With new jemalloc versions memory allocated by threads that then become
inactive is not longer automatically freed. Instead we have to enable a
background thread to do it.
Some testing is needed to find out of this is sufficient, because the
background thread only runs periodically.
This parameter allows to define the percentage of offset of a stroke when uses surface mode.
Before, this was a fixed value, but for some artists' purposes, it's good to have the option to change it.
Users can select the main unit they want to use now.
Previously the displayed unit always depended on the magnitude of the value.
The old behavior can be restored by switching to the "Adaptive" mode for length, mass and time units.
Meters, kilograms and seconds are the default units for new and old scenes.
The selected unit is also the default unit for user input.
E.g. if cm is selected, whenever the user inputs a unitless number into a field of type length, it will be interpreted as cm.
Reviewer: brecht
Differential: https://developer.blender.org/D3740
Currently some modes share tool keymaps, we might want to disable
this since it's confusing editing one thing in multiple places.
However this should be resolved in the tool definitions.
This includes all the modes that don't need multi-object support:
* SIMEDBONE_CHILDREN
* SIMEDBONE_CHILDREN_IMMEDIATE
* SIMEDBONE_SIBLINGS
* SIMEDBONE_GROUP
* SIMEDBONE_SHAPE
Unlike the mesh select similar operator, in this case we take
only the active bone in consideration, not all the selected ones.
I decided not to change that, and keep this 2.79 behaviour.
We could though if we want to.
It is crucial that scripts do not write, and even more importantly, do
not store any references to those. Otherwise, that’s a rather straight
path to crash.
This is quite an obscure option only useful in rare cases,
when enabled by accident it's confusing since single objects
can't be transformed.
Also, w/ 2.8x you don't see the option change in the header.
This allows gizmo groups to store properties in the tool.
This makes sense for gizmo options which only control gizmo display and
don't control operator execution.
Unlike similar kinds of properties,
this isn't accessible via the gizmo-group-type instance.
For now the it's only stored in the workspace tool as can be done for
operator properties, so each instance doesn't have different settings
which would be confusing from a user perspective and complicate access
from the top-bar.
Later we could add gizmo-group properties if needed.