Campbell Barton
1f90b42999
fix [ #27071 ] Random crashes when altering a mesh vertex vector in BGE
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thanks to Chris Holland (topher77) for supplying the fix.
2011-10-06 16:07:05 +00:00
Sergey Sharybin
b871618116
Fix #28819 : Normal Maps appear inverted in GLSL shader and offline renderer (2.6rc1)
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Caused by recent bump maps flip commit.
If texture is used as Normal Map it's normal factor shouldn't be flipped.
2011-10-06 14:55:30 +00:00
Sergey Sharybin
839cc86872
Fix #28805 : Add mesh, align to view, un check align to view. not updating.
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Re-set rotation property when "Lock to View" property changes.
This makes proper updates without breaking behavior.
2011-10-06 12:51:33 +00:00
Campbell Barton
8cfc183f84
hide 3d view header use_pivot_point_align button in editmode since its not used there, also remove unneeded copy() funcs from quick effects.
2011-10-06 10:06:53 +00:00
Dalai Felinto
be143cc037
texface fix: if material is not used by mesh set default bge mat flag (backface culling on)
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report by Mitchell Stokes over IRC, but probably one of the reason people have been asking
to expose the Game Settings material panel in the Render engine as well.
2011-10-06 06:56:45 +00:00
Campbell Barton
0d2b936d62
fix [ #28113 ] ZTransp flag is not imported correctly from 2.49 files
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infact this only changes a setting which is ignored. but may as well keep whats set in 2.4x.
2011-10-06 06:16:20 +00:00
Campbell Barton
1352803506
fix for error in own edits to recently applied select link sequencer patch.
2011-10-06 05:10:09 +00:00
Campbell Barton
06e3cadd8f
fix for weight paint with face mask enabled drawing with lights.
2011-10-06 05:01:24 +00:00
Campbell Barton
2bfaf18d39
remove unused struct member & minor edits, no functional change.
2011-10-06 04:33:00 +00:00
Campbell Barton
cb3456e92a
fix for fix
2011-10-06 04:09:48 +00:00
Campbell Barton
2b3ef4b18b
fix [ #26193 ] Weightpainting on Mesh with Armature-Modifier fails if x-mirror and auto normalize is enabled
2011-10-06 04:06:47 +00:00
Campbell Barton
6af6cf2055
cleanup for main weight paint drawing function while looking into a bug - no functional changes.
2011-10-06 03:57:03 +00:00
Campbell Barton
e1ce98f8ae
fix error in last commit & remove commented code which is now working in 2.5x.
2011-10-06 02:19:04 +00:00
Campbell Barton
4e6be49ca4
fix for memory leak when calling wpaint_make_validmap() with no vertex groups.
2011-10-06 01:51:01 +00:00
Campbell Barton
4b1ba6bef6
fix for crash when painting normalize with no vertex groups, also minor cleanup to do_weight_paint_auto_normalize_all_groups()
2011-10-06 01:29:32 +00:00
Brecht Van Lommel
0a4814a6d0
Fix #28766 : object properties > display > transparency no longer worked in solid
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draw mode, after texface changes.
2011-10-05 15:28:02 +00:00
Campbell Barton
388eae9a81
minor edits
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- use TRUE/FALSE rather than 1/0
- WM_operator_properties_create_ptr rather than WM_operator_properties_create since the pointers available.
- remove redundant strlen()
2011-10-05 12:20:38 +00:00
Jens Verwiebe
39300a5079
OSX: Correct copy/paste error and exclude endianess switch from darwin
2011-10-05 08:58:32 +00:00
Campbell Barton
7058a8e2ae
fix [ #28809 ] Fileselect strange icon display.
2011-10-05 07:57:33 +00:00
Campbell Barton
9d13224e1a
fix [ #28807 ] Drivers breaking by undo
2011-10-05 07:28:59 +00:00
Campbell Barton
f7737153e6
filter RNA classes for translation (removes over 1300 lines from messages.txt)
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- omit operators tagged as INTERNAL
- omit classes for internal use: Event, Context, Property, Function, Window.
2011-10-05 03:39:22 +00:00
Campbell Barton
3b8de8db31
rename rna OperatorTypeMacro --> OperatorMacro, since operators types are just called Operator
2011-10-05 00:19:33 +00:00
Martin Poirier
3bdadb6975
[ #28801 ] Pet doesn't work on the whole mesh
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Reported by Enrico Valenza
Mirror messes up the zone of influence. Disable mirror internally when proportional edit is on.
2011-10-04 23:42:06 +00:00
Campbell Barton
185df0811c
fix for error when fixing crash in filesel poll function.
