Brecht Van Lommel
8d513efdb0
Fix snap to grid not taking the current grid resolution into
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account in quad split 3d view. Now WM_OP_EXEC/INVOKE_REGION_WIN
context stays in the current region if it is already a region
of type window, so the operator gets executed in the right context.
2010-01-31 16:59:21 +00:00
Brecht Van Lommel
127b3e6882
Fix #20879 : crash when add textures brush in sculpt mode. Drawing
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the texture would crash because the VBO was still bound. As I
understand it this is not necessarily against the opengl spec,
but might as well unbind it, the driver bug seems to have been
fixed but has not trickled down everywhere yet.
http://bugs.freedesktop.org/show_bug.cgi?id=23859
2010-01-31 15:06:20 +00:00
Campbell Barton
95069f2909
pep8 changes
2010-01-31 14:46:28 +00:00
Campbell Barton
fbadf21b00
pep8 changes to rigify (minor warnings still there)
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also found quite a few cases where variables were used that hadnt been defined.
2010-01-31 14:33:27 +00:00
Campbell Barton
22d8742f0d
white space commit, so the actual changes in the next commiy wont be so hard to find
2010-01-31 14:30:21 +00:00
Brecht Van Lommel
fffaa0e18a
Fix #20696 : shape keys with vertex groups showing in edit mode did
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not update immediately when editing the vertex groups.
2010-01-31 11:15:51 +00:00
Joshua Leung
1277543732
Various tweaks to View2D code for handling of scrollbar interactions in relation to bug 19881:
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* Clearly labelled the way that the scrollbar hiding works. Also see the report comments for an overview
* Added another pair of flags for another one of the cases in which scrollbars should also get ignored; when the entire contents of the view are visible, a pair of flags is now set in the view2d data (instead of for the scrollers tempdata only) for detecting this case too
* Fixed the potential for scrollbars without zoom handles shown to have those handles still considered. This still happened in the User Preferences window, but has now been disabled.
--
These changes still don't solve the bug though. Currently after the scrollbar operator passes through, the Outliner's activate-selection operators still fail to start.
2010-01-31 11:13:31 +00:00
Brecht Van Lommel
6de25c937f
Fix #20897 : ctrl + click extrude now works again with "select with"
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set to left mouse, using the right mouse button, same as in 2.4x.
2010-01-31 11:01:13 +00:00
Brecht Van Lommel
2704e282a4
Fix #20896 : FSAA wasn't disabled properly and still enabled for 3d view
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drawing, which apparently still slows things down even if you don't have
the window set up to do this.
2010-01-31 09:49:46 +00:00
Brecht Van Lommel
1832df2764
Fix compile error in qtkit_export.m on mac.
2010-01-31 09:42:50 +00:00
Joshua Leung
962befe25d
Armature RNA: Removed old properties for armature-only bone paths
2010-01-31 05:36:57 +00:00
Campbell Barton
ebbd1e0b20
bugfix [ #20579 ] Context pinning error (pose mode)
2010-01-30 23:48:49 +00:00
Campbell Barton
08ee31990e
missed these last commit
2010-01-30 22:50:32 +00:00
Tom Musgrove
caf067576e
changes to get MingW compiling and cross compiling working, patch by Sergey Sharybin
2010-01-30 22:46:25 +00:00
Campbell Barton
f749d0361f
- hash characters in the path would confuse the output file name and not add numbers to it (when rendering animations).
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- added an option to BLI_convertstringframe and BLI_convertstringframe_range to add digits if not found.
- removed BLI_convertstringframe where its obviously not needed - such as loading movies and sounds.
2010-01-30 22:33:47 +00:00
Campbell Barton
1943a73439
rename game object obcolor to color
2010-01-30 21:59:20 +00:00
Campbell Barton
25eb46810f
bugfix [ #20878 ] Filtering for keymaps became useless [26389]
2010-01-30 21:48:07 +00:00
Joshua Leung
515ecc0f97
Bugfix #20870 : Local rotation drivers behave weird
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Use euler rotations for local rotation drivers if the object/bone uses euler rotations. Otherwise, fall back to matrix-based conversions again.
2010-01-30 21:21:36 +00:00
Joshua Leung
96daa3348d
Bugfixes:
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* Old files imported to 2.5 with curves that got cycles FModifiers added during version patching, would not have their keyframes shown for editing.
* #20893 : Can't see/show the Properties area in the NLA
I don't know why this worked on a few of my test files several months ago, and yet now fails for many files today.
2010-01-30 21:11:46 +00:00
Joerg Mueller
d7d185ef4a
Preparation to force an audio device via command line. Will be implemented by theeth.
2010-01-30 21:04:51 +00:00
Campbell Barton
9d66bfb524
bugfix [ #20740 ] Separate All Loose Parts
2010-01-30 19:42:03 +00:00
Campbell Barton
3f93d27c4a
cmake vars are not using _BF_ in var names.
2010-01-30 19:29:24 +00:00
Damien Plisson
62ebf87d85
OSX : update build scripts for updated openCollada libs + ray tracing optimization option in cmake
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OpenCollada new version (721) lib has additional lib files to link with.
Added BF_RAY_OPTIMIZATION option in CMake (as the one in scons) for building SIMD optimized ray tracing code.
2010-01-30 19:07:48 +00:00
Campbell Barton
e1700aa6c9
[ #20320 ] Quad View - Orthogonal grid changes to perspective grid
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- respect view locking (dont change rv3d->view)
- on multiple calls to smoothview, get the original view from the previously called smoothview if it exists.
