Commit Graph

26702 Commits

Author SHA1 Message Date
Campbell Barton
85a977693f svn merge -r39763:39765 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-29 01:08:34 +00:00
Campbell Barton
eaf761cab9 remove unused args 2011-08-29 01:05:35 +00:00
Campbell Barton
c1eb0c3783 clear some warnings with new proxy code. 2011-08-29 01:00:14 +00:00
Campbell Barton
5065d4c744 svn merge -r39664:39762 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-29 00:46:56 +00:00
Guillermo S. Romero
f712234009 SVN maintenance. 2011-08-28 23:44:43 +00:00
Campbell Barton
0e01fa4863 patch [#28355] Better Environment Map scripting
from Tom Edwards (artfunkel), with minor edits.

This patch makes the following improvements to environment map scripting:

* Adds a "is_valid" RNA property to envmaps. True if the map is ready for use, False if it needs rendering.
* Adds a "clear" RNA function to envmaps. Deletes any envmap image data.
* Adds a "save" RNA function to envmaps. Writes the envmap to disc with a configurable layout. (Defaults to the current hard-coded layout.)
* Updates bpy.ops.texture.envmap_save with configurable layout support as above.

These changes, particularly configurable layouts, make exporting envmaps to other software much easier.
2011-08-28 23:24:34 +00:00
Guillermo S. Romero
c31b776dc9 SVN maintenance. 2011-08-28 21:48:52 +00:00
Howard Trickey
ff7bde2a2f brought back some unused variables removed from previous commit, commented out, in case need their values later 2011-08-28 21:20:10 +00:00
Campbell Barton
3dc817840b fix [#28401] OpenGL render option disables border clipping 2011-08-28 21:13:03 +00:00
Peter Schlaile
80459d97c7 == Sequencer / proxies ==
fixed crash pointed out by blendervse:
100%-proxy could lead to a segfault under certain conditions.
2011-08-28 19:58:33 +00:00
Sergey Sharybin
28feca36d7 Missed notifier was found when looking at #28393 2011-08-28 18:54:02 +00:00
Howard Trickey
e1315ef15a implement select nth, separate loose parts, and a few bug fixes
This code is from Andrew Wiggen (ender79) and reviewed by me.

His comments:

Implements some tools that were marked TODO:
- select nth
- separate loose parts

And also fixes a few bugs;
- extrude and move on normals causes faces to disappear until the move starts
- hiding verts/edges/faces does not deselect them
- deleting a selection sometimes deletes too much (e.g. a solid cube and a wire cube build of only edges, join them on a single edge, select only the faces of the solid cube and delete, some of the deselected edges from the wire cube were also being deleted)
2011-08-28 17:15:24 +00:00
Peter Schlaile
c07bd1439a == Sequencer ==
This patch adds:

* support for proxy building again (missing feature from Blender 2.49)
  additionally to the way, Blender 2.49 worked, you can select several
  strips at once and make Blender build proxies in the background (using
  the job system)
  Also a new thing: movie proxies are now build into AVI files, and
  the proxy system is moved into ImBuf-library, so that other parts
  of blender can also benefit from it.
  
* Timecode support: to fix seeking issues with files, that have
  a) varying frame rates
  b) very large GOP lengths
  c) are broken inbetween
  d) use different time code tracks
  
  the proxy builder can now also build timecode indices, which are
  used (optionally) for seeking.
  
  For the first time, it is possible, to do frame exact seeking on
  all file types.
  
* Support for different video-streams in one video file (can be
  selected in sequencer, other parts of blender can also use it,
  but UI has to be added accordingly)

* IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since
  older versions don't support the pkt_pts field, that is essential
  for building timecode indices.
  
