Remove unnecessary calls to BLI_file_descriptor_size when using
BLI_mmap_open since this stores the file size too.
While accessing the size twice isn't so bad, the additional check
that the file size isn't an error value is unnecessarily verbose.
Accessing the file size returns -1 on error, for file packing this
was passed directly to an allocation which would wrap around to
SIZE_T_MAX and fail to allocate. In other cases zero was treated
as an error value but -1 wasn't.
Add checks for the error return value, also warn that packing files over
2gb isn't supported.
AgX and Filmic have different looks in the configuration, but the looks
share the same UI name and purpose. So we can switch to the
corresponding look when switching view transforms.
Thanks to Yiming Wu for helping track down the problem.
Pull Request: https://projects.blender.org/blender/blender/pulls/112686
Ensure the string isn't null terminated before len, if this happens
it's likely an error calculating the length argument. Since the length
is passed to memcpy it could result in reading outside `str` bounds.
There was one case where the string was duplicated then grew by 1 byte
afterwards. Replace this with an allocation since it's an uncommon
operation, not especially useful to support.
bd9f94e917 made it so the file browser doesn't bring files online for
the purpuse of creating their thumbnail, because that can take a while.
Instead it uses a previously cached thumbnail if available. This should
be the behavior for all cases thumbnails are requested, it's not only
the file browser that does this.
In fact it makes sense to move this into the normal function to "manage"
thumbnails (that is, load and if necessary (re)create cached
thumbnails) since there are no currently known use-cases for
different behavior.
Also, seems like the previous solution didn't work when loading ID
previews from offline .blend files. For that we need to use the path to
the .blend file to check the offline status, not the full path to the ID.
Found while working on #109234 (Use UI preview system for async loading of
file/asset previews).
Pull Request: https://projects.blender.org/blender/blender/pulls/112101
"filepath" was misleading since this path could also point into a .blend
file. Further, the convention was to use "filepath" for such files, and
"file_path" for when only an actual file path was expected. This is
highly confusing and non-obvious. Plus a (newer?) function broke with
the convention.
Just be explicit about the type of path, even if a bit verbose. It's
good to always have the reminder that this may be more than just a file
path when passing it around.
This confused me plenty of times. If there are two local variables I
assume they contain different things. In fact these two were equal
throughout the function.
This function is rather big and it's not clear what state variables are
in without a bunch of scrolling around. Plus, having the declarations
close to the function calls that set them makes it more clear that these
functions use the variables as output parameters. So this change should
help understanding the function flow.
Previously, BKE level preview image code was in `BKE_icons.h` and `icons.hh`.
While these types are related, I always found this quite hard to navigate since
preview image stuff was just in the middle of icon functions. Plus, people
don't expect preview image functions in icon files, the relationship is not
obvious.
Instead, use focused files that make it easy to quickly navigate them
and see what they are dealing with.
Pull Request: https://projects.blender.org/blender/blender/pulls/111709
Change compatible look check so that if the view contains
explicitly configured looks the non-explicit looks are not
added to the list.
In practice this means that if there are looks "Low Contrast"
and "AgX - Low Contrast" only the latter one is considered to
be compatible with the "AgX" view.
Ref #110685
Pull Request: https://projects.blender.org/blender/blender/pulls/111229
While currently the only way to reproduce the issue is to modify
the default OCIO configuration, change the view (which does yet
validate look on change) and save-reload, it seems to be a good
thing to validate anyway, to be more future-proof.
Pull Request: https://projects.blender.org/blender/blender/pulls/111209
If the new view transform does not support the currently configured
look reset look to the default None, similar to the color management
verification on .blend file open.
Currently it is not a problem as all views support the same set of
looks. But with an upcoming addition of AgX it will no longer be
true.
Ref #110685
Pull Request: https://projects.blender.org/blender/blender/pulls/111185
Prevent a segmentation fault when the viewport is set to 'Material Preview'
mode, drawing textures, and Blender built with `WITH_OPENCOLORIO=OFF`.
Most `IMB_colormanagement_...` functions assume that the `colorspace`
pointer can be `nullptr`, but the internal function
`colormanage_ensure_srgb_scene_linear_info()` does not, causing a crash.
