Commit Graph

2401 Commits

Author SHA1 Message Date
Jeroen Bakker
b029db5461 Vulkan: AMD Swapchain
This PR enabled the swapchain to be used with AMD GPUs.
The issue is that we had to separate the swapchain into
2 functions and therefore the rendering is also not
controlled at the same time.

Semaphores were finished, before being used and the
driver stalled when waiting for those Semaphores.

This doesn't solve the issue that renderdoc can still
crash the graphics driver.

Pull Request: https://projects.blender.org/blender/blender/pulls/107840
2023-05-11 14:29:38 +02:00
Jeroen Bakker
6a20b0022c Vulkan: Swap Chain
This PR replaces the previous implementation of the swap chain.
The previous implementation was based on a gaming loop where
inside a single function an image is requested, the drawing occurs
and the requested image is presented on screen.

In blender the drawing isn't controlled in a single function and
this approach lead to freezes, missing frames and other
artifacts.

This approach is not be the final approach but a step into a
direction where the acquiring of the next image in the swap chain
is separated from the swapping.

Pull Request: https://projects.blender.org/blender/blender/pulls/107740
2023-05-11 12:51:05 +02:00
Jeroen Bakker
f428fd8229 Vulkan: Share Device Between Contexts
Previous GHOST_ContextVK would create a logical device for each
context. Blender uses multiple contexts at the same time and wasn't able
to share resources between them as the logical device where different.

This patch will create a single logical device and share them between
multiple contexts. This allows sharing memory/shaders between contexts
and make sure that all memory allocations are freed from the device it
was allocated from.

Some allocations in Blender are freed when there isn't a context, this
was failing in the previous implementation. We didn't noticed it before
as we didn't test multiple contexts.

This patch also moves device specific data structures from VKContext to
VKDevice like the descriptor pools, debug layers etc.

Pull Request: https://projects.blender.org/blender/blender/pulls/107606
2023-05-04 10:06:48 +02:00
Campbell Barton
a0db0a5580 Cleanup: move comments wrapped with MultiLine control statements
In some cases comments at the end of control statements were wrapped
onto new lines which made it read as if they applied to the next line
instead of the (now) previous line.

Relocate comments to the previous line or in some cases the end of the
line (before the brace) to avoid confusion.

Note that in quite a few cases these blocks didn't read well
even before MultiLine was used as comments after the brace caused
wrapping across multiple lines in a way that didn't follow
formatting used everywhere else.
2023-05-02 09:54:48 +10:00
Campbell Barton
6859bb6e67 Cleanup: format (with BraceWrapping::AfterControlStatement "MultiLine") 2023-05-02 09:37:49 +10:00
Campbell Barton
46316b29dc GHOST/Wayland: remove keyboard modifier mismatch warning suppression
Detecting when to show warnings about GHOST/XKB modifier
mismatches was rather involved, remove the check as it's
unnecessary for Gnome-Shell >= v43.

Older versions of Gnome-Shell will show warnings on window activation
with modifier keys held.
2023-05-01 11:57:45 +10:00
Campbell Barton
4efacf7e85 GHOST/Wayland: use GHOST modifiers, not XKB without an active windows
Reading modifiers from XKB caused a complications in getModifierKeys(..)
when called on a window that was activated, before the keyboard enter
handler had run - because the keys held by GHOST had not yet been
updated by XKB. This caused a problem which Gnome-shell which runs
the keyboard-enter handler after window activation.

This change would have fixed the Super key being stuck, see: #107314.
Keep the previous fix since in the unlikely case GHOST & XKB get out of
sync, stuck modifier keys should still be prevented.

This change means the warning for GHOST & XKB getting out of sync
can be enabled for Gnome-shell again, as it was previously suppressed
as it happened frequently on window activation.
2023-05-01 11:57:13 +10:00
Campbell Barton
7b8ba7f101 Fix #107314: OS key stuck when switching windows with GNOME/Wayland
Tapping the OS key to switch windows could cause the OS key to stick.

On window deactivation the OS key was considered held, activating the
window later read the XKB modifier state before the keyboard_enter &
keyboard_modifier callbacks had run.

When they ran later, the mis-match between XKB and GHOST was not taken
into account, causing the OS key to stick.
2023-04-28 16:06:37 +10:00
Jeroen Bakker
26147b29a7 Vulkan: Construct a Vulkan 1.2 Context.
Apparently we always constructed a Vulkan 1.0 Context, although we
are targetting Vulkan 1.2. This also lead to incorrect expectations
when using the Vulkan Memory allocator.

