Commit Graph

22735 Commits

Author SHA1 Message Date
Daniel Salazar
bc5f81ee3c Clean up of tooltips in py operators and better operator name for
randomize transform
2010-02-11 23:13:47 +00:00
Lukas Steiblys
51cc200fa3 another vc9 projectfile fix 2010-02-11 22:28:51 +00:00
Lukas Steiblys
88226d02e9 updated VC9 project files 2010-02-11 22:05:54 +00:00
Campbell Barton
6c775defd4 Clear scons installation directory when WITHOUT_BF_INSTALL is disabled.
After discussion with Brecht and Martin we agree this is best long term.

Also fixed "scons blenderlite" for python and fluid.
2010-02-11 22:02:27 +00:00
Lukas Steiblys
778cac6c54 2010-02-11 21:55:07 +00:00
Campbell Barton
157a694607 - select active camera operator
- calling menu use exec rather then invoke
2010-02-11 21:17:05 +00:00
Daniel Salazar
ac8b22ab2d Fix for a glitch in a console tooltip 2010-02-11 20:33:04 +00:00
Joerg Mueller
1c4c833c86 2.5 Audio: The jack backend is now realtime capable and will not produce so much xruns anymore. :-) 2010-02-11 20:09:45 +00:00
Campbell Barton
611a5595f9 fix for flag being used in the wrong place with recent ApproxAO option. 2010-02-11 18:36:47 +00:00
Daniel Salazar
39cccd2a90 Line up RNA property with the rest of space 2010-02-11 17:41:17 +00:00
Daniel Salazar
9f3563fa94 Compile fix 2010-02-11 17:27:43 +00:00
Campbell Barton
08d3741980 fix for crash when running in background mode and adjusting materials 2010-02-11 16:54:25 +00:00
Daniel Salazar
6286e41514 Theme support for console background. Thx cam for help! 2010-02-11 16:28:31 +00:00
Brecht Van Lommel
9ee81473f8 Fix #20139: toggling mipmaps in user preferences did not refresh textures. 2010-02-11 15:45:19 +00:00
Brecht Van Lommel
d98603129c Added an option "Cast Approximate" to control if a material should cast
shadow when using approximate AO, separate from "Traceable".
2010-02-11 15:43:31 +00:00
Arystanbek Dyussenov
4746fbd8ce COLLADA exporter (in trunk): write 1 normal per flat face instead of 3 or 4. 2010-02-11 14:53:29 +00:00
Campbell Barton
3c5b476d1f fix for own mistake [#21088] comb mode broken? 2010-02-11 14:24:45 +00:00
Campbell Barton
8f4c340915 bpy.utils.home_paths, use this to get script paths for the user/local/system blender paths. 2010-02-11 14:08:22 +00:00
Campbell Barton
a2b94de539 [#21095] r26789 'copy vertex group to selected' crash blender 2010-02-11 10:41:11 +00:00
Campbell Barton
0932402244 panorama UV projection, only when projected from a camera with panorama enabled, ortho and perspective supported, camera aspect ignored at the moment.
also fixed bugs ortho camera projection which wasnt ever used and had the ortho camera size inverted.
2010-02-11 10:25:24 +00:00
Campbell Barton
e2ba857b0f console needs a background color, can use instead of padding. 2010-02-11 09:03:43 +00:00
Joerg Mueller
d3ce198cd5 Padding fix by phonybone. 2010-02-11 08:52:22 +00:00
Arystanbek Dyussenov
65d533bc77 scons linux config: only BF_OPENCOLLADA needs to be user-set, BF_OPENCOLLADA_INC is derived. 2010-02-11 08:47:33 +00:00
Dalai Felinto
3189732ab6 BGE: rna update for Logic Bricks
New Actuators done:
* EDIT_OBJECT
* SHAPE_ACTION

Actuators to be done:
* CONSTRAINT

Actuators done already:
* ALL THE OTHERS 16

+ some DNA padding

There is one Actuator left. This one is tricky because (as many others) the tooltip changes according to the actuator type value. Not sure how to solve this yet. I'll probably have to make different rna properties for the same values (it includes some enums this time). Not so animated to finish this one :/
2010-02-11 06:00:16 +00:00
Dalai Felinto
0119072fc3 BGE API DOC update - scene add/restart/end. patch by Gomer 2010-02-11 04:24:58 +00:00
Daniel Salazar
d65101629d Added theme support for vertex normals display alongside face normals.
This makes having both enabled at the same time actually useful!