Since this check can be done in multiple places, I picked one that seems
consistent with the rest of the code.
Pull Request: https://projects.blender.org/blender/blender/pulls/111144
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.
While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.
Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.
Some directories in `./intern/` have also been excluded:
- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.
An "AUTHORS" file has been added, using the chromium projects authors
file as a template.
Design task: #110784
Ref !110783.
Using ClangBuildAnalyzer on the whole Blender build, it was pointing
out that BLI_math.h is the heaviest "header hub" (i.e. non tiny file
that is included a lot).
However, there's very little (actually zero) source files in Blender
that need "all the math" (base, colors, vectors, matrices,
quaternions, intersection, interpolation, statistics, solvers and
time). A common use case is source files needing just vectors, or
just vectors & matrices, or just colors etc. Actually, 181 files
were including the whole math thing without needing it at all.
This change removes BLI_math.h completely, and instead in all the
places that need it, includes BLI_math_vector.h or BLI_math_color.h
and so on.
Change from that:
- BLI_math_color.h was included 1399 times -> now 408 (took 114.0sec
to parse -> now 36.3sec)
- BLI_simd.h 1403 -> 418 (109.7sec -> 34.9sec).
Full rebuild of Blender (Apple M1, Xcode, RelWithDebInfo) is not
affected much (342sec -> 334sec). Most of benefit would be when
someone's changing BLI_simd.h or BLI_math_color.h or similar files,
that now there's 3x fewer files result in a recompile.
Pull Request #110944
Make it so transform between color spaces which is a no-op does not
peroform any calculations.
This was initially found when working on #110941, but the issue can
be replicated easily by renaming "Linear" to "Linear Rec.709" and
adding alias as "Linear".
Doing so would result in a failure of the compositor_matte_test.
The reason for that is due to the image data-block still referring
to the "Linear" color space, the name-based comparison not detecting
that "Linear" and "Linear Rec.709" are the same spaces, and that the
cryptomatte requires bit-perfect floating point values.
Pull Request: https://projects.blender.org/blender/blender/pulls/110959
Add a High Dynamic Range option in the Color Management > Display panel.
This enables display of extended color ranges above 1.0 for the 3D
viewport, image editor and render previews.
This requires a monitor that can display HDR colors, and a view
transform designed for HDR output. The Standard view transform works,
but Filmic does not as it was designed to bring values into the 0..1
range for SDR displays.
This patch is limited to allowing the display to visualize extended
colors, but does not include future looking work to better integrate HDR
into the full workflow.
It is implemented by rendering to high bit-depth texture formats for
the user interface, and uncapping the color range in color management.
Authored by Apple: Michael Parkin-White
Pull Request: https://projects.blender.org/blender/blender/pulls/105662
Support configurations where there is no dedicated None display
and try to use Raw view of the default display.
This allows to preserve compatibility with old files and the new
upcoming AgX configuration.
Ref #110685
Pull Request: https://projects.blender.org/blender/blender/pulls/110581
The cleanup of blenkernel last weeks , caused the house of cards to
collapse on top of bf_gpu's shader_builder, which is off by default
but used on a daily basis by the rendering team.
Given the fixes forward in #110394 ran into a ODR violation in OSL that
was hiding there for years, I don't see another way forward without
impeding the rendering teams productivity for "quite a while" as there
is no guarantee the OSL issue would be the end of it.
the only way forward appears to be back.
this reverts :
19422044eda670b53abe0f541db97cbe516e8c813e88a2f44c4e64b772f59547e7a31707fe6c5a57
The problematic commit was 07fe6c5a57
as blenkernel links most of blender, it's a bit of a link order issue
magnet. Given all these commits stack, it's near impossible to revert
just that one without spending a significant amount of time resolving
merge conflicts. 99% of that work was automated, so easier to just
revert all of them, and re-do the work, than it is to deal with the
merge conflicts.
Pull Request: https://projects.blender.org/blender/blender/pulls/110438
- A `_size` suffixed argument was modified to be come the length,
store in a variable with a `_len` suffix to avoid confusion.
- The enum type for masking characters read like a number
(used Set suffix), add `e` prefix to make it clear it's an enum.