Lukas Toenne
e20bff4b60
Fix #31363 . Group interface sockets don't have a parent node, so the API function has to check that before making the update call.
2012-05-08 14:58:59 +00:00
Campbell Barton
6f20ef6d87
optimize ngon angle calculation in solidify modifier (was doing prev/next vector subtract and normalize for every vertex). now store the previous normalized vector for re-use.
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also add BKE_mesh_poly_calc_angles() which is mostly a reference for now.
2012-05-08 14:58:38 +00:00
Sergey Sharybin
16d93f3881
Merging r46203 through r46413 from trunk into soc-2011-tomato
2012-05-08 13:01:16 +00:00
Campbell Barton
d7bc2c7f06
style cleanup: misc editor changes.
2012-05-08 11:48:19 +00:00
Campbell Barton
17c48e711e
style cleanup: editcurve
2012-05-08 11:42:29 +00:00
Daniel Genrich
7a95d4333a
Fix reseting of particle lifetime and unborn feature when adding smoke - reported by blendernation
2012-05-08 11:39:32 +00:00
Sv. Lockal
ba7d24559d
fix for own mistake for ctrl+left/right movement and code cleanup for txt_jump_left/right
2012-05-08 11:18:20 +00:00
Campbell Barton
7a4ad3aaae
style cleanup: seqeffects
2012-05-08 09:31:25 +00:00
Sergey Sharybin
670916dbff
Fix #31332 : VSE drag and drop onto timeline buggy
2012-05-08 09:10:58 +00:00
Sergey Sharybin
673e26196f
Fix #31344 : MovieClip python custom properties are reset when reopen the file
2012-05-08 07:31:02 +00:00
Ove Murberg Henriksen
6a5d28e80b
svn merge ^/trunk/blender -r46380:HEAD
2012-05-08 00:22:02 +00:00
Ove Murberg Henriksen
67dc5597b8
svn merge ^/trunk/blender -r46380:46390
2012-05-08 00:12:47 +00:00
Ove Murberg Henriksen
e8c945bfb9
svn merge ^/trunk/blender -r46370:46380
...
1 Tree conflict
I deleted the source/tools/GL and then ran:
svn -r46380 co https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/tools/GL
svn resolve --accept working -R source/tools/GL
2012-05-08 00:09:00 +00:00
Ove Murberg Henriksen
03f0b472db
svn merge ^/trunk/blender -r46360:46370
2012-05-07 23:40:17 +00:00
Ove Murberg Henriksen
9c09938b7a
svn merge ^/trunk/blender -r46340:46350
2012-05-07 23:36:22 +00:00
Ove Murberg Henriksen
0f607cb2aa
svn merge ^/trunk/blender -r46340:46350
2012-05-07 23:27:27 +00:00
Ove Murberg Henriksen
4ace1fbbcc
svn merge ^/trunk/blender -r46335:46340
...
1 tree conflict. Resolved:
I deleted source/tools/GL.
Then I checked out folder from trunk (revision 46340)
Then I ran: resolve --accept working source/tools/GL
2012-05-07 23:23:55 +00:00
Ove Murberg Henriksen
1d5440350d
svn merge ^/trunk/blender -r46330:46335
2012-05-07 22:28:59 +00:00
Brecht Van Lommel
e6a84eb1b5
Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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smoothing factor to reduce high values near the light.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Falloff
Note that this was already possible to do manually with the Ray Length, but
this adds a convenient node for it. This commit also makes the mapping node
min/max option work, fixing #31348 .
2012-05-07 20:24:38 +00:00
Gaia Clary
f44e80e638
Collada: patch #31331 : added missing call to BKE_mesh_tessface_ensure() when 'apply Modifiers' was NOT selected
2012-05-07 19:08:01 +00:00
Campbell Barton
e5faeab5d6
style cleanup: avi
2012-05-07 18:30:04 +00:00
Campbell Barton
a314b70930
fix [ #31354 ] Segfault with "Extrude Individual Faces and Move"
2012-05-07 18:12:31 +00:00
Gaia Clary
98ba7dfecf
Collada: patch #31331 : Implementation of 'Apply Modifiers'
2012-05-07 18:09:59 +00:00
Campbell Barton
353ef9541a
fix [ #31347 ] solidify modifier > even thickness parameter weired
2012-05-07 18:07:34 +00:00
Campbell Barton
d5b53420f6
style cleanup: outliner
2012-05-07 17:56:30 +00:00
Tamito Kajiyama
bf2fac79d4
Fix for X and Y aspect ratios not working properly with Freestyle stroke rendering.
...
Problem report by octane98 in the BA Freestyle thread. Thanks!
