Commit Graph

25789 Commits

Author SHA1 Message Date
Sergey Sharybin
2cefa33e86 Camera tracking integration
===========================

- glog should no flood into logs files now.
- Request from Francois - changes in sliding:
  * Anchor point is for sliding the whole marker.
  * Square on pattern moves pattern and search relative
    to anchor point.
  * Square on search moves search only.
- Bundles in 3d viewport are colored by track custom color.
2011-07-27 09:48:19 +00:00
Sergey Sharybin
f8e1783516 Camera tracking integration
===========================

- Clip Editor now could be an owner for jobs. It was useful
  when i've been attaching Peter's work in my local repo.
- Fixed mouse selection to handle offset correct.
2011-07-26 15:58:29 +00:00
Sergey Sharybin
e92162744b Merging r38704 through r38732 from trunk into soc-2011-tomato 2011-07-26 15:56:53 +00:00
Campbell Barton
ca293c835f correct misc warnings 2011-07-26 13:33:04 +00:00
Campbell Barton
40353fe0d8 fix for NULL pointer crash with operator repeat, looks like error print got mixed up. 2011-07-26 13:05:22 +00:00
Campbell Barton
06ae122f60 include menu ID's in tooltips when python tips are enabled, there was no way to find the ID of a menu which become annoying if you wanted to reference it from a script. 2011-07-26 09:19:51 +00:00
Sergey Sharybin
7c9033d606 Fix #28087: Opening files in the text editor ignores the last newline '\n'
It was tricky conversion of file buffer to text lines. Should work fine now.
2011-07-26 08:13:27 +00:00
Campbell Barton
9e1a553127 set the development cycle to 'beta'. 2011-07-26 07:41:14 +00:00
Campbell Barton
71692e802f py api:
- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
2011-07-26 07:39:00 +00:00
Sergey Sharybin
e535c63fdc Camera tracking integration
===========================

- Split clip hotkeys into two categories:
  * Global
  * Editing
  This allows to re-use such hotkeys as track markers
  from properties region without worrying about conflicts.
- Anchor point could now be offseted from marker position.
- Pattern can now be symmetrical relative to marker position only.
- Changes to mouse sliding:
  * Left top rectangle used for marker position and now
    it's half inside and half outside of marker.
  * Right bottom corners are for size.
  * Anchor point can be slided with mouse to adjust offset.
- Resolved conflict caused by left-mouse selection option.
  Now it works perfectly with sliding -- no more "sticky" keys or so.
- Fixed some typos.
2011-07-25 18:11:22 +00:00
Sergey Sharybin
f41d9007c3 Merging r38637 through r38703 from trunk into soc-2011-tomato 2011-07-25 18:05:27 +00:00
Brecht Van Lommel
5b3906728f Fix #28035: point density texture doesn't bake. 2011-07-25 16:37:10 +00:00
Brecht Van Lommel
aec8d72ca7 Fix #28079: UV propertional editing was incorrectly influenced by the
mesh X mirror option.
2011-07-25 16:16:32 +00:00
Brecht Van Lommel
62415cab05 Fix #28014: joystick sensor not working. Broke this with an earlier commit
trying to fix blenderplayer startup warnings. It seems we do need to init
the SDL video subsystem even if we only want events, thanks Juha Maki-Kanto
for pointing this out.
2011-07-25 15:44:41 +00:00
Dalai Felinto
fee1594a65 BGE BugFix for: [#23874] Custom projection matrix doesn't work in custom viewport
This was never highly tested, that's why I never committed (my patch for this was from September 2010).