Pull Request: https://projects.blender.org/blender/blender/pulls/107300
2023-04-24 15:32:17 +02:00
AgAmemnno
bebb17a973 Vulkan: Provide Debug Utilities
This PR uses the VK_EXT_debug_utils extension, but it's only for labeling, so it doesn't rely on the VK_LAYER_KHRONOS_validation functionality.

The functions that do these things are loaded into the runtime as vulkan extensions.

Declare the function pointers in a struct and make them members of vk_context.

Pull Request: https://projects.blender.org/blender/blender/pulls/106098
2023-04-21 12:32:40 +02:00
Campbell Barton
54ce0ac922 Cleanup: use const variables when reading X11 events 2023-04-21 09:12:31 +10:00
Campbell Barton
62806012ed Cleanup: resolve uninitialized members in GHOST Window & SystemX11
While this didn't cause bugs, initialize members to avoid problems
in the future.

GHOST::SystemX11
- m_keyboard_vector
- m_keycode_last_repeat_key

GHOST::Window
- m_cursorGrabInitPos
- m_userData
2023-04-21 09:06:25 +10:00
Brecht Van Lommel
13d30b0481 Cleanup: fix various warnings on Windows
Ensure windows.h is included before some other headers to avoid
redefining macros.

Pull Request: https://projects.blender.org/blender/blender/pulls/107189
2023-04-20 20:46:13 +02:00
Ankit Meel
f04a7a07e3 macOS: Add open files to system recent files
Completes the TODO in GHOST_SystemPathsCocoa::addToSystemRecentFiles
Also renames the filename parameter to the more appropriate filepath.

The recently opened/saved file will now also show up in:
- Blender Dock icon > Right click.
- Three finger swipe down in Open Blender i.e., App Expose

Based on a earlier contribution by @jenkm.

Pull Request: https://projects.blender.org/blender/blender/pulls/107174
2023-04-20 23:53:08 +05:30
Campbell Barton
335d32153e Cleanup: remove dead code, reduce variable scope 2023-04-20 13:57:31 +10:00
Campbell Barton
62cc09f267 Cleanup: match argument names between functions & declarations 2023-04-20 13:52:58 +10:00
Campbell Barton
b132118f89 Cleanup: balance doxygen grouping, minor grouping adjustment 2023-04-19 09:02:21 +10:00
Mateusz Albecki
0fd14d659b GHOST/Wayland: Fix disposeContext with VK
During createOffscreenContext with VK backend enabled wl_surface
was not stored in the context's user data. This resulted in nullptr
dereference later on during disposeContext. Added a line that sets
user data and additionally added nullptr checks in disposeContext.

Ref !107057.
2023-04-19 07:44:06 +10:00
Dalai Felinto
664b31ea73 Cleanup: make format 2023-04-18 09:45:01 +02:00
Campbell Barton
e78c3c9d96 Docs: comments for disabling the front-buffer & view3d offset correction
Expand on why front-buffer support is always disabled on Wayland &
why viewport orbit around selection offset correction isn't used for
perspective views.
2023-04-17 12:27:34 +10:00
Harley Acheson
de7e3454fb UI: Capabilities Flag for Clipboard Image copy/paste
This adds an WM_capabilities_flag to indicate that a platform
implements support for copying and pasting images using a shared
clipboard.

Pull Request: https://projects.blender.org/blender/blender/pulls/106990
2023-04-16 21:04:55 +02:00
Campbell Barton
e1571cb105 Cleanup: correct terms, spelling in comments 2023-04-16 20:41:22 +10:00
Campbell Barton
6cc2c16d06 Fix #106264: Color picker broken with Wayland & AMD GPU
- Use off-screen drawing when reading from the front-buffer isn't
  supported.

- Add a capabilities flag for reading the front-buffer which is always
  disabled on WAYLAND.

- Add GPU_offscreen_read_pixels_region, used for reading a sub-region of
  an off-screen buffer - use for color-picking a single pixel.
2023-04-16 20:16:54 +10:00
Harley Acheson
39bcf6bdc9 UI: Allow Clipboard Copy/Paste Images
Adds operators to copy and paste to and from the OS clipboard, but only
implemented for Windows.

