Commit Graph

19006 Commits

Author SHA1 Message Date
Joshua Leung
d7a5cccb5b 2.5 - Code shuffling in arithb.c
* Moved all the euler-rotation functions so that they were near each other in the file.

* Tagged all functions relevant to axis-angle rotations
2009-09-01 06:48:40 +00:00
Martin Poirier
285d665d99 more use of data structures for communication. begining support for more than one file per fob (external dependencies, point cache, ...) 2009-09-01 01:09:05 +00:00
Campbell Barton
47beb68a0f Open recent list was arseabout, only adding files on save, rather then open.
This is problematic for a few reasons...
* I'd often save a blendfile only so it would appier in the open recent menu.
* Saving files (when you dont need to) makes access times less useful.
* binary diff's in SVN dont give any useful info. Sometimes I wasnt sure if I actually edited or saves for fast re-opening.
* Testing 2.4x files with animation data in 2.5 can loose info.
* Its not logical and other apps dont work this way.

Also made the recent file list in the file browser display the most recent item first (like the open recent menu).
2009-09-01 00:52:03 +00:00
Thomas Dinges
04bbb6a0c7 2.5: Layout Python Files:
* Code cleanup.
* Made some files match the code guidelines, should be all now.
Please everybody use them: http://wiki.blender.org/index.php/Dev:Py/Blender2.5/Layouts/Guidelines
* Made polls and header_draw functions as small as possible. 

* Small fixes here and there.
2009-09-01 00:33:39 +00:00
Diego Borghetti
121f310fab Add missing define to rna for sound system. 2009-08-31 22:50:08 +00:00
Joerg Mueller
87929332c7 Changed sync difference time of sound strips to 0.5 seconds instead of 1 frame. Maybe this should be a user preference setting? 2009-08-31 18:18:10 +00:00
Campbell Barton
8b18843b98 remove "_amount" from rna names, its not helpful. 2009-08-31 16:36:02 +00:00
Daniel Genrich
bd5bab6b86 Win64: We need manifest if openmp is enabled 2009-08-31 13:56:21 +00:00
Joshua Leung
07abbaa9d7 2.5 - Datatype defines for MotionPaths and Visualisation Settings 2009-08-31 04:39:08 +00:00
Joshua Leung
7ad4386653 Grease Pencil: Cleanup Work + Bugfixes
* Disabled temporary debugging prints, since event handling now seems stable

* Modified the initgrabz() code so that when the cursor is behind the viewplane, the z-factor is calculated as if the cursor was on the other side of the view plane. This seems to work well, and doesn't seem to have any negative side-effects (yet).
2009-08-31 04:24:28 +00:00
Joshua Leung
3fa51df744 Grease Pencil: Restored some editing operators (convert and delete active frame)
* Convert operator - can currently be used to convert active Grease Pencil layer to curves. I had a look at making this part of a special "curve sketching" macro, though it seems that we cannot have modal operators coming first in a macro (and also cannot specify operator calling modes)

* Delete Active Frame operator - does what its name say it does. It deletes the active frame for the active layer of Grease Pencil sketches.
2009-08-31 01:58:11 +00:00
Martin Poirier
1a968f64dc Fix crash reported by DingTo with camera transform in camera view. 2009-08-30 21:57:10 +00:00
Thomas Dinges
a7689e9b60 2.5 Physic Buttons:
* Some Panels missed the "md" context declaration for the new cloth_panel_enabled(md) check. 
* Code Cleanup.
2009-08-30 21:00:26 +00:00
Martin Poirier
6422d335ca bugfix of the bugfix 2009-08-30 20:03:47 +00:00
Thomas Dinges
9abfb508de 2.5 Mist/Camera:
Changing Mist values didn't update the mist camera drawing in 3D View, when enabled. 
Bug reported by Julian|H. Thanks!
2009-08-30 19:26:18 +00:00
Campbell Barton
fa68f7ff76 made python 2.x and 3.x compatible. 2009-08-30 19:02:48 +00:00
Guillermo S. Romero
fee715f8a9 Make file directly executable. 2009-08-30 17:34:04 +00:00
Joerg Mueller
557cf2906b 2.5 Sound:
* Updated UserDef RNA so that only compiled in audio drivers are displayed. (Missing definitions in Makefiles, someone fix please!)
* Fixed libsndfile and ffmpeg building with CMake with msvc.
2009-08-30 16:18:05 +00:00
Joerg Mueller
257ad93e6d Removing old datatoc C source code; use the python version now! 2009-08-30 15:00:42 +00:00
Joshua Leung
7df39b5ea2 Grease Pencil: Basic Support for Image Editor Again
* Grease Pencil works again from Image Editor now. For now, the GPencil datablock is linked to the Image Editor space, but this can be changed if need be.