But once again I got a report that this bug was a deal-break and the patch seems to work for this artist.
I believe it's working, but I will keep my eyes open for this.
2011-07-25 15:37:55 +00:00
Campbell Barton
5132be21d1 fix [#28075] After the correction of No.38528 is applied, the following phenomenon has been generated.
own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25 04:00:11 +00:00
Campbell Barton
ced8f1dffc deprecate multiplication orders:
vector * matrix
 vector *= matrix
 vector * quaternion
 vector *= quaternion 

Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-25 01:44:19 +00:00
Janne Karhu
a22de3f73c Effector calculations are now thread safe.
* where_is_object_time was called for every effector evaluation only to determine the object velocity in some rare cases.
* Calculating the effector velocity is now done in the effector precalculation stage.
* Removing this makes the code thread safe and also should give some nice performance boosts when simulating a lot of points.
* Thanks to MiikaH for noticing this problem.
2011-07-24 17:44:22 +00:00
Sergey Sharybin
64893ee5a3 Camera tracking integration
===========================

- Fixed incorrect mouse sliding when resizing area which isn't
  symmetrical to marker's position.
- Added "Clip" group to User Preferences -> Input lust.
  Now hotkeys can be investigated there and also, they can be changed there.
2011-07-24 12:36:14 +00:00
Thomas Dinges
b401d09d8f * Minor code cleanup / comment changing. No functional changes. 2011-07-24 11:11:23 +00:00
Sergey Sharybin
b154b59938 New dilation function from Morten Mikkelsen (aka sparky).
This commit fixes very noticeable seams caused by margins
calculated incorrectly. This commit changes way margin is
calculated in and makes textures really seamless.

Also margin limited to 32 isn't good now -- artists are baking
really large textures nowadays so margin is now limited to 64px.

Thank you, Morten!
2011-07-24 10:26:22 +00:00
Thomas Dinges
43994ce213 2.5:
* Removed some old not used code.
2011-07-23 22:08:37 +00:00
Sergey Sharybin
75dd7aad75 Merging r38615 through r38636 from trunk into soc-2011-tomato 2011-07-23 18:42:58 +00:00
Sergey Sharybin
fa283be400 Camera tracking integration
===========================

- Fixed bug with copying colors to all selected markers.
- Hide mouse cursor when sliding from preview widget.
- Shit-key holded down during sliding in preview area makes
  sliding more accurate.
- Fixed bug with preview area refresh when disabling colors.
2011-07-23 18:37:20 +00:00
Dalai Felinto
742225d9b4 bugfix: [#28026] Copy Game Property broken
not exactly a bug, but the option to copy individual properties was not working from the SPACE menu.
I believe this was happening because we are using dynamic enums.

This commit makes the "merge" option to be the default one. So if you call it from the SPACE menu it will be the one used.
2011-07-23 18:03:01 +00:00
Sergey Sharybin
e74dc28b9c Camera tracking integration
===========================

VIEW3D_CAMERA_BORDER_HACK broke bundles displaying in 3d viewport.
2011-07-23 16:42:54 +00:00
Sergey Sharybin
f47d1cfb2d Camera tracking integration
===========================

Fixed bug in Join Tracks operator: if there are two keyframes for
the same frame but one of makers is disabled then there's no error.
2011-07-22 21:52:17 +00:00
Sergey Sharybin
22e08353e2 Merging r38562 through r38614 from trunkinto soc-2011-tomato 2011-07-22 16:58:22 +00:00
Ton Roosendaal
ffc490cbf1 Two fixes in drop-node-on-noodle:
- Intersection code was using undefined vector
  caused wrong lines to be picked
- Code now also copes with hidden sockets. 
  If all fails, is just unhides a good socket.
2011-07-22 16:39:06 +00:00
Sergey Sharybin
478e42970c Camera tracking integration
===========================

- Operator "Join Selected Tracks".
  This operator joins all selected tracks to active track.
  Hotkey is Ctrl-J.
- Operator "Select Grouped".
  Now it's easy to select all locked/keyframes/etc markers.
  Hotkey is Shit-G.
- Operator to jump to beginning/end of active path.
  Hotkeys are Shift+Ctrl+Arrow Left/Right.
- Operator to copy color from active track to all tracks.
2011-07-22 16:18:51 +00:00
Ton Roosendaal
eed7702c99 Small fix in drop-node-on-noodle: intersect code only did 3 edges of
node.
2011-07-22 16:02:56 +00:00
Ton Roosendaal
ea90544d65 Need some fun once a while:
On dragging a non-connected node on a noodle, it will insert it.
Functionality tweaks are possible, but it already feels non-intrusive.

