Commit Graph

20 Commits

Author SHA1 Message Date
Kester Maddock
08c14c7ca0 Mouse Wheel Support for the Game Engine.
This adds "Wheel Up" and "Wheel Down" as choices to the Mouse sensor brick.
2004-05-02 23:45:03 +00:00
Hans Lambermont
dcb83e27a2 - use SDL sound on FreeBSD too.
- add solid include path to unix common makefile ... this is not FreeBSD
  specific, so I'm a bit confused as this wasn't corrected before.
2004-04-30 17:50:48 +00:00
Kester Maddock
63048b6cf4 Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Kester Maddock
ae9233a5b0 1. Check material names passed to the physics engine (for collision sensors.)
Consider:
gameobj->getClientInfo()->m_auxilary_info = (matname ? (void*)(matname+2) : NULL);
It works if matname is "MAblah", but not if matname is "".

2. Added constructor for struct RAS_CameraData.
3. Added initializers to the struct KX_ClientObjectInfo constructor
4. Collision sensors won't detect near sensors.
5. A stack of minor tweaks, adjusting whitespace, using ++it for stl stuff.
2004-04-11 02:50:02 +00:00
Kester Maddock
30c8bc33ef Fix SConscript for GamePlayer. 2004-04-08 12:10:09 +00:00
Nathan Letwory
fc080d30d6 Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too. 2004-04-08 10:40:12 +00:00
Nathan Letwory
00291b5cf4 [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them

That was about it.

There are a few things that needs double checking:

* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2004-03-22 22:02:18 +00:00
Daniel Dunbar
aedf456938 - split the data structures that actually constitute a mesh
(MVert,MFace,etc) off into DNA_meshdata_types.h, to isolate areas
    of source that actually edit mesh *data* vs. areas that just edit
    mesh object information.
2004-03-20 22:55:42 +00:00
Kent Mein
6dcc5b030e Further fixes to the old makefiles.
Kent
2003-07-16 19:53:53 +00:00
Wouter van Heyst
22305bc08d FreeBSD can use the exact same python includes as everyone else 2003-03-25 23:36:40 +00:00
Kent Mein
e250a26947 added
#ifdef USE_SUMO_SOLID

around this line.
   #include "SM_Scene.h"

Kent
2003-01-30 03:13:56 +00:00
Kent Mein
6597ac3657 I updated the sumo includes paths to point to the right places...
Probably can just remove the lines from these files but ohh well :)

Kent
2003-01-19 09:04:23 +00:00
Stefan Gartner
3531f874e0 added a buch of
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
(also for <GL/glu.h>)

so that people don't have to create symlinks in
/System/Library/Frameworks/OpenGL.framework on Mac OS X
(Charles Wardlaw)
2003-01-07 00:18:59 +00:00
Hans Lambermont
302399b9d0 and the other FreeBSD python locations. 2003-01-04 01:41:19 +00:00
Kent Mein
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
Kent Mein
209a2ede2c Last of the config.h mods...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

added to these files.

Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Kent Mein
b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
Kent Mein
97827c21d0 I Just modified the Makefile to use the definitions instead of hard paths.
-CPPFLAGS += -I../../../../sumo/Fuzzics/include
-CPPFLAGS += -I../../../../sumo/include
+CPPFLAGS += -I$(NAN_FUZZICS)/include
+CPPFLAGS += -I$(NAN_SUMO)/include

Kent
--
mein@cs.umn.edu
2002-11-06 02:09:02 +00:00
Kent Mein
01bff70383 fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00