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Added back Scale factor for scene orientation in toolshelf.
But now it's used in a bit other way -- invoke function
checks if operator's property is set and if not -- value
set in toolshelf is used.
* Tweaked order of handle types to make it easier to find Auto/Auto-
clamped in the list
* Fixed a number of places which were still just checking for auto-
handles when they should have included auto-clamped too, including
handle rotation
- icons were scaling by the sqrt(dpi)/8.48528, but infact they only need to be scaled by (dpi/72).
- UI_icon_get_width value was being used without multiplying by dpi scale.
* Added a new "color spread" slider for "spread" effect to adjust how much colors get mixed.
* Improved smudge behavior on "wet" paint.
* Displace can now be set "incremental". This way it's added on top of previous displace.
* Added "displace clamp" setting. You can use it to limit maximum amount of displace.
* Fix: velocity data wasn't always initialized, this could lead to no effect at all or crash.
* Fix: Vertex color rendering near zero alpha values was still incorrect.
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- Cleanup wouldn't affect on hidden or locked tracks.
- "Track" operator wouldn't take locked tracks into account
when checking if there's something to track.
dont show a popup anymore, was silly because you had to change the value for before anything was done, can use f6 redo popup instead, sequencer should eventually have a view3d operator redo panel.
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- Request from Sebastian/Francois: default lens
for clip set to 24.0
- Added some additional camera presets from Francois request.
Not sure all things from GENERIC section of that request
would be actually useful.
Probably the whole sensor size workflow would be changed...
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- Added function to calculate per-track average error.
Made this in libmv c-api, probably should be ported
to libmv pipeline.
- MovieTrackingTrack now holds average reprojection error
which is displayed in Active Track panel and information
text in clip editor (if displaying of names are enabled).
- Make "Clean Tracks" take average error on account.
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- Fixed bug with resetting marker's flag for non-transforming
tracks when canceling transformation.
- Fixed bug with keyframing non-selected tracks when initializing
tracking tools.
- Changed selection policy: now invisible parts of marker
can be selected.
- Added operator redo panel to Clip Editor.
- Set Scale operator now uses operator property for scale.
- Added operator "Clean Tracks" which currently checks if tracks
are tracked long enough and can select bad tracks, delete them
or delete tracking segments which are too short.
handle/key
This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.
This commit simply changes this from a per-curve to per
keyframe/handle setting.
Implementation of Julius O. Smith's resampling algorithm for high quality audio resampling.
The filter currently is a sinc filter with a 0.9 cutt-off and windowed by a kaiser window (beta = 10).
Also includes minor changes in the linear resampler.
Some people like curved lines, other hate them. This commit will let the user change the level of curving.
In UserPreferences=>Themes=>Node editor=>Noodle curving the level can be modified. Allowed range is 0-10 with the default on 5
The patch will default everything to the way blender works ATM.
File subversion has been increased otherwise older 258 files got straight lines.
The data is stored in the ThemeSpace.noodle_curving
the bezierdrawing is done in the drawnode. Also tested the Line cut tool
existing check for driver to use GIL was not thread safe and could cause, details in the report.
This bug was caused by a check to avoid hanging, a fix for [#27683] that worked in 2.4x because the UI didn't use python to draw while rendering.
Apply a different fix for [#27683], when calling an operator, call PyEval_SaveThread(), then PyEval_RestoreThread() so the GIL can be aquired by threads started by the operator - in this case bake starting a thread that evaluates drivers.
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- Fixed crash when Display->Stable is enabled before
loading clip.
- Fixed bug with location influence on stabilization data.