Commit Graph

87722 Commits

Author SHA1 Message Date
Clément Foucault
60a4342557 Cleanup: Eevee: Use dummy texture for GTAO when not enabled 2019-05-17 19:25:01 +02:00
Sergey Sharybin
be5fd9c09f Fix T64300: Missing update of original data-block on redo
Dependency graph was not yet set as active when is used by
operator which is being redone.
2019-05-17 19:00:36 +02:00
William Reynish
0920cb650d UI: Small tweaks to the save dialog:
- Add back info icon at the top.
  - Remove icons from the buttons. None of the OS's we support use icons here
  - Remove button align. It doesn't work well with the active default highlighting
  - Center-align the text inside the buttons

To make this look even nicer, we should add more padding all around the edges, but that could be done separately.
2019-05-17 18:58:35 +02:00
Dalai Felinto
e3ea703b09 Outliner: Make restriction icons inactive based on hierarchy value
If the parent of a collection has a setting disabled, the children should have
that setting inactive.

In some cases a column may affect another one. For example, disabling a
collection to render should make holdout and and indirect only inactive.

In View Layer it works for both objects and collections.
For Scenes mode, it works only for collections.

Differential Revision: https://developer.blender.org/D4888
2019-05-17 13:49:45 -03:00
Sergey Sharybin
848967c21d Fix meshes.new_from_object() not preserving materials 2019-05-17 18:26:00 +02:00
Clément Foucault
0c4ce8e55e Eevee / Workbench: Fix hair normals
Hair normals were not behaving correctly. This corrects their looks and
fix the node shader geometry that was showing the flat normal.
2019-05-17 18:17:23 +02:00
Clément Foucault
ec3940ab0a Cleanup: Eevee: Use DRW_PASS_CREATE macro when possible 2019-05-17 18:17:23 +02:00
Clément Foucault
97d22e12b5 Cleanup: DRW: Remove uneeded DRWState values
This removes:
- DRW_STATE_TRANS_FEEDBACK
- DRW_STATE_WIRE
- DRW_STATE_POINT
2019-05-17 18:17:23 +02:00
mano-wii
02319549c3 Fix T64759: Pick select selects an incorrect face in edit mode.
Bug introduced in T64759.
2019-05-17 13:02:57 -03:00
Brecht Van Lommel
2a31e0c812 Images: make it harder to accidentally undo image texture painting changes
Editing properties like generated X/Y size clears any changes to the image,
and it's not obvious that this is destructive. Now if the image has been
painted on or baked to, buttons to Save or Discard changes will appear and
editing the properties will be disabled until doing one of these.
2019-05-17 17:59:26 +02:00
Brecht Van Lommel
e8238e1123 Images: make image save operator available outside image editor
This includes some refactoring of image operator poll functions.
2019-05-17 17:59:26 +02:00
Brecht Van Lommel
b38853e89f Cleanup: remove unused image code 2019-05-17 17:59:26 +02:00
Brecht Van Lommel
d12244cea0 Cleanup: move Image flags into DNA, for consistency with other types 2019-05-17 17:59:26 +02:00
Jeroen Bakker
bc3139d792 Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee
this replace the scene level setting. For Cycles there is now only an F-Stop
value, no longer a Radius.

Existing files are converted based on Cycles or Eevee being set in the scene.

Differential Revision: https://developer.blender.org/D4882
2019-05-17 17:59:26 +02:00
William Reynish
043299ab69 UI: Use correct icon for saving in the close dialog. 2019-05-17 17:55:14 +02:00
Jacques Lucke
5ce3f69da4 UI: File Close Dialog
This adds a new dialog that is shown whenever a file is closed.
So, either when a new file is opened, or when Blender quits.
The dialog allows to save unsaved changes. Furthermore it also
allows saving images that have been modified in Blender, but are
not saved yet.

Known limitations:
* Images that have no file path and have not been packed before,
  are not saved.
* On MacOS the old dialog is shown when Blender quits.

Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4860
2019-05-17 17:43:36 +02:00
Pablo Vazquez
56cdb0cf15 Fix Blender menu not collapsing when Show Menus is disabled. 2019-05-17 16:34:11 +02:00
Sergey Sharybin
fa9ab7b5a9 Fix T64595: Mask does not update correctly when changing frames
Is caused by change which made all IDs to have parameters.

Solved by using more explicit relations.
2019-05-17 15:48:01 +02:00
Sergey Sharybin
cd78a08a19 Fix compilation error in release mode
Caused by recent fix.
For some reason compiled fine in debug mode, but not in release.
2019-05-17 15:35:57 +02:00
Dalai Felinto
0255cf8126 Set selection column restrict hidden by default
This was discussed in the past, the idea is to get the outliner even more compact.
Also to let users to use the viewport selection restriction further.

It would be nice to haven indication that an invisible column is set, but this is
no particular to the selection column.
2019-05-17 10:16:25 -03:00
Sergey Sharybin
fccb42c41f Fix T63981: Factory default memory cache limit is 4096 MB (32bit builds)
very straightforward: initialize default to the same hard limit as the
RNA properties.

Annoying part is that it's not trivial to make RNA to use same BLI functions,
so leaving that behind for now.
2019-05-17 15:02:12 +02:00
Sergey Sharybin
34d67601b7 Python: Raise an error even NO_MAIN data is assigned to object
The goal is to prevent assignment of temporary or evaluated meshes
to objects from the main database.

Majority of the change is actually related on passing reports around.

On a positive side there are more error prints which can become more
visible to scripters.

There are still possible further improvements in the related areas.
For example, disable user counting for evaluated ID datablocks when
assignment happens. But can also happen later on as a separate
improvement.