* Made Grease Pencil hotkeys into a separate Grease Pencil keymap, which can get included automagically like for frames/ui/v2d/etc. by supplying ED_KEYMAP_GPENCIL as part of st->keymapflag

* Temporarily restored the nasty hack to make View2D-aligned sketches in Image Editor to use OpenGL lines only. I still dunno why this doesn't work normally. 
(Probably related is that strokes are not visible when there's no image visible atm).
2009-08-30 13:32:08 +00:00
Joshua Leung
d4d520c9a2 Grease Pencil: Various Drawing Fixes
* Restored option to have strokes aligned to screen space. By default, this is not enabled (the setting for view-space is the default instead). 

* Fixed bugs related to drawing/erasing in screen space.
2009-08-30 11:37:29 +00:00
Joerg Mueller
b9b30e2032 Same fix for libsndfile in cmake. 2009-08-30 09:11:24 +00:00
Joerg Mueller
c34d49cc5b Fix for libsndfile in mingw scons config. 2009-08-30 09:10:31 +00:00
Matt Ebb
970c9214b5 * Fixes for shading objects inside volumes 2009-08-30 07:07:02 +00:00
Matt Ebb
466d59461d * Limit available texture coordinate types when using volume materials 2009-08-30 06:42:53 +00:00
Joshua Leung
46ba8b6edb Grease Pencil: Hacky fix for "broken strokes" bug (pun intended) ;)
For the strokes drawn using OpenGL lines, moderately-sized changes in the pressure between two points could result in the stroke being disjointed, since a new GL_LINE_STRIP would need to be created with the new line thickness due to the new pressure value. 

(In reference to the summary of this commit, this bug was noticed by Matt Ebb (broken). This bug is also in 2.4x, but was suprisingly not really noticed.)
2009-08-30 06:10:38 +00:00
Joshua Leung
05ebac71ca Grease Pencil: Bugfix (Dots) + RNA Wrapping
* Making single dots should be possible again.

* Wrapped the debug option, 'Show Points', for layers, which makes all the points on the layer get drawn with dots indicating positions of stroke points.
2009-08-30 05:54:27 +00:00
Joshua Leung
e104b42929 Grease Pencil: Drawing Improvements
* Smooth strokes can now be drawn again, with normal (i.e. reasonably speedy feedback again). 
Previously slow drawing was caused by a bad notifier being used - the full screen was redrawn each time instead of just the relevant region. Now, only the relevant region is redrawn while drawing, and a proper flush is done for the rest of the screen at the end.

* Made drawing straight lines a proper drawing 'mode' for Grease Pencil now. Use the Ctrl-D-LMB hotkey to draw straight lines in this way. The (buffer) line drawn now will accurately represent the final straight line instead of drawing the freehand path taken as before.
2009-08-30 04:48:34 +00:00
Tom Musgrove
4b206c675c just some comment fixes 2009-08-30 03:10:03 +00:00
Martin Poirier
c9d2a1b71b bug fixes and small changes 2009-08-30 02:40:42 +00:00
Campbell Barton
2cb6078900 was crashing when joining in-link to in-link for the logic buttons. 2009-08-30 02:09:57 +00:00
Campbell Barton
75697c40a0 svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22717:22875 2009-08-29 23:41:09 +00:00
Campbell Barton
c2696ae631 quiet warnings 2009-08-29 23:35:13 +00:00
Joerg Mueller
371c3bcf7a 2.5 Sound: Bugfixes. 2009-08-29 23:13:27 +00:00
Campbell Barton
530deb73a9 Workarounds for 2 rna bugs.
- mesh face properties that have no data are tested for length.
- the rawtype of MFace.verts is not set, defaulting to CHAR, meaning only verts with 256 verts could be added from python. temp workaround by making PROP_RAW_INT the first in the enum. For some reason makesrna.c doesn't set the raw type MFace.verts at all.
2009-08-29 23:05:46 +00:00
Janne Karhu
c6ccf5fd2e Cloth didn't update properly in particle mode. Don't understand why the particle mode check was there to begin with, but if removing it causes trouble later on some other solution can be figured out. 2009-08-29 21:52:57 +00:00
Nicholas Bishop
7a56228343 2.5 Paint:
* Don't do shared vertex colors for every vpaint dot. Profiling on a large mesh showed vpaint spent about 65% of the time in this function, but most of the time no difference will be apparent in the result. (Could make an operator so the user can force this operation after doing some painting.)

