if code was being compiled for the
CPU, however this is only defined in the kernel. Checking __KERNEL_GPU__
always works.
2022-07-25 17:43:35 +02:00
Andrii Symkin
793d203139 Cycles: add math functions for float8
This patch adds required math functions for float8 to make it possible
using float8 instead of float3 for color data.

Differential Revision: https://developer.blender.org/D15525
2022-07-25 17:36:58 +02:00
Brecht Van Lommel
7a74d91e32 Cleanup: move device BVH code to kernel/device/*/bvh.h
Having the OptiX/MetalRT/Embree/MetalRT implementations all in one file with
many #ifdefs became too confusing. Instead split it up per device, and also
move it together with device specific hit/filter/intersect functions and
associated data types.
2022-07-25 16:34:22 +02:00
Arye Ramaty
c6ce70855a Geometry Nodes: Add node descriptions/tooltips
This commit adds tooltips to the geometry nodes add menu.

Differential Revision: https://developer.blender.org/D15414
2022-07-25 08:56:24 -05:00
Brecht Van Lommel
881ef0548a Fix wrong Cycles SSS intersection distance after ray distance changes
No need anymore to have a difference between CPU/GPU, all distances
remain in world space.
2022-07-25 15:19:29 +02:00
Brecht Van Lommel
484ad31653 Cycles: simplify handling of ray distance in GPU rendering
All our intersections functions now work with unnormalized ray direction,
which means we no longer need to transform ray distance between world and
object space, they can all remain in world space.

There doesn't seem to be any real performance difference one way or the
other, but it does simplify the code.
2022-07-25 13:27:40 +02:00
Brecht Van Lommel
023eb2ea7c Cycles: more closely match some math and intersection operations in Embree
This helps with debugging, and gives a slightly closer match between CPU
and CUDA/HIP/Metal renders when it comes to ray tracing precision.
2022-07-25 13:27:40 +02:00
Jacques Lucke
d567785658 Fix T99816: renaming attribute works incorrectly
This fixes two issues:
* There was a crash when the new attribute name was empty.
* The attribute name was incremented (e.g. "Attribute.001") when
  the old and new name were the same.
2022-07-25 13:16:59 +02:00
Jacques Lucke
332d547ab7 Fix T99850: incorrect tangents on evaluated bezier curves
Cyclic curves don't need the tangent correction based on the first
and last handle position.
2022-07-25 13:10:34 +02:00
Jacques Lucke
b9e66af686 Fix T99851: Subdivide Curve node does not initialize attributes of end point 2022-07-25 12:45:04 +02:00
Jacques Lucke
2c81b4d4cf Fix T99880: no node timing for frames in node groups 2022-07-25 12:27:45 +02:00
Jacques Lucke
5feb3541f4 Fix T99889: Fillet Curve node uses wrong radius 2022-07-25 12:20:54 +02:00
Ramil Roosileht
cf9dd3c0d8 Fix T99036: hex color in "Add Color Attribute"
Proposed solution by @scurest The color attribute in the RNA was tagged as
 COLOR_GAMMA. This change will change it to a regular COLOR.

{F13217692}

Reviewed By: joeedh, jbakker

Maniphest Tasks: T99036

Differential Revision: https://developer.blender.org/D15272
2022-07-25 12:15:27 +02:00
Jacques Lucke
6f1cdcba85 Fix T99929: lattice modifier looks up vertex group index in wrong place
It looked up the vertex group index based on the object instead of the
actual mesh that is currently used. Since geometry nodes, the number
and order of attributes can change in arbitrary ways during evaluation.
Therefore, this index has to be looked up on the mesh which contains
the most up-to-date information.

There are probably similar issues in other modifiers. That has to be
fixed step by step. Ideally by using the attribute api directly eventually.
2022-07-25 11:54:49 +02:00
Julian Eisel
c5afef1224 Fix missing disabled hint when dragging from Asset Browser in edit mode
When dragging assets into the 3D View while in any other mode than
object mode, dropping would be disabled and the cursor would indicate
that. However there was supposed to be an "Only supported in object
mode" message, that similar operators showed, but got forgotten when
this one was introduced.
2022-07-25 11:44:56 +02:00