Commit Graph

  • 19a24abcb2 two more vars that were questionably not initalized... Kent Mein 2004-08-31 13:11:59 +00:00
  • e525578f4d Some small clean ups again... Kent Mein 2004-08-31 13:10:45 +00:00
  • 0bbcff693c Added the bmp include forgot to do that when I added the write support. (fixes a warning about the imb_savebmp undefined...) Kent Mein 2004-08-30 18:43:00 +00:00
  • 316e31e785 Realtime updates of taper and bevel while editing them. Ton Roosendaal 2004-08-30 18:31:30 +00:00
  • 92eaa7d095 Fix for bug #1574: shift+tab switched back to object mode from all modes, except for Texture Paint mode. Now it works for texture paint mode too. Brecht Van Lommel 2004-08-30 17:24:58 +00:00
  • e3f97af5c8 Stoopid typo in 'full osa' caused the wrong mask value to be sent to the raytracer. Instead of only tracing the current subpixel it did all (or most) of them. Ton Roosendaal 2004-08-30 17:17:08 +00:00
  • a297f42bcd Changed : A[i,k] to A[i][k] Kent Mein 2004-08-30 13:44:58 +00:00
  • 106c3340ad Added a flush in radiotisitizer tool, to update draw of shooting patches while it's doing a 'Go' Ton Roosendaal 2004-08-29 17:05:19 +00:00
  • 1c5c0485ed Forgot to export Object as struct Object... Ton Roosendaal 2004-08-29 16:27:54 +00:00
  • 969fb8f765 Apparently the curve render code doesnt use the displist... so there's duplicate code for tapering needed. Now tapered curves render too. Ton Roosendaal 2004-08-29 13:58:48 +00:00
  • 4edfc3a919 Feature for Curve objects in Blender; 'tapering'. Ton Roosendaal 2004-08-29 09:21:52 +00:00
  • 19ba12946c Adding BPY sound module to projectfiles (MSVC 6.0) Martin Poirier 2004-08-27 00:08:46 +00:00
  • 8c66fa07e0 Added proper qualifier handling to make it possible to switch to Shrink/Fatten and Shear while already in transform mode. Martin Poirier 2004-08-27 00:02:49 +00:00
  • 95b9534d2b We don't use ODE anymore, so I commented out some lines that make it required to build. Chris Want 2004-08-26 22:42:44 +00:00
  • bd768e00f3 claiming this to be mine .. to remain compatible to tuhopuu development CONSTRAINT_TYPE_STRETCHTO 15 bjornmose Jens Ole Wund 2004-08-26 22:00:14 +00:00
  • 81b5108f49 Bpy access to more texture features: Musgrave, Voronoi, and Distorted Noise. Contributed by Joilnen B. Leite ( pidhash). Thanks! Stephen Swaney 2004-08-26 02:16:26 +00:00
  • 2ce265bb67 Small modification to redraw the 3D View when an image is reloaded. Matt Ebb 2004-08-24 08:36:02 +00:00
  • 5b74adda37 Fix stereo window creation on X11. Kester Maddock 2004-08-24 03:30:16 +00:00
  • 54c9a1ae40 Added Zoom In and Zoom Out menu entries to the uv/image editor Matt Ebb 2004-08-24 03:27:05 +00:00
  • 4511341044 Test commit, nothing to see here. Matt Ebb 2004-08-24 02:51:07 +00:00
  • 5e49fe73f3 This commit should clean up the warnings in edge_rotate that Ton brought up. The do not show up now on mine with /W4 on MSVC. Johnny Matthews 2004-08-23 22:13:57 +00:00
  • b83c41080c testing 1 2 3 Ton Roosendaal 2004-08-22 18:16:49 +00:00
  • 8e9af33c01 testing 1 2 3! Ton Roosendaal 2004-08-22 13:24:09 +00:00
  • 5d4ce78270 Testing commit to check maillists Ton Roosendaal 2004-08-22 11:06:00 +00:00
  • 83222e376e Make sure directory $(OCGDIR)/extern is created before building extern stuff. Chris Want 2004-08-21 19:12:59 +00:00
  • ea30bc3e2a This commit adds the 'Rotate Edges' functionality. Select edges and ctrl-E and choose rotate edges. is also in the mesh->edges menus in 3d header and toolbox. I put it here since there was not concensus about replacing the code for CTRL-F with this code. Johnny Matthews 2004-08-20 21:22:47 +00:00
  • f1ff79e5af Added a missing hotkey in the toolbox. Matt Ebb 2004-08-18 06:59:27 +00:00
  • 6d05bea70b Small tweak to the default Glow effect values, so there's a noticable difference when you add the effect (preventing people like K-Rich wondering why it's not working :) Matt Ebb 2004-08-18 04:32:57 +00:00