  Windows and Mac libs are already updated, Linux-users have to build
  their own ffmpeg verions until distros keep up.
2011-08-28 14:46:03 +00:00
Campbell Barton
852a03a6af RNA_property_as_string now escapes the string (so operator redo can include strings with ", \n etc), also fixed a bug in string escape length limit. 2011-08-28 09:28:41 +00:00
Campbell Barton
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00
Campbell Barton
c73d5b939d check for unlikely error when freeing a library blend file from the BGE. 2011-08-28 05:01:16 +00:00
Campbell Barton
81ea1e7fcb remove implicit casts to doubles in the noise code, also use floating point math functions rather then double since the noise functions range is already limited by casting to ints in many places.
- gives a very small speedup.
2011-08-28 02:54:26 +00:00
Campbell Barton
4684df0830 fix [#28388] Clouds at high depth give artifacts.
http://projects.blender.org/tracker/download.php/9/498/28388/17476/screen_bad.png
2011-08-28 02:04:40 +00:00
Campbell Barton
01230b1374 fix [#28373] "Lock camera to view" doew not work with 3D-mouse 2011-08-27 11:52:59 +00:00
Sergey Sharybin
a347f0267b Fix [#28341] writing }(alt+n) in text editor creates a new file
Change hotkey for new textblock to Ctrl-N.
2011-08-27 11:41:48 +00:00
Campbell Barton
cd0e92c5b7 fix for building with msvc, ssize_t is more correct but in this case its not going to give issues. 2011-08-27 07:06:44 +00:00
Campbell Barton
ca1e9d2c18 replace octal 0177 with 127 to be more clear, no functional change. 2011-08-27 03:34:11 +00:00
Campbell Barton
c96f28a718 - use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
2011-08-27 03:25:02 +00:00
Campbell Barton
6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
Mitchell Stokes
555f6cbe08 BGE: Post drawing callbacks are now done per viewport instead of per scene. This is handy for things like having a different HUD for each player in a splitscreen game. To figure out what viewport you're drawing too, check the scene's active_camera. 2011-08-27 03:19:46 +00:00
Campbell Barton
70c955c484 remove deprecated & unused sequencer transform vars 2011-08-27 02:59:43 +00:00
Campbell Barton
95c5611570 subtraction on unsigned values didnt work as intended for copying ID's. 2011-08-27 02:45:35 +00:00
Campbell Barton
9ae67bf380 bugfix for procedural textures used as bumpmap with osa not rendering right, also remove redundant assignment. 2011-08-27 02:04:29 +00:00
Campbell Barton
a05d4a729a remove deprecated & unused mat3_to_vec_rot and mat4_to_vec_rot functions. 2011-08-27 01:42:49 +00:00
Campbell Barton
974a06823e bge py api XK_GameObject.linVelocityMin was returning linVelocityMax. 2011-08-27 01:37:47 +00:00
Campbell Barton
2311e624d7 eek F4TOCHAR4 was assigning alpha twice too!, tsk tsk. 2011-08-27 01:24:05 +00:00
Campbell Barton
7c02ca7e8c F3TOCHAR4 macro was assigning the same value twice (setting the alpha, then overwriting with 255). 2011-08-27 01:20:55 +00:00
Campbell Barton
722be28d68 sub_v4_v4v4 was taking float[3] arguments. 2011-08-26 22:37:20 +00:00
Campbell Barton
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
Campbell Barton
8a619a3eee fix for crash when running a python script in a non utf8 blend path, inspecting the exception for the path assumed utf8. 2011-08-26 17:55:03 +00:00
Sergey Sharybin
1439ddccae Fix #28301: Sculpting a object with rotational have desface
Patch from Juha Maki-Kanto

- initgrabz was called with local space coord.
- Brush radiu was multiplying by 2.0 for grab and snake brushes.
  Not sure why this was needed. Made some tests and didn't notice
  any regressions without this multiplication.
2011-08-26 16:38:23 +00:00
Howard Trickey
9749a68f20 fix crash when exporting .obj and no materials; added rna access 'append' for material so import obj script doesn't fail 2011-08-26 14:36:30 +00:00
Brecht Van Lommel
1273a1133e Fix #28370: border select for curve and metaball did not update number of
selected vertices in info header. Patch by Julien Duroure, thanks!
2011-08-26 11:35:33 +00:00
Howard Trickey
a3ef531ece update depsgraph after collapse; fixes a crash and a display problem when subsurf modifier active 2011-08-26 11:28:42 +00:00
Campbell Barton
e5ddaefecc when applying armature object transform now transform the bone roll too.
This means you can import a BVH, rotate 90d and apply the rotation, the animation will still work as expected - thanks to Benjy's script for showing how obvious it is that this works :)
2011-08-26 06:22:12 +00:00
Campbell Barton
566da26173 file-selector: when converting operator arguments to the file selector, wasnt making paths absolute (abs paths are made relative when converting the other way). 2011-08-26 01:32:07 +00:00
Campbell Barton
291ae8822d executing operators that changed the context from the console wasnt returning an operator set/flag. 2011-08-25 17:59:37 +00:00
Campbell Barton
9436769cd4 error when a python operator gave an incorrect return value was near useless, re-raise a more comprehensive error which includes the operator name. 2011-08-25 17:54:30 +00:00
Campbell Barton
166970f68e bpy-rna - simplify enum string/set parsing. 2011-08-25 17:01:33 +00:00
Howard Trickey
fe98769877 Cleaned up unused variables 2011-08-25 16:47:47 +00:00
Campbell Barton
a244a787de sanity checks on operator exec/modal/invoke return values. 2011-08-25 16:42:42 +00:00
Alexander Kuznetsov
88ba2504c7 Fix for [#28304]
Show A: and B: drives in Windows file browser.
2011-08-25 16:41:08 +00:00
Campbell Barton
b7eac1edcf picky style edits with screen/view/drawing, also remove own bad example doc. 2011-08-25 15:49:52 +00:00
Janne Karhu
44f7a8aee2 Fix for [#28239] Particles Billboard 3x3 Split Error.
* Patch by Alex Fraser.
2011-08-25 07:30:12 +00:00
Jeroen Bakker
5f66f37e22 Patch for bug #28289
updated the logic behind node delete with reconnect.
When on input and output socket is connected, these two will be reconnected
see bug report for example.

http://projects.blender.org/tracker/?func=detail&aid=28289&group_id=9&atid=498
2011-08-24 20:48:37 +00:00