Commit Graph

68233 Commits

Author SHA1 Message Date
Sergey Sharybin
ba5b792dd9 Depsgraph: Remove all layer bit flags related checks
These bits became obsolete with the new layer system, so we can
simplify some code around them or avoid existing workarounds which
were trying to keep things working for them.

There are still work needed to be done for on_visible_change to
avoid unnecessary updates, but that can also happen later.
2017-04-05 11:39:30 +02:00
Bastien Montagne
1f6037c887 Fix T50976: Blender UI problems with certain theme files.
Core of the issue was that some of our Theme colors are RGB-only, but
were loaded as RGBA.

Note that tracking all possible cases is pretty impossible, so we'll
have to tackle those as they get reported am afraid.
2017-04-05 11:01:27 +02:00
Campbell Barton
2f700b8280 GPU_immediate_util: missed last commit 2017-04-05 18:53:34 +10:00
Campbell Barton
a4fac21fc5 Cleanup: Move imm_draw utils into own file
These were in BIF_glutil which is documented to be removed,
so best not define new API's there.
2017-04-05 18:43:59 +10:00
Bastien Montagne
e9bb018a4a Merge branch 'master' into blender2.8
Conflicts:
	source/blender/alembic/intern/abc_exporter.h
2017-04-05 10:02:25 +02:00
Campbell Barton
4dadb6d445 Naming constancy for 'imm' utility functions
- use 'imm_draw_' prefix for functions that draw.
- use '_3d' suffix for 3d functions, no suffix for 2d functions.
- use terms fill/wire (shorter than filled / lined).

Also add `imm_draw_circle_fill_3d` (only had wire version)
2017-04-05 17:46:25 +10:00
Bastien Montagne
8647d5af90 InstallDeps: Raise minimal & official version of OIIO to 1.7.13.
As requested by @sergey.
2017-04-05 09:26:41 +02:00
Kévin Dietrich
6d55dcf4dd Alembic: addition of a simple logging class.
The idea is to have a system where we properly log error messages and
let the users know that errors occured redirecting them to the console
for explanations. This is only implemented for the exporter since the
importer already has similar functionalities; however they shall
ultimately be unified in some way.

Reviewers: sybren, dfelinto

Differential Revision: https://developer.blender.org/D2541
2017-04-05 04:56:38 +02:00
Campbell Barton
bcd95dbdbb Merge branch 'master' into blender2.8 2017-04-05 11:40:17 +10:00
Mike Erwin
064eba208e revert recent cleanup, keep useful changes
Don't want to annoy module owner.

What is kept:
- UI_view2d_scale_get with unused y scale
- corrected comment
- unsigned --> unsigned int
2017-04-04 19:36:32 -04:00
Julian Eisel
ebe1b4f11f Fix rotation manipulators not clipping
Added new shader for clipping, also cleaned up rotation manipulator
drawing code a bit.
This code should be replaced by new transform manipulators soon, just
keeping this working in the meanwhile.
2017-04-05 01:33:10 +02:00
Julian Eisel
dd4de189dd Fix blenderplayer compilation 2017-04-04 21:52:28 +02:00
Mike Erwin
125ce644f2 cleanup
I started cleaning up UI_view2d_scale_get where the y scale was unused, then got carried away...

- for loop scope
- declare variables closer to where they are used
- move early exits closer to function start
- unsigned --> unsigned int
2017-04-04 15:40:21 -04:00
Dalai Felinto
db0f67f464 Collada export cleanup 2017-04-04 20:44:22 +02:00
Gaia Clary
9ecb196237 fix: Collada export selected worked only for the very first export (needs further testing and cleanup, see comments) 2017-04-04 19:17:52 +02:00
Dalai Felinto
f10219a977 Immediate Mode: handle other cases of glPop/glPushClientAttrib
Those cases were not using ClientAttrib but they should :)
Rather use a OpenGL3.3 alternative anyways.
2017-04-04 18:43:01 +02:00
Dalai Felinto
fa317eb69c Fix collada exporting for Blender 2.8
Instead of exporting all the scene objects, I'm exporting the scene
layer objects instead.
2017-04-04 17:45:55 +02:00
Campbell Barton
411e7abe94 Cleanup: redundant casts 2017-04-05 01:08:19 +10:00
Dalai Felinto
69f7b513b5 Immediate Mode: removing unecessary comment on gpencil (false positive) 2017-04-04 17:04:03 +02:00
Dalai Felinto
a0ef482124 Image Draw: remove unused code since 2009
(removing false positive deprecated OpenGL calls)
2017-04-04 16:47:09 +02:00
Bastien Montagne
9170e49250 Fix missing protection of RNA_pointer_as_string() against NULL pointers.
Odd that issue was never reached before? Looks like it hit in
datablock_idprops branch though...
2017-04-04 16:04:13 +02:00
Sergey Sharybin
7fc84d4e32 Merge branch 'master' into blender2.8 2017-04-04 15:47:58 +02:00
Sergey Sharybin
92aeb84fde Cycles: Tag shaders for update after the threading part is over
This avoids write access happening in non-atomic manner in
Shader::tag_update which modifies the global managers. Even
for 1 byte data types it's quite dangerous.
2017-04-04 15:43:12 +02:00
Sergey Sharybin
7b149bfde6 Depsgraph: Use atomic operation to tag the changed ID 2017-04-04 15:43:12 +02:00
Sergey Sharybin
5ce95df2c6 Cycles: Fix uninitialized memory access when comparing curve mapping nodes
The issue is coming from the fact that float3 is actually 16 bytes aligned
data type and the "padding" was not initialized. This caused memcmp() to
access non-initialized memory.
2017-04-04 15:43:12 +02:00
Sybren A. Stüvel
a63a31dd12 install_deps: removed leftover compile_HDF5 command
It was a leftover from when Alembic with HDF5 was still officially
supported.
2017-04-04 14:50:58 +02:00
Dalai Felinto
c8cff31922 UV editor using new depsgraph for shadow uv 2017-04-04 14:31:01 +02:00
Dalai Felinto
c87bfb1f7d Immediate Mode / DerivedMesh: Handle UV Shadow 2017-04-04 14:31:01 +02:00
Dalai Felinto
0e95270eb7 Depsgraph: placeholder function for COW objects query 2017-04-04 14:31:01 +02:00
Dalai Felinto
1baa236acb CTX_data_depsgraph(bContext *C); 2017-04-04 14:31:01 +02:00
Dalai Felinto
5eac4e3057 Immediate Mode: glPop/glPushClientAttrib 2017-04-04 14:31:01 +02:00
Sybren A. Stüvel
8a60d84327 Bumped Alembic library version to 1.7.1
This provides us with a clearer API (so I don't have to use const_cast<>
in upcoming code). It also allows layering of different Alembic files,
so you can have a base file and load a separate file containing overrides.