  • 1e2c1f8a4a Bugfix for incorrect unwrapping of some triangle shaped quads; Triangulation of these quads could lead to degenerate triangles, resulting in UV's in random places. Now quads are automatically triangulated in the best direction. Brecht Van Lommel 2004-08-17 16:00:32 +00:00
  • 446e1fae7c ** Note: two new files added, projectfiles will need an update. Willian Padovani Germano 2004-08-17 04:26:00 +00:00
  • 5a39312392 Objects will be autoselected on Append. There's a button to toggle this behaviour, by default it's enabled. Nathan Letwory 2004-08-16 06:46:41 +00:00
  • f9acfa722d Renamed get_constraint_target in constraint kernel file to get_constraint_target_matrix since that's what it really does Moved get_con_target from editconstraint to constraint kernel file and renamed to get_constraint_target Martin Poirier 2004-08-16 01:14:18 +00:00
  • 0ce1304e1b Theodore Schundler's patches to add FreeBSD support to the scons build system. Hans Lambermont 2004-08-15 18:09:37 +00:00
  • 2ea5ce017e Fix two problems in my code as reported on Forums and in release article thread on frontpage: Nathan Letwory 2004-08-14 09:20:38 +00:00
  • 012854ae93 Fixed bug discovered by dotblend, parented empty's were mistakenly included in the duplicate objects list. Added support for spherelight 'dummy' mode when used with global photonmap. It now behaves the same as arealight when used with gpm. Alfredo de Greef 2004-08-11 23:32:13 +00:00
  • 9bbc1e9c0a Clear the Python error flag between 'overloaded' Python methods. Kester Maddock 2004-08-10 11:35:38 +00:00
  • 47c5b8ff26 Fix blenderplayer command line option parsing. Fix stereo rendering in vertex array mode. Added sidebyside & anaglyph stereo modes. Kester Maddock 2004-08-10 11:34:12 +00:00
  • 7c9b4e6f9a Fix for #1509 Nathan Letwory 2004-08-09 18:25:08 +00:00
  • 266a1c1041 Fix typo in documentation Nathan Letwory 2004-08-07 14:14:55 +00:00
  • 89ba6db7bd Small tweak to the colour picker - make the palette buttons rectangular, even in the rounded theme Matt Ebb 2004-08-05 12:40:20 +00:00
  • dcc24c09f0 typo in view3d menus; Warp should be shift+w, not ctrl+w Ton Roosendaal 2004-08-05 11:37:54 +00:00
  • 75e89167f4 Little showstopper; the fix for enabling typing (3d) text in 3d window with 'emulate numpad' disabled plus/minus hotkey in imagewindow for zoom. Ton Roosendaal 2004-08-05 10:54:00 +00:00
  • 0219276da7 Fix for crash in select_parent() - check for OBACT Matt Ebb 2004-08-05 00:03:53 +00:00
  • aae6039583 Slightly improved clipping of rgb colors in HSV picker, to prevent the Hue slider in bottom to block on colors 0,0,0 or 1,1,1 Ton Roosendaal 2004-08-04 23:19:57 +00:00
  • 924cd728e2 This commit prepares for 2.34: Nathan Letwory 2004-08-04 22:00:41 +00:00
  • 0e4cfa3fcf pidhash noticed some discrepancies in the bpy doc between getMode(), getFlag(), getType() and their associated setters. I changed the doc to match the implementation. Stephen Swaney 2004-08-04 20:52:55 +00:00
  • fa6d79b277 updated docs Stephen Swaney 2004-08-04 08:03:39 +00:00
  • 002af38739 Fix for some bad code that MSVC choked on. Thanks jesterking for pointing it out, I think I'd better go sleep or something... Matt Ebb 2004-08-04 08:02:44 +00:00
  • d1322bfaa8 Tweak to the colour picker after conversation with Ton. Moved the buttons to the side, so it's: * consistent with the layout of the floating panel version and consistent with the vertical R/G/B sliders layout * using real number fields instead of abused menus :) Matt Ebb 2004-08-04 06:52:41 +00:00
  • c8ef5b7d27 Forgot to add the last script, tex2uvbaker.py to the 00.blender.nsi file. Willian Padovani Germano 2004-08-04 06:24:21 +00:00
  • 452c8cf838 Done. Willian Padovani Germano 2004-08-04 06:16:46 +00:00
  • 54e1f40024 Showstopper bug... found out while preparing demos for siggraph; Ton Roosendaal 2004-08-03 21:58:07 +00:00
