Commit Graph

19714 Commits

Author SHA1 Message Date
Brecht Van Lommel
8c9577e2ee Fix #20551: sculpt mode, render and then sculpt crash. 2010-03-12 16:51:12 +00:00
Sergey Sharybin
4a8849b030 - Hhighlight active nurb in edit mode
- Replaced hardcoded nurbcol array with theme colors
- Send notification in duplicate curve operator (this operator could
  reset/change active nurb)
- Edge seam color added to the user preferences dialog
2010-03-12 16:43:04 +00:00
Brecht Van Lommel
173c1c170f Fix #21066: particle hair X mirror doesn't work. 2010-03-12 16:21:39 +00:00
Brecht Van Lommel
f21cab3ed5 Patch #21027: 3d view background seams fix, by Anthony Edlin, thanks!
This fixes a bug where the texture coordinates were wrong, and also
makes filtering now work even at the borders of the tiles into which
the image is split. Also see bug #20933.
2010-03-12 16:02:05 +00:00
Brecht Van Lommel
8252fa5a16 Fix smoke looking black in the viewport when compiling with -ffast-math.
(memset works on byte level and bytes -1,-1,-1,-1 = NaN).
2010-03-12 14:42:03 +00:00
Brecht Van Lommel
812be2053a Fix #21122: color sliders behaving weirdly. 2010-03-12 14:18:14 +00:00
Brecht Van Lommel
9395efc02f Revert part of my last commit and leave emit/environment out of outliner,
there's a problem here with overflowing shorts that I'll need to fix later.
2010-03-12 13:45:25 +00:00
Brecht Van Lommel
00d1e56f3d Fix for warning introduced in passes commit, also removed some more
radiosity code.
2010-03-12 13:19:32 +00:00
Brecht Van Lommel
4dbf499be3 Fix crash in compositing nodes, due to threading problem. 2010-03-12 13:07:25 +00:00
Brecht Van Lommel
353a078d4c Fix #21211: new indirect/environment/emit passes weren't showing up
in compositor and outliner yet.
2010-03-12 12:29:12 +00:00
Brecht Van Lommel
b0dd7b8c9c Fix #21189: vertex paint not working with mirror modifier. 2010-03-12 12:09:58 +00:00
Brecht Van Lommel
1337867378 Fix #21183: info stats not updated immediately on undo. 2010-03-12 12:09:06 +00:00
Matt Ebb
86c237b3a5 Added ability to save and load planar environment maps, rather than only cube. 2010-03-12 02:44:18 +00:00
Matt Ebb
63c71425b7 Fixed [#21558] ctrl+c a material color and ctr+v it into new texture color results in darker color 2010-03-12 02:43:36 +00:00
Brecht Van Lommel
d896c1f21f fix crash in compositing nodes passing on NULL compbuf.
(revision 27415 from render25 branch)
2010-03-11 17:19:08 +00:00
Brecht Van Lommel
d82e88d265 rna/py api function for removing ID blocks, id.unused_clear()
(revision 27409 from render25 branch)
2010-03-11 17:18:06 +00:00
Brecht Van Lommel
bb3168afbe re-project paint failed on no-camera when a camera wasnt needed.
(revision 27388 from render25 branch)
2010-03-11 17:16:03 +00:00
Arystanbek Dyussenov
8da10f59eb Merge -c 27223 from COLLADA branch into trunk. Vertex color export was requested and reported to work by Blake Maltby. 2010-03-11 15:37:19 +00:00
Joshua Leung
6028470a9c Motion Paths + Auto-Keying:
Revised the conditions under which motion paths get recalculated after transforms (when auto-keying is enabled). Now, the type of path display does not matter, but rather that the object/bone in question has any paths at all. This makes animating with these a much smoother experience.
2010-03-11 11:15:25 +00:00
Matt Ebb
69a7060678 Restored Environment maps
* Fixed up RNA and UI
* Brought back 'Save' and 'Clear' operators (in the little triangle menu in 
environment map properties)
* While I was at it, noticed that environment maps were only using 8bit 
colour, changed it to use full 32bit float instead for proper HDR colour etc,
so environment map reflections have the correct colour range
--> http://mke3.net/blender/devel/2.5/env_hdr.jpg

This fixes [#20904] Environment Map does not render; also missing panel
2010-03-11 07:43:49 +00:00
Sergey Sharybin
ed30bb4881 Send data changed notifier after object conversion.
Need this for refreshing "Object data" page.
2010-03-11 06:12:53 +00:00
Sergey Sharybin
271256ad33 Fixed typo in blenderplayer scons rules. 2010-03-10 21:21:14 +00:00
Brecht Van Lommel
969b4673c7 Python/RNA: added collection.move(from, to) for python defined
collection properties.
2010-03-10 20:54:14 +00:00
Brecht Van Lommel
0ef0caaedf RNA/Python: support for layer subtype with BoolVectorProperty. 2010-03-10 20:33:57 +00:00
Andrea Weikert
c0b3ab6ceb filebrowser:
* move own thread handling for thumbnails to WM_jobs 
* cleanup of thumbnail creation code
* added function to kill the job, which actually allows thread to terminate gracefully