Verbally approved by Dr. Sergey.
2017-04-04 12:55:38 +02:00
Sergey Sharybin
ffac92e385 Buildbot: Update master config 2017-04-04 12:52:54 +02:00
Sybren A. Stüvel
b93ddfd8ac Alembic: force ALEMBIC_LIB_USES_BOOST=ON when not using C++11
Alembic requires one of ALEMBIC_LIB_USES_BOOST, ALEMBIC_LIB_USES_TR1, or
C++11, and silently defaults to the latter if the former two are OFF.

Before this change, Alembic was only built without C++11 of OpenEXR
was built at the same time. This dependency was both unnecessary and
undocumented.
2017-04-04 12:41:44 +02:00
Sergey Sharybin
ca5ccf5cd4 Task: Remove non-atomic pool suspended flag assignment
This was done some lines above by atomic fetch and and.
2017-04-04 12:32:15 +02:00
Sergey Sharybin
4f7eb3ad12 Buildbot: Update master config 2017-04-04 12:15:35 +02:00
Clément Foucault
373d362e4a Fix bad level call. 2017-04-04 11:04:00 +02:00
Campbell Barton
4fe8395215 Cleanup: avoid long lines (search tools complain!) 2017-04-04 17:38:51 +10:00
Mike Erwin
0c68c92840 fix node editor drawing (T51086)
Fixed a few issues
- wrong transform matrices
- assert on node with no sockets
- color of collapsed nodes, some title areas

Also includes minor cleanup.
2017-04-04 01:15:35 -04:00
Clément Foucault
e9944fee33 Draw Manager: Fix engine_type not set 2017-04-03 22:30:34 +02:00
Clément Foucault
ccaa21df6d Infinite Grid: View angle fade
and show Z axis in special persp views
2017-04-03 21:52:42 +02:00
Clément Foucault
4a8aaab0b2 Draw Manager: Use engine type pointer instead of engine name.
Faster search
2017-04-03 21:52:42 +02:00
Clément Foucault
ccd8353d58 Object Engine: Fix multi user lamp data display bug.
Objects that were using the same lamp data were having the same display matrices.
This is fixed by allowing engine to store a memory block inside the object itself.
2017-04-03 21:52:42 +02:00
Clément Foucault
682c4dcd1e Draw Manager: Fix Cache timers
Also expand the timer average range.
2017-04-03 21:52:03 +02:00
Clément Foucault
eca256bc32 GPULamp: Separate GPULamp from GPUMaterial
Since we need GPULamps for draw engines, it makes sense to separate them.
2017-04-03 21:52:03 +02:00
Clément Foucault
8e0bfee1e5 Draw Manager: Fix glBlitFramebuffer error 2017-04-03 21:52:03 +02:00
Clément Foucault
46cd87f5da Eevee: LTC area lights
Using Linear Transform Cosines to compute area lighting. This is far more accurate than other techniques but also slower.

We use rotating quad to mimic sphere area light. For a better approximation, we use a rotating octogon.
2017-04-03 21:52:03 +02:00
Dalai Felinto
a78e97b206 Layer/Depsgraph: Update depsgraph for new objects 2017-04-03 18:47:50 +02:00
Dalai Felinto
d31c4c5666 Layer/Depsgraph: Fix selectability issues 2017-04-03 18:05:06 +02:00
Dalai Felinto
db6b4639fc Layer: Adding unittest for a problem with selectability evaluation
This is currently failing (and causing the object_delete test to fail). To be fixed separately
2017-04-03 17:46:03 +02:00