Brecht Van Lommel
643ec7a12f
Fix #22690 : gestures were not working correct after inbetween mousemove
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changes, also forgot to update armature sketching operator.
2010-07-02 11:26:12 +00:00
Matt Ebb
6bdc4c72d4
revert previous auto-naming change for meta elements,
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broke the name-based grouping.
2010-07-02 03:11:10 +00:00
Diego Borghetti
49b8bb6f7f
Fix new zoom in/out values for nodes in old files.
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The problem was a missing update to the ARegion and the
first space, that is why old file don't get the
new zoom in/out values.
2010-07-01 19:29:27 +00:00
Campbell Barton
51fd10a1b5
adding image strips wasnt working, use the 'directory' component of the file selector rather then the full 'filepath' to fix this.
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added flags for filename/filepath/directory args to WM_operator_properties_filesel().
2010-07-01 19:28:45 +00:00
Brecht Van Lommel
93bdba9b21
Fix for crash with PBVH in background mode, patch by Campbell.
2010-07-01 15:12:10 +00:00
Campbell Barton
6cc4160df9
adding a new sequence strip uses the active strips path when available.
2010-07-01 14:08:41 +00:00
Campbell Barton
742c4eb1d1
enable external pointcache for smoke in the UI.
2010-07-01 13:25:49 +00:00
Campbell Barton
0fa0d12ff0
fix for building with WITH_RAYOPTIMIZATION
2010-07-01 13:21:40 +00:00
Campbell Barton
7c859b305f
fix for use of uninitialized memory with opengl render.
2010-07-01 11:58:48 +00:00
Luca Bonavita
3a47839a31
== rna cleanup ==
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- fixed a bug: it wasn't updating checks when importing from py file
- removed the global input_filename, I didn't like it very much
2010-07-01 10:52:15 +00:00
Nicholas Bishop
bd4d743db9
* Made sculpt drawing respect the "use VBO" preference.
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* Hopefully this fixes some sculpt problems for people with broken drivers
2010-06-30 19:35:08 +00:00
Brecht Van Lommel
df56d40339
OpenMP multithreading for the defocus node. Reason: defocus can take 16x
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longer on a 4k render than on a 2k render (due to O(n^2) scaling).
2010-06-30 15:15:31 +00:00
Brecht Van Lommel
6ff10f00d4
Bugfix: effector weights were not copied when copying particle settings.
2010-06-30 14:43:28 +00:00
Campbell Barton
7f3b7c07af
bugfix [ #22702 ] Camera lense animation not updating
2010-06-30 09:53:40 +00:00
Matt Ebb
6adc681227
Finish fixing [ #22653 ] Dimensions not update on curve
2010-06-30 05:03:41 +00:00
Matt Ebb
0d5b688746
Fix [ #22643 ] Renderging Crash. 2.5
2010-06-30 04:09:58 +00:00
Martin Poirier
a35680a3e0
[ #22699 ] "--" fails to stop processing cmd line arguments (incl. patch)
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Thanks Matt
2010-06-30 03:19:28 +00:00
Matt Ebb
f6dabd51c9
Fix for [ #22667 ] Soft Body Aero on/off switch
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Under guidance from Jens, converted the 'aero' property into a two-way switch,
which is what it actually represents.
2010-06-30 02:34:34 +00:00
Jens Ole Wund
f7f44696ba
ui glitch fix [ #22667 ]
2010-06-29 22:30:55 +00:00
Campbell Barton
35dd09a9ef
add alpha option for new images (operator and function)
2010-06-29 22:07:27 +00:00
Campbell Barton
c0bb3303f4
move edits from rna_api_cleanup.txt into rna_booleans.txt which can be parsed.
2010-06-29 21:23:28 +00:00
Luca Bonavita
e7d78649cb
== rna cleanup ==
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Re-introducing the modification made by Cambpell yesterday [rev., I copied the file over and forgot to restore this.
Sorry for the noise :)
2010-06-29 17:23:48 +00:00
Nicholas Bishop
fab7671d20
Fixed bug #22686 , Screw modifier VBO-related crash
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* Problem was calling setDrawOptions even if there was no original face index to use
2010-06-29 15:56:05 +00:00
Campbell Barton
0795d1cccb
image re-projection wasnt changing alpha values.
2010-06-29 13:20:11 +00:00
Matt Ebb
f48556f236
Fix [ #22355 ] Spin Tool crashes Blender on Click'n'Drag Steps
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Spin tool steps property had no softmin/softmax (set to INT_MAX), and without continuous grab on, the number field dragging code would jump up to ridiculously high numbers.
Added a reasonable soft max for spin, and also added some protection to the button dragging code to prevent the drag increments from getting too high.
Probably need to doublecheck other op property softmaxes as well.
2010-06-29 12:33:25 +00:00
Luca Bonavita
3c1e97d1ff
== rna cleanup ==
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- rna_api.py now doesn't have work parameters anymore (note, changes, keyword-check)
- header implementation fixed
- removed 3 unuseful/already commented lines
- renamed a function
2010-06-29 12:13:29 +00:00
Daniel Salazar
7b09e47dc4
Added name to object color in object properties. Kinda misleading
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without it
2010-06-29 05:02:51 +00:00
Campbell Barton
926f94252d
fix for crash when loading files that had the animtimer set.