  • 05a87bc925 do_version for 2.34; sets outline select by default on on older files. (testers; note that you cannot save 2.34 yet!) Ton Roosendaal 2004-08-03 21:42:37 +00:00
  • 248404e7a2 This commit changes the sweep effect to be called 'Wipe' in both UI and in backend variable naming. Johnny Matthews 2004-08-03 19:36:17 +00:00
  • d1bbaf18ca - Fix build failure on Linux sparc Wouter van Heyst 2004-08-03 17:05:03 +00:00
  • 6e7800e349 Fix for 1488 Ton Roosendaal 2004-08-02 21:36:44 +00:00
  • 060db9e94a Smallest commit ever: Make the OB: text entry field in transform properties floating panel maximum 19 characters rather than 18, to bring it in line with the similar field in buttons_editing.c Matt Ebb 2004-08-02 13:06:09 +00:00
  • d3a9eae00d * make sure all contents of bpydata are included in installer and archives Nathan Letwory 2004-08-02 11:02:14 +00:00
  • 4b495e5e7b OS X fix: those who work with visible dock where experimenting slowdown of UI when blender window was overlapping dock. Jean-Luc Peurière 2004-08-01 22:28:56 +00:00
  • c11bb5b7ad Values for spherelight sampling were using incorrect blender lamp parameter. Alfredo de Greef 2004-08-01 22:21:22 +00:00
  • 2a749931ba - added missing py scripts to the non-sconsered NSIS installer script - uninstall files now done semi-automatic for 'scons wininst' Simon Clitherow 2004-08-01 21:13:41 +00:00
  • f1fdc6d608 Under certain circumstances a null-pointer could get dereferenced. Disabling 'dynamic' on an object was one of the situations. Now checking before using. Nathan Letwory 2004-08-01 09:00:36 +00:00
  • 59765b488e Tiny tweak to the selection mouse button prefs- put the 'left mouse' button on the left side, and vice versa :) Matt Ebb 2004-08-01 03:07:56 +00:00
  • d362e27fbc Script kloputils: - translated tooltips from Spanish to English. Willian Padovani Germano 2004-08-01 01:07:28 +00:00
  • 8224b1b164 - calculation of position within HSVCUBE button (picker) had wrong Y coordinate, only noticable in Panel versions of picker Ton Roosendaal 2004-07-31 22:05:46 +00:00
  • 8c1b11286c Fixed small annoyances with drawing selection circle and paint brush. With glflush() change as committed before, updates weren't that good anymore. Solution is actually just flipping drawing order. Ton Roosendaal 2004-07-30 13:59:09 +00:00
  • d2a424b814 Menu item for the sequence editor properties panel wasn't showing in some circumstances - fixed and simplified. Matt Ebb 2004-07-30 10:53:10 +00:00
  • fc94d2908c Moved the drawing of size and diagonal of border select into the chunk that draws the XOR border as well, this prevents unnecessary updates, and makes sure all drawing uses a single glFlush() Ton Roosendaal 2004-07-30 10:07:47 +00:00
  • f73d81377a Added a line in 'make release' that moves the .blender directory to the MacOS directory. Ton Roosendaal 2004-07-30 09:55:47 +00:00
  • 7ce069850f First of all thanks Kent Mein for committing the fix to space.c and Peter den Bak for reporting and testing it. Willian Padovani Germano 2004-07-30 05:18:14 +00:00
  • 4f278a78d4 python scripts are not found if they are not placed in a .blender folder inside MacOs folder of bundle. Jean-Luc Peurière 2004-07-29 23:21:05 +00:00
  • c726751760 Attempt #3 (or so) to solve the "weird buggy" hardness slider updates. :) Ton Roosendaal 2004-07-29 20:50:13 +00:00
  • cfbe0f3119 Willian's patch for enabling the menus again. Kent Mein 2004-07-29 19:10:52 +00:00
  • 425cfa10eb Reflection caustics did not work, fixed. Note to users: even when you only want reflection caustics (metals/mirrors) you have to set a IOR value higher than 1, similar to glass materials. The higher, the brighter the caustics. Alfredo de Greef 2004-07-29 18:51:17 +00:00
  • 6bcf9d5139 Panel layout tweaks courtesy of Chris 'Desoto' Burt, and Emilie 'hmetalcowgirl' McDavid Matt Ebb 2004-07-29 14:12:30 +00:00
  • 295989f42a Circle select (B+B) had drawing error, a missing segment in the circle. Ton Roosendaal 2004-07-29 13:57:59 +00:00