Pull Request: https://projects.blender.org/blender/blender/pulls/105833
2023-04-14 03:48:17 +02:00
Ankit Meel
ed4374f089 Fix #66722: file doesn't open if app not focused
After double clicking a file, user can click on a different app and
Blender will lose focus. Then it stays on splash screen. So fetch any
window instead of relying on active one to open the file.

pull request #106769
2023-04-13 10:48:29 +05:30
Campbell Barton
0a270e3513 Revert "GHOST/Wayland: avoid up-scaling window content"
This reverts commit 4fe2685615.

Always use the preferred_scale requested by the compositor as this
did not work so well in the intended use case (where the low resolution
monitor text was scaled down and difficult to see).

After discussion with @ZedDB, revert this change since there are cases
where either functionality might be preferred - to ensure Blender's UI
is visible on a low resolution mirrored projector for e.g.

Changing the behavior of the preferred scale makes most sense in the
compositor, instead of controlling it on a per-application basis.
2023-04-13 13:14:24 +10:00
Campbell Barton
28a8a3c086 Fix crash on startup under the RIVER Wayland compositor
Defer acting on the tag to update scale as it caused the window
to use the wrong scale on startup & exit.

GTK/KDE applications seem to postpone updating scale so use this by
default as glitches with scale tend to be caused by updating the scale
too frequently instead of not quickly enough.
2023-04-12 15:54:06 +10:00
Campbell Barton
ddb6928882 GHOST/Wayland: resize the EGL buffer & change surface scale immediately
There is no need to postpone these operations when configuring the frame
only postpone committing the surface change.

Deferring these operations caused flickering when moving windows
between monitors of different scale on both GNOME & KDE.
2023-04-12 15:54:06 +10:00
Campbell Barton
c6d6869171 GHOST/Wayland: suppress EGL_BAD_SURFACE error on exit
Freeing ContextEGL would attempt to free the context's EGLSurface,
which was already freed by the native-window, causing 2x bad-surface
errors on exit.

Suppress the warning by clearing the surface from releaseNativeHandles
when the surface was created by a native window.
2023-04-12 13:12:01 +10:00
Campbell Barton
ccea39b538 Cleanup: spelling in comments 2023-04-12 11:24:10 +10:00
Campbell Barton
17e2862603 Fix new windows on Hi-DPI monitors having incorrect size under Wayland
Updating the buffer scale increased the window size based on the
previous window scale. Since the previous scale (DPI) newly created
windows restored from a `.blend` file isn't known, don't scale the
window size when updating the window's scale for the first time.
2023-04-11 16:05:27 +10:00
Campbell Barton
4fe2685615 GHOST/Wayland: avoid up-scaling window content
When a window overlaps multiple outputs, always use the resolution
on the output with the highest resolution. This means Blender never
shows low resolution content up-scaled.
2023-04-11 16:00:59 +10:00
Campbell Barton
f50c319a4b GHOST/Wayland: refactor window scaling logic
Share logic between fractional & non-fractional window scaling.

This also enables fractional-scaling without scaling fixed sized buffers
for compositors without support for fractional_scale_manager_v1.
2023-04-11 16:00:56 +10:00
Campbell Barton
34f386c730 GHOST/Wayland: store API compatible fractional scaling values
Use values compatible with Wayland's fractional-scale API.

No funcitonal changes.
2023-04-11 16:00:54 +10:00
Campbell Barton
520c112732 GHOST: comment on use of libunity for the taskbar in X11
While the DBUS API's libunity uses are still in wide use,
libunity.so it's self isn't. Note that we should use DBUS directly.
2023-04-07 13:39:19 +10:00
Campbell Barton
b626f1fd18 Cleanup: use ".cc" & ".hh" extensions for intern/ghost 2023-04-06 08:29:57 +10:00
Campbell Barton
075d92184b Cleanup: correct comment, quiet warnings 2023-04-05 20:11:08 +10:00
Campbell Barton
440cccecdc Cleanup: spelling in comments 2023-04-05 14:39:51 +10:00
Campbell Barton
648417bfff GHOST/Wayland: improve internal fractional scaling behavior
Logic for the recently included fractional scaling support [0] was
difficult to reason about as it depended on two different callbacks
one that listened to a preferred scale, another that tracked which
physical displays the window overlapped.
Checking if fractional scaling was in used depended on the order
the callbacks ran - which is undefined.

In practice - mixing non-fractional and fractional displays would
flicker when the window was moved between monitors.