2010-06-28 18:40:17 +00:00
Campbell Barton
3166136da7
update from discussion with brecht.
2010-06-28 16:52:57 +00:00
Campbell Barton
a726793507
default to global space for point density cache space.
2010-06-28 16:37:50 +00:00
Campbell Barton
d404974809
flip button for color ramps (durian request), these should be done as operators in a menu with copy/paste. added own todo.
2010-06-28 16:07:21 +00:00
Luca Bonavita
b082401e88
== rna cleanup script ==
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- new folder rna_cleanup/
- moved na_api_cleanup.txt in rna_cleanup/
- rna_cleaner.py is a script to help cleaning rna names, pasting the help below for those interested
Basically after you run this on a original file, the script produces 2 file .txt and .py that you can edit.
You can skip to edit things liek "changed" or "same" or check if the "to" field is correct or not.
When you re-run this script it will check these thigns and will produce a consistent output file again.
Also, you can sort lines at will.
$ ./rna_cleaner.py -h
HELP:
Run this script to re-format the edits you make in the input file.
Do quick modification to important fields like 'to' and don't care about fields like 'changed' or 'description' and save.
The script outputs 3 files:
1) *_clean.txt: is formatted same as the .txt input, can be edited by user.
2) *_clean.py: is formatted same as the .py input, can be edited by user.
3) rna_api.py is not formatted for readability and go under complete check. Can be used for rna cleanup.
USAGE:
./rna_cleaner.py input-file (.txt|.py) order-priority (note|changed|class|from|to|kw).
./rna_cleaner.py -h for help
2010-06-28 15:29:18 +00:00
Brecht Van Lommel
abf095e975
rna renaming: showonly/useonly to show_only/use_only
2010-06-28 12:42:42 +00:00
Brecht Van Lommel
5fce637c7f
rna renaming: some simple consistency tweaks
2010-06-28 12:41:16 +00:00
Campbell Barton
4b0ab39571
rna suggested names:
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position -> location
maximum/minimum -> max/min
2010-06-28 12:25:28 +00:00
Campbell Barton
2d377a99a5
WIP draft for rna renaming, brecht will go over this next.
2010-06-28 12:10:40 +00:00
Sergey Sharybin
8517a7a3cd
Fix #20965 : metaballs partticles and volume material crash rendering
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Fix #21187 : 2.5svn26947 - particles + meta sphere = crash in rendering
Use separated displists for mballs in view3d and render stuff.
Do not recalculate displist for view3d while rendering - mball.c
uses several global variables which shouldn't be accepted from
parallel threads.
2010-06-28 11:07:02 +00:00
Matt Ebb
aae952be1f
Fix [ #22669 ] Packing a .wav used in a LB crashes Blender
2010-06-28 00:11:28 +00:00
Luca Bonavita
1a6b9ea5d9
== python api docs ==
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- properties are now listed on alphabetical order
- readonly properties use "data" directive, so that we see them in green in the web docs
example (after Campbell will rebuild the docs):
http://www.blender.org/documentation/250PythonDoc/bpy.types.RenderLayer.html
(note that green attributes still need final CSS-ing, but smerch is a bit busy atm)
- fixed indentation in http://www.blender.org/documentation/250PythonDoc/bpy.data.html
2010-06-28 00:06:23 +00:00
Matt Ebb
a52632182c
[ #22682 ] some missing keymaps
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Added proportional influence up/down to transform modal keymap.
Also fixed a crash in restoring to previous key map item after edits.
2010-06-27 23:57:58 +00:00
Matt Ebb
32f83b91a4
Partial fix for [ #22666 ] TWO BUGS of LIGHT
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fixed: number 1- can't link light data by using control+l "object data"
cleaned up code a bit here too
2010-06-27 23:18:04 +00:00
Campbell Barton
5cc2e136ec
nicer alignment for preset UI
2010-06-27 21:35:31 +00:00
Campbell Barton
d9bcd249cf
remove some warnings
2010-06-27 21:03:39 +00:00
Campbell Barton
1a59eb21a9
align menu text to the left when displayed in a panel.
2010-06-27 19:10:36 +00:00
Campbell Barton
003d69f9d4
use expanded enum for addons to give faster access (matches theme layout)
2010-06-27 19:04:44 +00:00
Campbell Barton
768ecb1ba9
api reference docs: include bpy.data in the main page since its used everywhere.
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since this isnt a module its self its a little odd to do this but toctree cant make arbitrary cross-references.
Also added some usage examples: http://www.blender.org/documentation/250PythonDoc/bpy.data.html
2010-06-27 18:34:27 +00:00
Sergey Sharybin
650de24271
Recalculate motherball when metaball is deleting
2010-06-27 12:45:09 +00:00
Sergey Sharybin
3262dfdadd
Fix #22051 : crash when scaling parent metaball
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Keep the constant resolution for any motherball's scale
2010-06-27 08:35:27 +00:00
Matt Ebb
e86c5cf9ea
Fix [ #22564 ] Object name by object type
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Restored auto-naming newly created objects by type, for Mesh, Lamp, Meta
2010-06-27 07:45:57 +00:00
Matt Ebb
ce7d768934
Fix [ #22675 ] Dupli tool
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Tweaked operator poll functions
2010-06-27 06:15:36 +00:00