vc9 projectfiles:
* fixed some missing includes for release target!
2010-03-10 19:30:20 +00:00
Ton Roosendaal
222dc9cf13 OSX compile fix, for Scons, provided by Jens.
Error caused by openmp weirdness in gcc for osx.
2010-03-10 18:05:58 +00:00
Campbell Barton
3d222c3de6 - scene sequencer camera override wasnt working for render strips (only opengl)
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.
2010-03-10 08:17:18 +00:00
Campbell Barton
b9211135ef [#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitexture
from Mitchell Stokes (moguri)
2010-03-10 07:41:16 +00:00
Matt Ebb
f137c4535a Fix [#21371] Hover Paste doesn't work [27157] 2010-03-10 05:57:03 +00:00
Matt Ebb
081eca084d Fix [#21515] New cubes don't follow grid size for height (Z) 2010-03-10 04:23:08 +00:00
Janne Karhu
54b4266bef Fix for [#21411] Particles jitter when resting on a collision object
* Particle now take particle acceleration during collisions into account.
2010-03-10 03:41:41 +00:00
Matt Ebb
d440f0392a Added Cmd-C/V for console copy and paste on mac os x. 2010-03-10 02:44:21 +00:00
Matt Ebb
15fae3c269 Fix [#21476] Mousewheel speed disrepancy
Tweaked mouse wheel sensitivity in scrolling 2d views
2010-03-10 02:06:28 +00:00
Matt Ebb
a550de158e Fix [#21520] Using sample tool from color ramp sets alpha to 0 2010-03-10 01:59:50 +00:00
Jens Ole Wund
2df08632cd softbody.c / preparing 2.5 / animate all ..
still not happy with it 
loads of issues .. anyone like to join Ulysses?
2010-03-09 23:30:32 +00:00
Campbell Barton
4c8dab48c5 cant test but this should fix mac build 2010-03-09 19:04:05 +00:00
Campbell Barton
1708ac0723 rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel'
'BLI_convertstringcwd' --> 'BLI_path_cwd'
'BLI_convertstringframe' --> 'BLI_path_frame'
'BLI_convertstringframe_range' --> 'BLI_path_frame_range'
'BLI_make_cwdpath' --> 'BLI_path_cwd'
2010-03-09 17:36:23 +00:00
Campbell Barton
26272d4c58 added relative path option for image load and save, relative path option from the userprefs wasnt being used. 2010-03-09 16:57:24 +00:00
Brecht Van Lommel
1b28081102 Mac + OpenMP + pthreads workaround: recent commit broke compile, just
moved it into threads.c now instead of having it duplicated in various
places.
2010-03-09 16:54:25 +00:00
Brecht Van Lommel
69a486e038 Fix render baking crashing on windows/mac. Problem was increased
max number of threads caused Blender to run out of stack space,
now just does dynamic allocation.
2010-03-09 16:34:28 +00:00
Campbell Barton
ad0e57a2a8 reproject - clamp image by the maximum texture size, remove debug printf. 2010-03-09 14:35:56 +00:00
Campbell Barton
5f7bcee541 camera override option for scene strips. 2010-03-09 13:52:52 +00:00
Campbell Barton
b7a73f9e5b mtex buffer copy & paste back for materials. 2010-03-09 09:17:45 +00:00
Joshua Leung
6a4b39ed2c Bugfix #21508: Hidden bones remain "selected" and are affected by transforms
Made hidden bones get ignored by transform code. This should be quite an old bug...
2010-03-09 08:31:41 +00:00
Matt Ebb
ec303cf980 Fix [#21188] HueCorrection Node, when reseting Curve, it goes to a incline instead of flat/straight 2010-03-09 07:41:27 +00:00
Campbell Barton
d4756d395b remove for bad-level-call & some minor changes to make camera switching neater. 2010-03-09 07:41:04 +00:00
Joshua Leung
9c513346a5 Bugfix #21117: Trying to select overlapping keys in the graph editor only cycles through top two keys
(A masterclass in killing a bug using a sledgehammer...)

Recoded the way that Graph Editor keyframe selection works, replacing the old penalties + closest vert system with a selection queue. 

Perhaps the sensitivity tolerance for picking up when a vert is clicked on is too sensitive now, but this can be fixed easily.
2010-03-09 07:09:38 +00:00
Matt Ebb
74d58017e6 Fix tiny drawing offset in file selector 2010-03-09 07:03:58 +00:00
Matt Ebb
e8f32d0c05 Fix [#21519] UV Editor header doesn't update when changing proportional editing mode
Would be nice to separate these properties, so proportional edit/snap are 
not linked between 3D View and UV Editor (different areas of workflow).
2010-03-09 06:49:58 +00:00
Matt Ebb
2ad3d8f158 Fix [#21145] Preferences: Solid OpenGL lights viewport update 2010-03-09 06:20:08 +00:00