2010-01-30 18:54:36 +00:00
Benoit Bolsee
f7b7d7952d
BGE: patch [ #20293 ] Added python sensor attribute: Status.
2010-01-30 18:53:33 +00:00
Benoit Bolsee
cfdd53a4f8
BGE: patch #20399 Python control over adding/removing scenes.
2010-01-30 18:23:13 +00:00
Arystanbek Dyussenov
0c899f7ded
Merge -c 26209,26214,26443 from COLLADA branch into trunk.
2010-01-30 18:20:56 +00:00
Arystanbek Dyussenov
8597925736
COLLADA branch: updated vc9 project files and w32 scons config.
2010-01-30 18:03:18 +00:00
Campbell Barton
d6611d9844
bugfix [ #20894 ] Blender don't import the "eye" icon value from 2.49 files in the DopeSheet Editor
2010-01-30 17:49:32 +00:00
Campbell Barton
41861eecd1
[ #20892 ] Locking animation curves with Tab Key don't hide the curves handles
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drawing handles for fcurves wasnt checking ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED))
2010-01-30 17:17:23 +00:00
Campbell Barton
29377db3f1
[ #19872 ] Mesh edit missing undo push for mode changing
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copy the editmesh select mode back to the scene on undo.
2010-01-30 16:09:56 +00:00
Campbell Barton
d4663166d6
bugfix [ #20888 ] Crash when following instructions on the Blender Wiki and then clicking on the outliner
2010-01-30 15:44:11 +00:00
Brecht Van Lommel
ff794b994c
Fix #19648 : sculpt does not update linked duplicate multires.
2010-01-30 15:29:22 +00:00
Campbell Barton
80be34d8c9
[ #20550 ] Workflow Odity For Objects On Layers Not Being Viewed
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always keep the first editmode objects layer enabled in cases where switching hides the editmode object.
2010-01-30 15:23:17 +00:00
Campbell Barton
026b5bacca
bugfix [ #20638 ] not loading script in user script directory when startup
2010-01-30 14:48:46 +00:00
Brecht Van Lommel
147e782979
Fix #20662 : normal map rendering with negative factor didn't flip
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the direction correctly.
2010-01-30 14:41:51 +00:00
Campbell Barton
dde838ec5e
bugfix [ #20417 ] <memory> shouldn't be stored in recent item list
2010-01-30 14:34:37 +00:00
Arystanbek Dyussenov
1f863d0122
COLLADA branch: merge from trunk -r 25745:26429.
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scons+vc build crashes on Blender start when BF_COLLADA is on, don't know why this happens.
Merging from trunk to get working vc project files, then will try to debug and locate the problem.
2010-01-30 14:12:51 +00:00
Campbell Barton
ec48cbd267
utility functions is_negative_m3 & is_negative_m4, added python Mathutils access Matrix.is_negative
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renamed Mathutils attribute wrapped -> is_wrapped
2010-01-30 13:15:39 +00:00
Brecht Van Lommel
7a76bc9a36
Fix #20886 : user defined keymap could be loaded before python scripts,
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printing errors when that keymap included python operators.
2010-01-30 12:01:44 +00:00
Brecht Van Lommel
e8ddcfa06d
Fix #20790 : fluid sim adding domain mesh with no faces crashes.
2010-01-30 11:04:36 +00:00
Brecht Van Lommel
d269ef8745
Possible fix for #20835 : background images were not duplicated correctly
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when splitting 3d view, causing them to be lost on file reload.
2010-01-30 10:16:11 +00:00
Brecht Van Lommel
91882d3ba1
Fix #19980 : crash with opengl render active viewport.
2010-01-30 09:53:55 +00:00
Brecht Van Lommel
5e98d8c523
Fix #20876 : adjusting the settings after adding a new curve, surface,
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or metaball creates duplicates, these did two undo pushes when only
one is needed.
2010-01-30 09:34:54 +00:00
Brecht Van Lommel
a7f2c3fca8
Fix #20505 : subsurf normals where not being set correct on correct from
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subsurf derivedmesh to regular (derived)mesh, causing drawing errors on
apply and following modifiers to work incorrect.
2010-01-30 09:32:05 +00:00
Brecht Van Lommel
3e71c3cbac
Fix #20221 : switching to weight paint in textured viewport shading
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mode leaves objects blue.
2010-01-30 09:27:49 +00:00
Brecht Van Lommel
2b352211f4
Fix #19875 : drawing smoke on graphics cards that do not support
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non-power-of-two textures lead to artifacts due to uninitialized
memory if the domain had a non-power-of-two size.
2010-01-30 09:24:50 +00:00
Brecht Van Lommel
36b5cd008d
Fix #19904 : selecting a new image color closes the popup.
2010-01-30 09:18:59 +00:00
Brecht Van Lommel
4279e6d1fd
Added a comment in the code about a timer that is not being freed and
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is causing the smooth view operator to run all the time after closing
the file browser, since I can't think of a good way to fix it at the
moment.
2010-01-30 09:17:32 +00:00
Brecht Van Lommel
7d0885915b
Fix #20146 :
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* .tif not loading on newer linux distributions, wasn't looking for
libtiff version 4.
* fix dds being too verbose when testing if it can open an image file.
2010-01-30 09:14:12 +00:00