Rules:
- Insertion only when a single noodle is intersecting with node.
- Default connects first matching socket type. 
- If no socket match, it connects the first.
2011-07-22 15:28:50 +00:00
Sergey Sharybin
4b24ce84e8 Camera tracking integration
===========================

- Damn hidden searches. Again fix in select_all operator.
  This time for inverted selection.
- Do not select "hidden" parts of marker on creation.
- Added modifier key for marker transformation:
  if alt is pressed down -- pattern/search will be moving
  relative to marker center.
- Changed behavior of mouse sliding:
  * To change marker position markers should be slided by it's center.
  * Left-top corners now used to offset pattern/search relative to
   marker center.
  * Hide mouse cursor during sliding.
2011-07-22 14:06:31 +00:00
Campbell Barton
382050501d remove duplicate function for printing the current file:line of a python script in the BGE. 2011-07-22 11:21:01 +00:00
Campbell Barton
0e933d089d fix [#27910] baking ambient occlusion, do not consider closer object for blender 2.58a 2011-07-22 05:33:06 +00:00
Campbell Barton
30da1336a8 patch [#28045] Straighten tool from Simple Todos
from Kyle Mills (khonkhortisan)
2011-07-22 01:21:20 +00:00
Campbell Barton
6040a28f03 missed this file when adding option to disable frameserver 2011-07-22 00:34:03 +00:00
Campbell Barton
03bae345be fix [#28053] New material tooltip 2011-07-22 00:31:24 +00:00
Campbell Barton
58895bee7b fix [#28052] PET: Shift-O cycling skips "random falloff" 2011-07-21 23:36:17 +00:00
Campbell Barton
e6604288c8 cmake - option to disable the frame server 2011-07-21 23:06:51 +00:00
Daniel Salazar
2c798fd86d Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D View) 2011-07-21 21:34:08 +00:00
Ton Roosendaal
bbfe3c9c49 Bugfix #28034
Blender render optimizes alpha=0 materials away, unless it has
a number of properties... but there wasn't a check for material
being ray-mirror, it then should be rendered always.
2011-07-21 17:40:20 +00:00
Sergey Sharybin
a3a3185ef1 Camera tracking integration
===========================

Second attempt to fix log2f issue. Should work now.
2011-07-21 17:02:04 +00:00
Sergey Sharybin
48405704e8 Camera tracking integration
===========================

Attempt to fix undefined log2f function.
2011-07-21 16:56:44 +00:00
Sergey Sharybin
b8510e14a6 Camera tracking integration
===========================

Fixed own mistake in changed Select All operator.
2011-07-21 16:04:01 +00:00
Sergey Sharybin
0de7e49a10 Merging r38516 through r38561 from trunk into soc-2011-tomato 2011-07-21 15:04:41 +00:00
Sergey Sharybin
a48039507f Camera tracking integration
===========================

Forgot to initialize aspect ratio for opening clip.
2011-07-21 14:59:56 +00:00
Sergey Sharybin
1c971862bd Camera tracking integration
===========================

- Fixed discovered bug with selecting hidden marker areas with mouse.
- Refactor of context structure used for 2D tracking:
  * Tracker object is now per-track. This allows to use
    different pyramid levels for different tracks and
    now search area resizing shouldn't make tracking less
    accurate.
  * This is also be used for new optimized libmv API.
  * This allowed to use OpenMP to track different markers in
    separated threads.
    This allowed to reach quite cool speedup for multi-core CPU.
2011-07-21 14:56:13 +00:00
Sergey Sharybin
3e9d1d7683 Corrected View Selected operator for image editor so now it works
fine for images with different X and Y aspect ratio.
2011-07-21 09:50:39 +00:00
Sergey Sharybin
481004451a Camera tracking integration
===========================

- Small fix for recent commit -- zoom was calculating incorrect
  for some values of aspect ratio.
- Small spelling fixes for operator descriptions.
2011-07-21 09:47:33 +00:00