2011-10-04 22:42:49 +00:00
Dalai Felinto
43764c30d2
bge bugfix: navmesh collision flag disputing with glsl_color_manag.
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The solution is to make the flag in to an int in oppose to short.
This will also help in cucumber where we ran into the same problem.
2011-10-04 18:15:28 +00:00
Sergey Sharybin
71256629b0
Update blenderplayer stubs to deal with recent keymaps commit.
2011-10-04 15:21:01 +00:00
Sergey Sharybin
ffe9824011
Correction for own recent commit -- didn't know it's unsupported in
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MSVC to do such things.
2011-10-04 15:10:24 +00:00
Brecht Van Lommel
f618bc5aca
Fix #28202 : (only) modifying keymap item properties did not save properly, the
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update signal for this was missing. Problem is that the operator properties
RNA update callback doesn't know the associated keymap item, worked around it
with UI template now.
2011-10-04 13:24:48 +00:00
Sergey Sharybin
215ed84779
Partial fix #27978 : Problem exporting OGG Theora-Vorbis video (and other audio codecs)
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Ogg format does support only vorbis, theora, speex and flac audio codecs.
Added check for result of av_write_header() and show info in header about
error while initializing streams.
This commit also fixed crash when using vorbis audio format.
It used to be floating point exception. SOlved by initializing
audio_stream->codec->time_base with proper rational value as it's
done in FFmpeg sources.
2011-10-04 12:30:26 +00:00
Campbell Barton
019dca9c54
remove redundant code, also dont bother with os.path.basename(x) for recent scons commit.
2011-10-04 08:28:37 +00:00
Bastien Montagne
42bde7eaa1
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-04 07:48:56 +00:00
Campbell Barton
59c0cbbc34
fix for missing null check in own recent commit.
2011-10-03 18:03:44 +00:00
Campbell Barton
cdc564064c
revert r40738, flipepd enums give quick access to first items, even if it does seem odd to have them flipped.
2011-10-03 17:59:33 +00:00
Campbell Barton
3b996ac1b3
add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some comparing range, some using ELEM#(), once was missing metaball check.
2011-10-03 17:29:43 +00:00
Campbell Barton
75621eeff9
fix [ #27526 ] shared data but different data materials.
2011-10-03 16:55:00 +00:00
Campbell Barton
e5a11dfcd6
fix for [ #28788 ] wasn't complete, pose bones scale was ignoring "Individual origins" setting.
2011-10-03 16:20:05 +00:00
Sergey Sharybin
782499717e
Fix #27532 : Undo test texture after painting gives black blocks.
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- Do not apply undo tiles on image if source or generated type was changed.
- Added null-check in own recent commit in this area.
2011-10-03 13:01:24 +00:00
Campbell Barton
758e34b45d
- use BLI_findstring rather then while loop for listbase lookups
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- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check.
2011-10-03 12:56:33 +00:00
Sergey Sharybin
7fec67ab40
Fix #28780 : Undo while painting image sequences issue
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- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
undo block, search for imbuf in ima->ibufs.
Probably it can be optimized, but storing all settings which defines
needed imbuf (image source type, offset, image file name, current
scene frame and so messes up undo code and requires deeper changes
which probably better not to start on bcon4).
2011-10-03 11:04:05 +00:00
Bastien Montagne
354670e6ed
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-10-03 08:01:07 +00:00
Campbell Barton
f571d1d238
fix [ #27578 ] Fileselector UI area does not scale with UI (partially hides buttons)
2011-10-03 04:48:14 +00:00
Campbell Barton
d1c99081ea
fix for crash when loading the file selector on startup.
2011-10-03 03:48:48 +00:00
Dalai Felinto
8e55780aa7
BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug)
2011-10-03 03:32:59 +00:00
Campbell Barton
3dd75fa6f1
patch [ #27887 ] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render losslessly
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from Troy Sobotka (sobotka)
2011-10-03 03:25:05 +00:00
Campbell Barton
275093324f
fix [ #28023 ] VSE: Transform Markers doesn't do anything
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- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
2011-10-03 02:49:08 +00:00
Campbell Barton
b001eeb10d
Change struct alignment for structs which are intended to be aligned but aren't.
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remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
Campbell Barton
f87ab2e907
minor edit for UI code, pointless short/int mix.
2011-10-03 01:01:01 +00:00
Campbell Barton
e42146c1ec
remove .Blanguages, its not used anymore
2011-10-02 22:28:49 +00:00
Campbell Barton
4a0c3e2a12
fix [ #28784 ] CRASHER on load with load_post handler
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also fix pacman package build spec.
2011-10-02 21:21:14 +00:00
Campbell Barton
e49688f021
use use_ prefix for boolean value.
2011-10-02 20:09:45 +00:00