TODO:
Profiling now shows most time spent in drawing the mesh. (This is done twice for vpaint, the first time for finding backbuf sampling.)
2009-08-29 21:51:58 +00:00
Martin Poirier
5ab556e066 bugfix: on windows, it wouldn't correctly recognize directories and import python modules on load.
BLI_exist vs BLI_exists (fun times were had by all)
2009-08-29 20:29:29 +00:00
Thomas Dinges
a261330d5c 2.5:
Bugfix: Preview-Render didn't update when changing material/texture id block/slot.
2009-08-29 18:02:37 +00:00
Janne Karhu
47190b2009 Missing null check in particle edit code caused a crash when using search boxes. 2009-08-29 17:25:26 +00:00
Martin Poirier
afee963155 First commit draft for network rendering.
Docs are here: http://wiki.blender.org/index.php/User:Theeth/netrender

Should be easy to test if people want too, just follow the instructions on wiki

Code is still very much in flux, so I'd like if people would refrain from making changes (send patches directly to me if you must).

The UI side is very crap, it's basically there just to get things testable. See wiki for known bugs.
2009-08-29 17:25:22 +00:00
Martin Poirier
e6f2f4db28 default length for shape key list, so it looks good when empty 2009-08-29 17:13:06 +00:00
Campbell Barton
c9041b61c5 fix for problem building 2009-08-29 15:46:38 +00:00
Janne Karhu
874d38eeb4 Point cache editing:
- Baked point caches for particles, cloth and softbody can now be edited in particle mode.
	* This overwrites the old cloth/sb cache editmode editing.
	* The type of editable system is chosen from a menu.
	* For particles the current particle system and it's current cache are used.
- Currently this only works for caches that are in memory, but some automatic conversion from disk to memory and back can be implemented later.
- All tools from hair editing can't be applied to point caches and are hidden in the tool panel and specials menu. Some functionality like subdividing paths can be later implemented in a slightly different way from how it works for hair.
- Code is not yet optimized for speed, so editing might be slow sometimes.

Known issues:
- Cloth doesn't update properly while in particle mode, due to the way cloth modifier currently works. Daniel can you check on this?
- As "particle mode" is not only for particles any more some other name would be in place?
- Better icons are needed for the path, point, and tip-modes as the current icons from mesh edit mode are quite misleading.
- Direct editing of point velocities is not yet implemented, but will be in the future.

Other changes:
- Hair editing doesn't require a "make editable" button press any more.
- Multiple caches in single particle system disables changing emission properties.
- Unified ui code for all point cache panels.
	* Defined in buttons_particle.py and imported for cloth, smoke & softbody.
- Proper disabling of properties in ui after baking point caches. (Daniel could you please make needed disable code for smoke panels as their functionality is not familiar to me.)
- Hair weight brush has been removed. Once hair dynamics is re-implemented I'll code a more useable alternative to the functionality.

Bug fixes:
- Unlinking particle settings crashed.
- Deleting the active object with particles in the scene crashed.
- Softbody didn't write point caches correctly on save.
2009-08-29 15:20:36 +00:00
Joerg Mueller
c03004f93e 2.5: Added some sound actuator UI to reveal its real power, check it out! :) 2009-08-29 14:53:00 +00:00
Joshua Leung
3080a62733 Grease Pencil UI - Small fixes for the toggles (icons working correctly now) 2009-08-29 11:48:38 +00:00
Matt Ebb
a9947b33b2 minor tweaks 2009-08-29 10:34:31 +00:00
Matt Ebb
e055bb7f7d ui layout tweaks 2009-08-29 07:44:21 +00:00
Joshua Leung
8930a4fd33 Grease Pencil: UI (i.e. Panel) for Settings
Restored the UI for access to the GP layers. 

There are still a few minor bugs here:
* Wrong icons on the toggles - even when they're enabled, they only show a single state
* The ID-template doesn't seem to be showing up. Dunno what's going wrong there...
2009-08-29 06:50:32 +00:00
Joshua Leung
f46f6dc7ba Grease Pencil: Toolbar Compatability Fixes
* When starting Grease Pencil from the toolbar, strokes are now started only when a click-drag begins. 

* Made the 'straight-lines' option an RNA property for the operator

* Added an exec() callback and relevant stroke-collection stuff so that interactive redo/changing settings can work. 
WARNING: this is highly unstable here - keeps crashing though I cannot determine the cause yet.
2009-08-29 01:54:10 +00:00