Campbell Barton
8cfef06d23
enable bmesh subdivide smooth, this isn't working quite right yet.
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also remove some invalid BMESH_TODO's
2011-11-01 04:31:25 +00:00
Campbell Barton
b03e78e1af
minor cleanup edits
2011-11-01 03:02:33 +00:00
Campbell Barton
f1301de733
svn merge -r41420:41422 ^/trunk/blender
2011-11-01 02:59:55 +00:00
Campbell Barton
e4896c999f
name qtcreator projects based on branch names (if svn is found and its a branch), was too confusing with multiple IDE's open calling all projects 'Blender'.
2011-11-01 02:24:40 +00:00
Campbell Barton
e08c4a00d2
svn merge -r41371:41420 ^/trunk/blender
2011-11-01 02:01:09 +00:00
Campbell Barton
a5959e767e
hopefully fix problem with cmake on osx (older gcc version)
2011-11-01 00:34:09 +00:00
Brecht Van Lommel
4e0d8ccf96
Fix #29084 : material/texture nodes crash introduced in 2.60, execdata is being
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lazely created but this wasn't done in a thread safe way.
2011-10-31 17:00:59 +00:00
Brecht Van Lommel
bdb279ec5b
Fix crash in texture nodes, when no derivatives available, other nodes already
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did this check.
2011-10-31 16:44:24 +00:00
Brecht Van Lommel
56421d869d
Fix: selecting with z-buffer hiding did not work when graphics card settings
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enabled antialiasing, overriding application settings.
The fix for this got lost when the FSAA option was added and later disabled
again. Added it back now, and also disable AA for UI widgets since it makes
them look too blurry, they already do their own AA.
2011-10-31 14:08:14 +00:00
Jens Verwiebe
a664e779ac
OSX: make ZOOM-gesture on trackpads half the speed, added comment for experimental all-time-trackpad assumption
2011-10-31 12:31:48 +00:00
Campbell Barton
9c801a6d85
Correction to own commit r41169
2011-10-31 09:52:43 +00:00
Campbell Barton
2ceeaf9721
fix [ #29089 ] Faces created for "rims" by solidify modifier have incorrect visibility
2011-10-31 07:17:35 +00:00
Campbell Barton
797d2bbd88
use_verify option to defvert_sync_mapped and defvert_sync was flipped, also minor edits to defvert_verify_index() - no functional change.
2011-10-31 06:13:20 +00:00
Campbell Barton
1a2188af41
fix [ #29090 ] Vertex paint: in mask mode, select all (hotkey "A") does not work
2011-10-31 03:55:01 +00:00
Campbell Barton
9905094f5d
fix own error r41191 getting id property string lengths.
2011-10-31 01:50:04 +00:00
Andrew Wiggin
12ace958f5
Miscellaneous warning fixes (mostly unused local vars) and trivial cleanups
2011-10-31 00:44:12 +00:00
Thomas Dinges
65b92d820a
Sculpt UI:
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* Code cleanup.
2011-10-31 00:35:14 +00:00
Andrew Wiggin
9c5a620e4d
Fix problems with setting (and respecting) correct visibility of rim faces created by solidify modifier
2011-10-31 00:34:19 +00:00
Andrew Wiggin
f1dcd1f157
Small optimization in mesh-to-bmesh convert (avoid a bunch of alloc, free, realloc of loop customdata)
2011-10-31 00:28:52 +00:00
Campbell Barton
dc1b3d88b8
fix [ #29098 ] File save dialog cannot handle extra periods in file name
2011-10-31 00:23:42 +00:00
Andrew Wiggin
83cef039af
Fix a minor bug with incorrect ordering of arguments to customdata api
2011-10-31 00:10:51 +00:00
Thomas Dinges
d3f63bf54c
Another Bconf Feature Request. :)
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Some UI and code cleanup for the "Symmetry" panel in sculpt mode.
* Made X, Y, Z Buttons toggle buttons, as the other X,Y,Z in the "Options" panel above in sculpt mode, for consistency.
2011-10-31 00:03:18 +00:00
Thomas Dinges
9c115ccc40
Blender Conference Feature Request by Jonathan:
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* Made "V3D_BGPIC_EXPANDED" true per default, so when you add a new background image, you don't have to expand the UI to select the image.
2011-10-30 23:01:24 +00:00
Jens Verwiebe
6d5cf68aaf
WIN32, fix a crash when blender is executed in background mode, patch by kjym3
2011-10-30 20:47:03 +00:00
Sergey Sharybin
61a2dfe89d
Change default values for mix node.
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Discussed with plenty of artists on De Balie and this values makes much more sense.
2011-10-30 14:53:26 +00:00
Campbell Barton
02c4b6b26b
bmesh todo - subsurf UV.
2011-10-30 09:48:59 +00:00
Campbell Barton
a8df5cbc76
move make_uv_vert_map() to bmesh - use MLoopUV's rather than MTFace's.