Resolve this problem with the following changes:

- When the fractional-scale manager is supported,
  only respond to the scale from it's preferred_scale callback.
- When no fractional-scale manager is available,
  set the scale based on the scale of overlapping outputs.
- Add support for postponing the buffers commit call to prevent
  flickering when changing the windows scale.

Other changes:

- Use a lock before setting the pending frame state from
  wp_fractional_scale_handle_preferred_scale.
- Ensure pending actions that themselves trigger pending actions
  run in the time gwl_window_pending_actions_handle is called.
- Rename GWL_Window::scale -> GWL_WindowFrame::buffer_scale.

[0]: cde99075e8
2023-04-04 17:35:42 +10:00
Campbell Barton
95ffc4ba3a GHOST/Wayland: remove fractional-scale ifdef's
Depend on fractional-scale when searching for wayland-protocols

This will impact builders that don't use Blender's `../lib/` and
have wayland-protocols older than v1.31.
2023-04-04 17:26:37 +10:00
Campbell Barton
cde99075e8 GHOST/Wayland: add fractional-scale interface support
Previously, fractional scaling was detected but set an integer buffer
scale which the compositor would down-scale causing blurry output.

Now the fractional scaling interface is used when available to set the
DPI and set the internal buffers size & viewport transformation to
ensure 1:1 pixels from Blender to the Wayland output.

Tested to work with multiple monitors with mixed
fractional/non-fractional scale.

Note that this change causes a regression for when fractional scaling
is set on a compositor without support for fractional-scale-v1.
Supporting fractional scaling in both cases is possible but overly
complicated. This case already wasn't working so well - with blurry
output due to image scaling, now the DPI wont be accurate in this case
although Blender is still usable.
2023-03-31 13:03:50 +11:00
Sergey Sharybin
a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00
Campbell Barton
0fcecc5c1e Cleanup: use methods to convert to/from window scale
Simplifies adding support for the fractional-scale protocol which
requires events to be fractially scaled.
2023-03-30 17:36:31 +11:00
Campbell Barton
a62f6c8290 Fix out-of-bounds array access when building with GHOST_OPENGL_ALPHA
While this is off by default, best replace hard coded sizes to avoid
out of bounds access if the enum is expanded.
2023-03-30 09:51:44 +11:00
Sergey Sharybin
d32d787f5f Clang-Format: Allow empty functions to be single-line
For example

```
OIIOOutputDriver::~OIIOOutputDriver()
{
}
```

becomes

```
OIIOOutputDriver::~OIIOOutputDriver() {}
```

Saves quite some vertical space, which is especially handy for
constructors.

Pull Request: https://projects.blender.org/blender/blender/pulls/105594
2023-03-29 16:50:54 +02:00
Campbell Barton
c0a252b833 Fix #105895: UI scaled down with 125% fractional scaling on Wayland
The DPI returned by the GHOST/Wayland didn't account the buffer being
rendered at a higher (non-fractional) resolution, then scaled down.

This caused the software cursor and UI to rendered very small.
A fractional scale of 101% would show the UI just over 50% of the size
(making the UI to be close to half the scale it should have been).

Resolve by accounting for down-scaling of the buffer to it's
fractional size.
2023-03-29 17:48:53 +11:00
Campbell Barton
35f770a689 Cleanup: duplicate words in comments 2023-03-29 14:17:32 +11:00
Kazashi Yoshioka
a64877f045 Vulkan: Added prerequisite checks for using VK_Layer_Validation
This PR adds pre-checks when enabling validation layers.

For validation layers to work some platforms require that
the Vulkan SDK is installed. Validation layers are activated
when running blender with `--debug-gpu`.

Sometimes we expect users to run with `--debug-gpu` for
narrowing down an issue and we cannot expect them to have
the Vulkan SDK installed.

This patch will check if the `VK_LAYER_PATH` is available
and that the configuration file of the validation layer is
present. If this isn't the case we don't activate the
requested validation layer.

Pull Request: https://projects.blender.org/blender/blender/pulls/105922
2023-03-28 10:45:44 +02:00
Campbell Barton
a88c77eaac Cleanup: use struct comments for gwl_registry_handlers declaration 2023-03-28 17:05:25 +11:00
Campbell Barton
3071ec486b GHOST/Wayland: support window activation
Calling render (for example) with an existing window open now activates
the window on Wayland. Tested to work on GNOME & KDE.

Use the xdg-activation protocol which typically brings the
window to the foreground.

Partially resolves #102985.
2023-03-28 16:08:10 +11:00