Reviewers: brecht, campbellbarton, mont29

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4884
2019-05-17 14:27:13 +02:00
Pablo Vazquez
8b5816e76b Theme: Use blue for Outliner selection highlight. 2019-05-17 13:54:14 +02:00
Pablo Vazquez
7778a6d17c UI: Use 'Blender' as label for app menu.
The Blender icon can be confusing with some window decorations.
2019-05-17 13:53:20 +02:00
Clément Foucault
2bb788d4cd Cleanup: Eevee: Remove custom volumetric matrix
This was the same as using the inverse obmat.
2019-05-17 13:38:42 +02:00
Clément Foucault
52669dda80 Eevee: Remove the Volumetric Render checkbox
This is to simplify the usage of Volumetrics.

Now it automatically detect if there is any Volumetric material in the
view and allocate the needed buffer if any.
2019-05-17 13:38:42 +02:00
Clément Foucault
b526221315 Eevee: Remove the Subsurface Render checkbox
This is to simplify the usage of SSS.

Now it automatically detect if there is any SSS material in the view and
allocate the needed buffer if any.
2019-05-17 13:38:42 +02:00
Clément Foucault
b23af112d2 DRW: Fix warning on MSVC 2019-05-17 13:38:42 +02:00
Clément Foucault
89673f0974 DRW: Make fullscreen vertex shader position and uv without attributes 2019-05-17 13:38:42 +02:00
Clément Foucault
26beaa2d90 Cleanup: Eevee: Use SET_FLAG_FROM_TEST 2019-05-17 13:38:42 +02:00
William Reynish
4856474b16 UI: Sequencer sidebar tweaks for the viewer
- Move the Channels setting to the View panel
  - Remove double separators in the View panel
  - Close the Scene panel by default - it only applies in rare cases
  - Move the Frame Overlay from the header to a sidebar panel
    Previously it used a strange ghost icon, and it make the other controls jump around
    Now uses clearer naming
2019-05-17 13:38:34 +02:00
William Reynish
cf433caa89 UI: Put Sequencer Proxy & Cache panels back into separate category
This works better, because some things are global for the scene and others are per strip
2019-05-17 13:27:21 +02:00
Philipp Oeser
77f92b8cb7 Update for Depsgraph API changes
Reviewers: sergey

Differential Revision: https://developer.blender.org/D4881
2019-05-17 12:38:05 +02:00
William Reynish
39a29d843e Fix: Add back last Sequencer panel that went missing in 86eefefdc1 2019-05-17 12:01:45 +02:00
William Reynish
9c83061b8d Fix: Sequencer Cache panel was accidentally removed in 86eefefdc1
Also fixed one last panel missing a category
2019-05-17 11:31:49 +02:00
Philipp Oeser
dfbbc5067e Fix T64733: Error baking action
scene.update() needs to be replaced with view_layer.update() after
rBe693918d4074

note: will go over other occurances of scene.update() in a different
commit
2019-05-17 10:45:30 +02:00
Brecht Van Lommel
6864d0b6f1 API Docs: fix mistake in example code 2019-05-17 10:43:31 +02:00
Sergey Sharybin
f50cef95ef Report an error when trying to remove non-in-main datablock
After recent dependency graph API changes it became easy to violate
ownership design (since its changed) and request removal of out-of-main
temporary mesh. This confuses Blender and can cause crashes/locks.

Fixes T64731: Blender freezes after assigning result of object.to_mesh()
2019-05-17 10:38:16 +02:00
Brecht Van Lommel
32b5f24c2a API Docs: add example use cases for mesh functions, fix wrong description 2019-05-17 10:34:20 +02:00
Sergey Sharybin
5186cfbea4 Depsgraph: State behavior details more explicitly 2019-05-17 10:24:45 +02:00
Philipp Oeser
e02f68c577 Fix T64713: Link to Collection Textfield does not become active
automatically
2019-05-17 10:01:19 +02:00
mano-wii
d7628d4b7f Mesh Select: use select context instead of static structs
This patch does not bring any functional change, but it does expose
some utilities that can be very useful to correct occlusion and
performance problems of Circle Select and similar.
Creating a selection context still makes it easier to track issues.
2019-05-17 15:02:19 +10:00
Campbell Barton
1f22a20d5f Fix face mask edge select drawing
All edges were drawing black.
2019-05-17 14:11:22 +10:00
Campbell Barton
42cd07c28c 3D View: Support texture paint mask clipping 2019-05-17 14:04:59 +10:00
Campbell Barton
7baddbf818 UI: add tool panel for node editor, use tabs
This follows the 3D view, adding an "Options" tab.
2019-05-17 12:48:51 +10:00
Ray Molenkamp
2a9214eaaf makesdna: Fix build error on win32.
Win32 has some special struct alignment rules that makesdna
is not warning about. See

https://developer.blender.org/T63164#652815

for details.
2019-05-16 18:03:20 -06:00
Brecht Van Lommel
387c1f2e0d Tests: add more descriptive messages when idiff is not available
Based on patch contributed by Diana Picus in D4355.
2019-05-16 20:25:09 +02:00
Brecht Van Lommel
c83f13d451 Preference: don't autosave preferences when running with --factory-startup
This case is likely intended to be temporary, for manual or automated tests.
2019-05-16 20:15:55 +02:00
Pablo Vazquez
d726d7e462 Theme: Update Blender Light to match viewport and default theme. 2019-05-16 20:01:41 +02:00
Brecht Van Lommel
4c4ac1158b Images: more tweaks to save all modified images
Support showing warning messages before saving for cases that we can detect
in advance, to be used by quit dialog.
2019-05-16 19:58:52 +02:00