2012-05-07 17:13:10 +00:00
Bastien Montagne
4bbcb7714e
Some misc fixes to UI messages...
2012-05-07 15:50:57 +00:00
Campbell Barton
6291b36d4c
fix for solidify modifier angle calculation (was incorrectly using normalized angle function)
2012-05-07 15:45:41 +00:00
Sergey Sharybin
69fc654f94
Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming style
2012-05-07 09:30:15 +00:00
Sergey Sharybin
2b53595ad6
Woops, some unwanted spaces remained in source files.
2012-05-07 08:55:29 +00:00
Sergey Sharybin
c79892c5cd
Style cleanup of own modules using style checker from Campbell.
2012-05-07 08:53:59 +00:00
Sergey Sharybin
3ef11693f5
Style cleanup: displist module
2012-05-07 06:58:03 +00:00
Sergey Sharybin
c7b20e79cd
Style cleanup: rename BKE_metaball* to BKE_mball -- mball is more commonly used term in Blender
2012-05-07 06:38:41 +00:00
Sergey Sharybin
d881f9225c
Style cleanup in readfile versioning files
2012-05-07 06:32:14 +00:00
Ove Murberg Henriksen
bc86c410f7
svn merge ^/trunk/blender -r46300:46330
2012-05-07 01:04:52 +00:00
Ove Murberg Henriksen
0fa6acce19
svn merge ^/trunk/blender -r46100:46200
2012-05-06 23:06:24 +00:00
Ove Murberg Henriksen
6c86b70145
svn merge ^/trunk/blender -r46000:46100
...
some conflicts. had to backup my code, accept with "tc" and introduce my own code again.
Hope I didnt leave anything out.
2012-05-06 22:19:13 +00:00
Nicholas Bishop
a8e8775cb8
Code cleanup: make changes suggested by check_style for sculpt-related files.
2012-05-06 22:12:26 +00:00
Ove Murberg Henriksen
2ebebc563e
svn merge ^/trunk/blender -r45927:46000
2012-05-06 19:32:53 +00:00
Campbell Barton
32ba51c4a1
fix for limited dissolve (after sine intended fixes - not cleaning up before vertex dissolve would skip dissolving some verts that should be dissolved).
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now do this:
- edge dissolve
- cleanup (removing edges left over from dissolving faces)
cleanup removes verts and NULL vertex input array
- dissolve verts which haven't been removed.
2012-05-06 18:37:08 +00:00
Campbell Barton
3d9d26d6bf
fix [ #31197 ] Limited dissolve leaves faces/edges/verts behind
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bad bug where vertices could be in a face more then once (which isn't allowed), now check for this when creating a face.
2012-05-06 18:04:37 +00:00
Campbell Barton
ffed654ff2
style cleanup: blenkernel
2012-05-06 17:22:54 +00:00
Ove Murberg Henriksen
2624c871bd
ED_vgroup_copy_by_nearest_vertex_single:
...
Added transformation into target space
ED_vgroup_copy_by_nearest_face_single:
Is incomplete. BVHTree fails.
2012-05-06 17:19:16 +00:00
Bastien Montagne
1118b3fe3f
Mesh elements sorting refactor.
...
Now only one operator. Same options for vertices, edges and faces (so adds edges sorting, and some options to vertices sorting).
Face sorting should behave as previously. However, XSortVerts won’t pack anymore selected vertices at the begining of the vert array (as it used to), if you want such behavior you’ll have to first run SortElements with Selected action.
Also added bug ref I forgot in r46354 (armature.c).
2012-05-06 17:14:56 +00:00
Campbell Barton
9e3523b556
code cleanup: documentation commit
2012-05-06 16:28:52 +00:00
Bastien Montagne
a058ac9c50
Fix for [ #31333 ] 2.63 Bone copy rotation becomes mad after entering/leaving armature edit mode
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There is no real good solution to this problem, hopefully this threshold value will be a good compromize this time... :(
2012-05-06 15:40:49 +00:00
Campbell Barton
c93d7a193a
style cleanup: BKE_*.c files which deal with library functions
2012-05-06 15:15:33 +00:00
Bastien Montagne
53b221960a
Last part of fix for [ #31157 ]: Some (actually, 172) operators have no tooltip.
...
Only remaining undocumented one is IMAGE_OT_record_composite (not sure what it actually does, nor even whether it’s actually working or not...).
Note that I didn’t bother with operators flagged as OPTYPE_INTERNAL!
2012-05-06 15:03:31 +00:00
Campbell Barton
3d8e58751c
style cleanup: modifiers
2012-05-06 13:38:33 +00:00
Campbell Barton
900c8a9154
fix for same bug as r46346, incorrect code was copied.
2012-05-06 13:00:56 +00:00