Commit Graph

22768 Commits

Author SHA1 Message Date
Brecht Van Lommel
9250f15f74 Fix #20378: object modifier property drivers not updating. 2010-02-13 12:16:33 +00:00
Campbell Barton
6c9aa76d21 revert joes commit and apply change from Aligorith.
remove scripts dir only.
2010-02-13 10:55:04 +00:00
Joseph Eagar
ea8c807db0 ideasman/brecht: please don't touch this again. this clears the .blender folder along with everything else; oddly enough it left in the .B25.blend, but bookmarks/recent file lists were nuked. anyway, I just made the install folder deletion off by default. if you must do it, do it on the build systems you yourselves use/maintain, don't touch scons. 2010-02-13 10:05:06 +00:00
Jens Ole Wund
ac7f0ac606 fixing cuckoo bugs
- no i really don't like abusing group indexes (would like to have written indices .. but spell checker complains  SIGH )
anyhow 
lattices and curves do not care for ambiguous vertex group index any more
just take weights as they are set
2010-02-13 00:52:01 +00:00
Martin Poirier
33b1cbf06d Smart Extrude (hotkeys are tentative)
Ekey: Extrude Region
	Based on selection totals:
		Extrude region along normal if at least one face selected
		Extrude vertex along normal if only one vertex selected (experimental)
		Extrude edge on its plane if only one edge selected (experimental)
		Extrude with no constraint axis otherwise

Shift-Ekey: Extrude Individual
	Based on selection modes and selection totals
		Individual Faces if face select and some faces are selected
		Individual Edges if edge select and some edges are selected
		Individual Vertice otherwise
		
Alt-Ekey: Extrude Menu (only shows valid options for selection mode and selection totals)
2010-02-12 22:13:47 +00:00
Martin Poirier
e77cf5e92e Mesh selection totals in RNA (patch by Campbell) 2010-02-12 22:03:23 +00:00
Martin Poirier
5c9f10f673 Remove debug print 2010-02-12 22:02:10 +00:00
Campbell Barton
e205acdbaa strip quotes from Buildinfo for bpy.app.build_* 2010-02-12 21:45:47 +00:00
Martin Poirier
c7662c1cf7 Calling operators from Python with non-default context was broken (need to assign to the right variable). 2010-02-12 21:40:46 +00:00
Campbell Barton
533ed7cdaa Python deprcated PyCObject, use PyCapsule instead. 2010-02-12 21:14:01 +00:00
Arystanbek Dyussenov
b43f107195 Merge -c 26848 from COLLADA branch into trunk. 2010-02-12 20:32:36 +00:00
Campbell Barton
6f5988412a [#21109] export doesnt create *.3ds file when requested 2010-02-12 17:07:57 +00:00
Campbell Barton
3188089dc1 [#21121] Limit to visible don't works well in Face mode
dont draw face dots when drawing backbuffer
2010-02-12 16:48:04 +00:00
Campbell Barton
4b4cb7f9c1 bugfix [#21090] Crash because of slow USB drive
missing NULL check
2010-02-12 16:26:35 +00:00
Campbell Barton
0e40d71fb0 [#21123] Refresh screen after applying click in WM_gesture_circle_modal()
patch from Sergey Sharybin (nazgul)
2010-02-12 15:33:32 +00:00
Campbell Barton
8497b2f851 typo in zeroing a vector 2010-02-12 14:46:04 +00:00
Campbell Barton
6ff1883094 fix use of uninitialized vars with the color wheel. 2010-02-12 14:34:08 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Campbell Barton
a62d70c56f use a more direct way to get the active UV and VCol layer 2010-02-12 12:57:58 +00:00
Campbell Barton
606398fa2f scons option - WITHOUT_BF_OVERWRITE_INSTALL
only use this if your not making packages for others.
2010-02-12 12:29:39 +00:00
Joerg Mueller
c3f4838109 Lowering latency of jack a little depending on buffer size. 2010-02-12 11:59:07 +00:00
Joshua Leung
bd88fb372f Bugfixes:
1) Summary channel in DopeSheet was using uninitialised color for backdrop, resulting in weird/wrong colours
2) Commented out the view2d hotkeys added earlier, since they currently cause some conflicts for animation editor hotkeys (namely NLA)
2010-02-12 11:48:55 +00:00
Campbell Barton
912fdcacab button to save edited textures in texture paint 2010-02-12 11:34:25 +00:00
Campbell Barton
9e652ce6bb fix for depth drawing + clipping 2010-02-12 11:03:41 +00:00
Joshua Leung
f97db86139 Quicky View2D commit:
Page Up/Down hotkeys for working with scrolling View2D views
2010-02-12 10:20:11 +00:00
Joshua Leung
d26e71c2f0 FModifier drawing typo:
All F-Modifiers were had their RNA pointers initialised as "Function Generator" modifiers when drawing.
2010-02-12 09:42:34 +00:00
Joshua Leung
97c70ee593 Tweak to the changes from r26820 (nuking scons install directory):
Those changes made developing Blender using scons as buildsystem impractical. They were nuking my various configs everytime I compiled resulting in a long wait for all the files to get copied over again at the end, or else I'd have to manually go scouting out files to copy over. 