  • 3b29759bbf And the necessary scripts. Matt Ebb 2004-07-29 12:13:35 +00:00
  • 28f0f2d048 Help menu! Matt Ebb 2004-07-29 12:12:20 +00:00
  • 7ed803f6a8 some code cleanup. minor bug fixage: don't try to free null ptrs. accidentally ran CurNurb.c thru indent utility Doh! Stephen Swaney 2004-07-29 12:00:34 +00:00
  • 8ccd19ec18 A hopefully less weird way of doing the selection mouse button user preference Matt Ebb 2004-07-29 05:03:02 +00:00
  • 82ccbd8531 A few small language/labelling edits to these bundled scripts Matt Ebb 2004-07-29 03:05:39 +00:00
  • 891b749d9f Removed an unnecessary separator in the Object/Mesh-> Scripts menus Matt Ebb 2004-07-29 02:35:26 +00:00
  • 91d782ece7 Fixed up the layout and language of the View Properties Panel. Matt Ebb 2004-07-29 02:25:10 +00:00
  • 8faca4189a First victim of the hurried work, halo spots always cast shadows. So removed 'ray shadow' button for that case. So what I said in the previous commit is not true, with halo for spots enabled, shadows are always cast, and cannot be disabled, sorry... Alfredo de Greef 2004-07-29 00:12:43 +00:00
  • 1f9f2d66eb bug correction for bundle creation on OS X. Jean-Luc Peurière 2004-07-28 23:45:52 +00:00
  • e9b0238d0c Major update, all implemented a bit in a hurry, and probably will need bugfixes at some point. Alfredo de Greef 2004-07-28 22:37:12 +00:00
  • fcd19e73df Change in handling of ui_do_buttip(). It doesnt use the global var, but gets it as argument. Potential fix for windows crash Ton Roosendaal 2004-07-28 21:31:26 +00:00
  • 284b4f4e75 added correct include paths for radio.h (for msvc debug build) and removed weird local includes (c:\blender...) in BPY_python projectfile Roel Spruit 2004-07-28 21:00:23 +00:00
  • 268da28875 As requested; the Ramp shaders have same blending operators as were added for texture blending. Ton Roosendaal 2004-07-28 20:20:43 +00:00
  • 6f30f4aaab - added python23.zip & zlib.pyd (bundled python modules for Win32) provided by IanWill (thanks!) Simon Clitherow 2004-07-28 18:28:17 +00:00
  • 6b1eb45dda Scripts: - Campbell Barton updated his sel_same.py script; - Added to Mesh scripts a call to Window.EditMode(0) to leave editmode before changing meshes. Willian Padovani Germano 2004-07-28 17:46:29 +00:00
  • d2da4f7160 - small fix for the scons 'wininst' target, plus a typo correction :) Simon Clitherow 2004-07-28 17:24:37 +00:00
  • bbdfacfde3 added a nice alert box when blender is run on a mac with less than 8Mb VRAM Jean-Luc Peurière 2004-07-28 16:47:08 +00:00
  • 7047817c36 Added crease value in NKey menu editmode Ton Roosendaal 2004-07-28 16:45:00 +00:00
  • 702b0eed4e - recommitting the installer bmp file (with the -kb option this time) Simon Clitherow 2004-07-28 16:22:04 +00:00
  • fe5e1301f6 - update for the win installer scripts ( added new scripts, etc ). Simon Clitherow 2004-07-28 16:19:50 +00:00
  • 846da79887 Oops, include file belonging to previous commit... Ton Roosendaal 2004-07-28 15:07:35 +00:00
  • 76616c266e Added new selection outline as option in View->View Properties panel. And while working there added 3d cursor there as well. I admit it isn't the best location ever, but let's do the threaded discussions after 2.34 is out. :) Ton Roosendaal 2004-07-28 13:21:27 +00:00
  • 4f9cd88087 Removed unnecessary window-close on subsequent renders. This not only causes delays and lotsof redraw events for the desktop, it also made it impossible to drag a renderwindow to a desired position. Now it only re-opens on render size changes. Maybe enables to have the window permanent on 2nd monitor for extended desktops? Ton Roosendaal 2004-07-28 12:47:50 +00:00
  • 11ec0170cf Both transparent render and Unified render now behave with old speed again. Use raytraced material, or set the "full Osa" option if you like slow rendering, but with nice specular/shading/texture AA. Ton Roosendaal 2004-07-28 12:27:28 +00:00