Commit Graph

  • 99a60dd6c1 BLI_convexhull_2d: correct ifdef check Campbell Barton 2024-04-01 23:58:52 +11:00
  • d514b3b53b Cleanup: use explicit casts when assigning booleans to floats Campbell Barton 2024-04-01 22:16:23 +11:00
  • fc266730a2 Cleanup: use 2x copy calls for camera_uv_scale/camera_uv_bias Campbell Barton 2024-04-01 22:13:58 +11:00
  • 7ce68904eb Cleanup: replace suspicious use of "&" with "&&" Campbell Barton 2024-04-01 22:11:39 +11:00
  • fa4fdbf356 Cleanup: remove repeated flags in bit-flag literals Campbell Barton 2024-04-01 22:10:52 +11:00
  • 7e5a712e58 Cleanup: remove redundant null pointer checks Campbell Barton 2024-04-01 22:10:28 +11:00
  • ace64dbf50 Fix potential null pointer de-reference Campbell Barton 2024-04-01 22:10:27 +11:00
  • 04b6fe78e7 Fix integer truncation when calculating int64_t values Campbell Barton 2024-04-01 22:03:37 +11:00
  • ae950451ea Cleanup: remove redundant f-string use Campbell Barton 2024-04-01 16:50:23 +11:00
  • 937776b555 Cleanup: sort CMake file lists Campbell Barton 2024-04-01 16:48:44 +11:00
  • 2be407fc82 Cleanup: spelling in comments Campbell Barton 2024-04-01 16:46:39 +11:00
  • add3c6a3b1 Correction to commenting unused axis_v from last commit Campbell Barton 2024-04-01 15:51:35 +11:00
  • 3ecc626c3d Cleanup: comment unused variable Campbell Barton 2024-04-01 15:48:35 +11:00
  • aa308e166a Cleanup: ensure types signatures match for all custom RNA functions Campbell Barton 2024-04-01 15:07:58 +11:00
  • 4855f8cd9c BLI_convexhull_2d: optimize rotating calipers Campbell Barton 2024-03-31 22:39:16 +11:00
  • 7c4b2ec722 BLI_convexhull_2d: adjust order of edge iteration Campbell Barton 2024-03-31 22:39:14 +11:00
  • c76eed6717 Unbreak build WITH_TBB disabled Campbell Barton 2024-03-31 21:31:00 +11:00
  • 8d12c58f2c Docs: Use reference links when possible when linking to other API Aaron Carlisle 2024-03-29 22:54:12 -04:00
  • 7b4fa19fca Docs: Python: Add copy button to code blocks Aaron Carlisle 2024-03-29 20:39:35 -04:00
  • d7c718dfd4 GPv3: Texture offset modifier Lukas Tönne 2024-03-29 21:42:30 +01:00
  • 6dfb1cdf22 Fix: Crash/Assert in the pusleaudio lib when pausing playback Sebastian Parborg 2024-03-29 19:47:16 +01:00
  • 47ced73952 UI: Rename VCols to Color Attributes in edit mesh operators Nika Kutsniashvili 2024-03-29 19:30:25 +01:00
  • 614a23e9f6 Fix: BLI: Bounds is_empty function Falk David 2024-03-29 17:12:51 +01:00
  • 60e648a7e6 Fix: GPv3: Simplify modifier inconsistency with GPv2 Falk David 2024-03-29 16:48:29 +01:00
  • 7797231c6d EEVEE-Next: Shadow: Add LOD system to directional clipmap shadows Clément Foucault 2024-03-29 16:22:55 +01:00
  • 96de8112ee Fix: GPv3: Crash in simplify modifier Falk David 2024-03-29 16:13:39 +01:00
  • c78c6b0bdf Fix #119797: Noise Texture Precision Issues Hoshinova 2024-03-29 16:12:23 +01:00
  • 8dbee79844 Fix: Debug build error after recent commit Hans Goudey 2024-03-29 10:51:42 -04:00
  • bd1f4343c3 Build: Improve OSL library dependency handling in Cycles Brecht Van Lommel 2024-03-29 14:49:51 +01:00
  • 03cc78de31 Tests: Add modifier tests for shrinkwrap target normal project Hans Goudey 2024-03-29 10:11:22 -04:00
  • a78d4f31be Cleanup: Add detail to sculpt mesh variable name Hans Goudey 2024-03-28 22:04:31 -04:00
  • d99f2e8eb7 Refactor: Add ability for UI block to own operator Brecht Van Lommel 2024-03-28 20:40:59 +01:00
  • bef3a7b978 Fix: Operator properties don't undo when owner is collection Brecht Van Lommel 2024-03-29 14:49:04 +01:00
  • f3505f12d2 GPv3: Add brush falloff panel to tint tool Falk David 2024-03-29 14:41:35 +01:00
  • 127f879be9 GPv3: Tint tool YimingWu 2024-03-29 12:43:15 +01:00
  • 5ce54fbd25 Fix: GPv3: Use const reference to avoid copy Falk David 2024-03-29 12:01:54 +01:00