Now, made this only nuke the scripts directory there which IMO solves the main issues that the original commit intended to solve (outdated scripts lingering in that folder, and mixing with the new ones). 

If there are complaints that only doing the scripts dir is not enough, then we better just make this destructive stuff an optional thing (i.e. by default, nuking will still occur, but at least developers can disable)
2010-02-12 09:18:10 +00:00
Daniel Salazar
bb4f77ffe3 Align Objects operator: added selection center as align center 2010-02-12 05:02:29 +00:00
Dalai Felinto
2541429ded BGE: linear velocity and angular velocity are attributes now
... what lead me to wonder if we should remove obj.setAngularVelocity, obj.setLinearVelocity, obj.getLinearVelocity and obj.getAngularVelocity.

* this was so Copy and Paste ... anyways tests are welcome (I never used those methods in python myself).
2010-02-12 03:40:28 +00:00
Joshua Leung
61d7e4a51e Bugfix #21094:
Inserting keyframes for properties that don't already have F-Curves shouldn't occur if auto keyframing is set to 'replace' only (i.e. see timeline -> frame -> autokey mode menu for details).
2010-02-12 01:06:18 +00:00
Daniel Salazar
6b01ab5e23 Align Objects operator: adds option to align relative to 3D cursor as
well as Scene Origin
2010-02-12 01:03:22 +00:00
Joshua Leung
b482b8543e Bugfix #21051: Restored 'Playback FPS'
This commit restores the 'Playback FPS' option which showed an indicator of the frame rate of animation playback in the 3D-View.

The info for this is now stored in a temp struct in scene data, with the status info being updated by the "animation step" operator instead of relying on globals as the old code did. This seems a lot more stable than in 2.49, but the accuracy is still questionable.
2010-02-12 00:44:26 +00:00
Daniel Salazar
f0e873cabe New Align Objects operator. Currently it has very little functionality but
already does alignment operations that are very hard to do manually
2010-02-11 23:27:34 +00:00
Daniel Salazar
bc5f81ee3c Clean up of tooltips in py operators and better operator name for
randomize transform
2010-02-11 23:13:47 +00:00
Lukas Steiblys
51cc200fa3 another vc9 projectfile fix 2010-02-11 22:28:51 +00:00
Lukas Steiblys
88226d02e9 updated VC9 project files 2010-02-11 22:05:54 +00:00
Campbell Barton
6c775defd4 Clear scons installation directory when WITHOUT_BF_INSTALL is disabled.
After discussion with Brecht and Martin we agree this is best long term.

Also fixed "scons blenderlite" for python and fluid.
2010-02-11 22:02:27 +00:00
Lukas Steiblys
778cac6c54 2010-02-11 21:55:07 +00:00
Campbell Barton
157a694607 - select active camera operator
- calling menu use exec rather then invoke
2010-02-11 21:17:05 +00:00
Daniel Salazar
ac8b22ab2d Fix for a glitch in a console tooltip 2010-02-11 20:33:04 +00:00
Joerg Mueller
1c4c833c86 2.5 Audio: The jack backend is now realtime capable and will not produce so much xruns anymore. :-) 2010-02-11 20:09:45 +00:00
Campbell Barton
611a5595f9 fix for flag being used in the wrong place with recent ApproxAO option. 2010-02-11 18:36:47 +00:00
Daniel Salazar
39cccd2a90 Line up RNA property with the rest of space 2010-02-11 17:41:17 +00:00
Daniel Salazar
9f3563fa94 Compile fix 2010-02-11 17:27:43 +00:00
Campbell Barton
08d3741980 fix for crash when running in background mode and adjusting materials 2010-02-11 16:54:25 +00:00
Daniel Salazar
6286e41514 Theme support for console background. Thx cam for help! 2010-02-11 16:28:31 +00:00
Brecht Van Lommel
9ee81473f8 Fix #20139: toggling mipmaps in user preferences did not refresh textures. 2010-02-11 15:45:19 +00:00
Brecht Van Lommel
d98603129c Added an option "Cast Approximate" to control if a material should cast
shadow when using approximate AO, separate from "Traceable".
2010-02-11 15:43:31 +00:00
Arystanbek Dyussenov
4746fbd8ce COLLADA exporter (in trunk): write 1 normal per flat face instead of 3 or 4. 2010-02-11 14:53:29 +00:00
Campbell Barton
3c5b476d1f fix for own mistake [#21088] comb mode broken? 2010-02-11 14:24:45 +00:00