http://www.pasteall.org/pic/show.php?id=1265
2010-02-11 03:37:51 +00:00
Daniel Salazar
15ef07d684 More tooltip editing 2010-02-11 02:03:18 +00:00
Daniel Salazar
78faeb73b8 Operation Dot-Kill finished 2010-02-11 01:11:52 +00:00
Daniel Salazar
367037b445 Removing more dots 2010-02-11 00:33:01 +00:00
Joerg Mueller
f2f4981726 Bugfix for [#21086] Audio continues to play unsynced. 2010-02-10 23:15:12 +00:00
Daniel Salazar
526da4f686 Killing more dots! 2010-02-10 22:18:00 +00:00
Campbell Barton
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
Joshua Leung
577bfb4e71 Bugfix #21081: auto ik option not work for proxy object
Several properties of armatures were being checked for proxy-suitability with too-harsh criteria. Softened this on a few properties to make them usable again.
2010-02-10 21:00:41 +00:00
Daniel Salazar
0c25549e5c Increased camera angle to allow for the wildest super telephoto lenses
Sincronized millimeters - angle limits
Better tooltips
Removed dots at end of tooltips in camera rna file too (as discused with
Ton and DingTo on irc)
2010-02-10 20:41:01 +00:00
Campbell Barton
8ec4dee13e object bound box access from rna 2010-02-10 20:29:40 +00:00
Campbell Barton
72712b6725 UV project didnt use the view3d's camera (only the scenes) 2010-02-10 19:22:09 +00:00
Daniel Salazar
111036dbc6 Hide particle angular velocity ammount if velocity mode is 'None' 2010-02-10 19:14:49 +00:00
Daniel Salazar
3596768721 Missing tooltips for Start frame and End frame
Removing all dots at the end of tooltips in screen_ops.c
2010-02-10 18:47:55 +00:00
Daniel Salazar
e83199bf9b Changed fields Odd / Even terminology to more standard Upper First /
Lower First like in AE and other mainstream apps
http://www.pasteall.org/pic/show.php?id=1255

The new consensus is no dots at the end of tooltips so removed all of
them on image and scene rna files
2010-02-10 18:29:58 +00:00
Campbell Barton
ac45c743f8 realtime updates in the graph editor were updating all visible fcurves, update all selected fcurves instead. 2010-02-10 18:22:55 +00:00
Campbell Barton
226fb2b377 revert previous commit, this should fix without disabling cases that worked before. 2010-02-10 18:05:52 +00:00
Thomas Dinges
2fe216b706 Fix for [#21082] UI not updated immediately for Graphical cursor and change object's name 2010-02-10 17:38:58 +00:00
Campbell Barton
bcae5e2e62 fix for crash in sequencer when sequebce data cant be read. 2010-02-10 17:28:46 +00:00
Daniel Salazar
c2b8626856 Fix for bug [#21015] Render Panel Presets do not remember fields
setting. New presets will remember field settings but I didnt change
existing presets since I think this could be dangerous.
2010-02-10 16:43:43 +00:00
Campbell Barton
19b5cc3d16 make dupliface rotation was wrong. 2010-02-10 16:40:02 +00:00
Thomas Dinges
f6fe654546 Tooltip fix for "raytrace_transparency", patch by Oxben. 2010-02-10 16:16:57 +00:00
Campbell Barton
358c956637 make dupliface operator (access from object menu)
scene.object.link() now returns the new ObjectBase
2010-02-10 16:10:47 +00:00
Brecht Van Lommel
5df1bb84d8 Fix crash in copying constraints for proxy. 2010-02-10 14:47:39 +00:00
Damien Plisson
586acf21a7 Cocoa : use Cocoa NSWindow tag for identifying the window where a mouse/tablet/key event happened => enables some actions in inactive windows as per OSX standard
Previous code was assuming an event can only be sent from the active window.
On OSX, Right, Middle mouse buttons, mouse wheel and trackpad events are sent to inactive windows too.

For example, this allows to zoom, pan the view without changing the window order.
2010-02-10 14:16:02 +00:00
Damien Plisson
bed4c49a79 OSX/scons : fine tune Intel archs optimization flags 2010-02-10 13:25:50 +00:00