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also some formatting on BLI_array
2011-10-30 09:19:07 +00:00
Campbell Barton
c4fa7bf286
make_uv_vert_map() was looping over the texture face for not reason.
2011-10-30 06:53:25 +00:00
Campbell Barton
f708318833
correct flags for older GCC's which dont suppport -Wno-deprecated-declarations,
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detect if the flag is supported before use
2011-10-30 04:48:00 +00:00
Campbell Barton
965dc3d2d0
fix for drawing error, subsurf was adding black vertex colors to its derived mesh (trunk doesn't do this).
2011-10-30 03:57:46 +00:00
Andrew Wiggin
66b14f977f
Remove an edge split workaround and replace with faster, better fix for 28669
2011-10-30 03:33:08 +00:00
Campbell Barton
8408cf3dc2
fix for memory leak when switching shape keys
2011-10-30 02:15:32 +00:00
Campbell Barton
bd86ba2c88
svn merge -r41335:41371
2011-10-30 01:27:49 +00:00
Andrew Wiggin
e48d7f4c11
Fix for #29087 : Meshs with non-planar polys added from py scripts show boundaries between tesselated triangles of a single poly
2011-10-30 01:14:50 +00:00
Thomas Dinges
f837b46a2b
Modifier compilation tweaks (Blender conference commit)
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* Fluid compilation: Inverse the compile flag from DISABLE_ELBEEM to WITH_MOD_FLUID for consistency. (scons/cmake)
* Use WITH_BF_FLUID in your user config (scons)
* Add support for scons to disable build with Decimate and Boolean modifier.
(WITH_BF_DECIMATE and WITH_BF_BOOLEAN)
2011-10-29 23:56:07 +00:00
Andrew Wiggin
15bd96efeb
Fix RelWithDebInfo build.
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RelWithDebInfo sets the library path to only include release libraries (e.g. python32.lib) but defining _DEBUG when #include'ing python headers inserts a linker directive to require for python32_d.lib. Additionally, RelWithDebInfo should be different from release build in that it builds debugger symbols (.PDBs), it should not have asserts and other debug code.
2011-10-29 16:14:38 +00:00
Andrew Wiggin
5e90c040d9
Fix for #29080 : vertex paint mask doesn't work
2011-10-29 13:25:18 +00:00
Campbell Barton
a7bf015f38
style edits
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- rename var to match trunk shape key code
- reduce scope of some vars
- comment some unused vars
2011-10-29 11:23:37 +00:00
Campbell Barton
e28c2ce753
bug from revision 2!, error noticed kjym3 on IRC, buffer overrun on lbarray, was 30 but 39 items beting accessed, surprising this didnt crash earlier.
2011-10-29 11:15:12 +00:00
Campbell Barton
1fd6bc21cd
add in functionality from trunk, editing base shapekey now offsets other keys when exiting editmode.
2011-10-29 10:19:57 +00:00
Campbell Barton
1e4be0a4bf
replace BLI_strtok_r from r41337 with lighter method that doesnt alloc for template_list
2011-10-29 08:18:42 +00:00
Campbell Barton
b8afde900c
macro -> math replacements, uncomment mirror funcs.
2011-10-29 06:57:50 +00:00
Brecht Van Lommel
ed77c356fc
Fix: OpenGL renders on graphics cards which do not support non-power-of-two
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textures were stretched and the wrong size.
2011-10-28 16:57:06 +00:00
Campbell Barton
e9429f45e5
re-enable mirroring - it was commented in a few functions.
2011-10-28 14:31:15 +00:00
Campbell Barton
a5bd610e70
uncomment shape key mirror.
2011-10-28 14:17:27 +00:00
Bastien Montagne
7627a742ab
UI list template: committing patch [ #26629 ].
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This adds the ability (esp. for py scripts) to add some controls for each list element. See http://wiki.blender.org/index.php/User:Mont29/UI_Template_List_Enhancement for details.
2011-10-28 13:09:43 +00:00
Bastien Montagne
2ed7a66653
BLI_string: Adding the BLI_strtok_r function, which mimics stdlib strtok_r (unavailable on some systems).
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It allows to iterate over a string, returning an new element each time, using a char as separator. See BLI_String.h's comments for more info and an example.
Needed by the UI template list patch following!
2011-10-28 13:07:11 +00:00
Campbell Barton
0701982933
svn merge -r41329:41335 ^/trunk/blender
2011-10-28 12:57:37 +00:00
Campbell Barton
0d63bb005f
replace VECCOPY and QUATCOPY with inline funcs.
2011-10-28 12:40:15 +00:00
Campbell Barton
565fcd8907
fix for error in gpu.export_shader() was missing *4 (only writing 1/4 of the colorband)
2011-10-28 08:53:00 +00:00