  • adaa55cecc Cleanup: Code formatting Sergey Sharybin 2024-03-29 11:58:14 +01:00
  • d174959759 Fix #120051: Crash when using shrinkwrap with Target Normal Project Sergey Sharybin 2024-03-29 11:43:15 +01:00
  • 7669ba7a5c GPv3: Handle UVs in Smooth Modifier casey bianco-davis 2024-03-29 11:18:06 +01:00
  • 4365d0496a Cleanup: use a const pointer for unit-settings Campbell Barton 2024-03-29 16:37:36 +11:00
  • e04aa7c188 Cleanup: remove unit scale initialization in UI logic Campbell Barton 2024-03-29 16:28:15 +11:00
  • 0eb1317e70 Cleanup: remove unused exception value Campbell Barton 2024-03-29 16:18:28 +11:00
  • 3d2593b229 Cleanup: replace "derived mesh" with "evaluated mesh" in code comments Campbell Barton 2024-03-29 13:29:30 +11:00
  • ce9970c76b Cleanup: Remove duplicate function for copying edit mesh positions Hans Goudey 2024-03-28 21:43:32 -04:00
  • e6808cd558 Cleanup: Make format Hans Goudey 2024-03-28 20:55:23 -04:00
  • f62f8852dc Cleanup: Remove BLI_array macros in editmesh_knife Jesse Yurkovich 2024-03-29 01:51:55 +01:00
  • af7a34dee7 ImportHelper: Common methods for FileHandler drag and drop support Jesse Yurkovich 2024-03-29 01:22:51 +01:00
  • 6dd0f6627e UI: Removal of Five Operator Confirmations Harley Acheson 2024-03-29 01:09:15 +01:00
  • 01dceb6b89 Cleanup: remove redundant checks for known states Campbell Barton 2024-03-29 10:29:47 +11:00
  • 3cfd4b4aba Cleanup: simplify check for the existence of key-blocks Campbell Barton 2024-03-29 10:13:06 +11:00
  • 99f93aa4c8 Cleanup: assign object & space variables from the context for reuse Campbell Barton 2024-03-29 10:08:59 +11:00
  • ff92a23fe6 Cleanup: odd indentation, also assign a variable for reuse Campbell Barton 2024-03-29 10:06:19 +11:00
  • a2dae7e4b4 Cleanup: consistent quotes for Python scripts Campbell Barton 2024-03-29 10:06:17 +11:00
  • 6e997cc757 Sculpt: Add Line Hide tool Sean Kim 2024-03-29 00:05:25 +01:00
  • bf04da96f3 Fix: Missing change in declaration from previous commit Hans Goudey 2024-03-28 19:01:32 -04:00
  • 82b88f130a Cleanup: Use const for evaluated cage meshes and related data Hans Goudey 2024-03-28 18:57:57 -04:00
  • 510874f7b9 Mesh: Limit threading for copying positions to GPU data Hans Goudey 2024-03-28 18:37:23 -04:00
  • 5ed99e6361 Cleanup: Remove unused MeshRenderData variable Hans Goudey 2024-03-28 18:28:27 -04:00
  • 931206d3dc Cleanup: Rename mesh face deformed edit position variables Hans Goudey 2024-03-28 18:25:24 -04:00
  • 72347f11fe Cleanup: Use float3, Span, Array for vertex positions Hans Goudey 2024-03-28 18:16:17 -04:00
  • 5bdfec8d67 Fix: unhandled empty Optional in 'bounds_min_max()' Germano Cavalcante 2024-03-28 10:59:49 -03:00
  • 90c53d265b Cleanup: Outliner: Return early, reduce variable scope Hans Goudey 2024-03-28 16:40:15 -04:00
  • 9132679f1b Fix #119571: Weight paint vertex selection invisible Hans Goudey 2024-03-28 15:47:34 -04:00
  • 684dbba6a1 Fix #119969: Crash rendering in sculpt mode with multires active Hans Goudey 2024-03-28 15:10:54 -04:00
  • 0b80d5e755 Cleanup: Access sharp_face attribute with attribute API Hans Goudey 2024-03-28 14:45:52 -04:00
  • b37e825d89 Fix: MSVC ICE in MatBase stream output operator Jesse Yurkovich 2024-03-28 19:31:18 +01:00
  • a5c5cf473e Fix #119992: Object transform ignored for shrinkwrap and flat shading Hans Goudey 2024-03-28 13:41:03 -04:00
  • d5a61a8f55 Fix: Missing early return when asset isn't found Hans Goudey 2024-03-28 13:40:04 -04:00
  • a7cdb9e94d Cleanup: Use "this" keyword to access class methods Hans Goudey 2024-03-28 13:39:22 -04:00
  • f8e8e3ac8c Cleanup: Use utility mixins for AssetRepresentation Hans Goudey 2024-03-28 13:36:35 -04:00
  • 8b7d5f8587 GPv3: Simplify Modifier Falk David 2024-03-28 18:16:14 +01:00
  • 598819049e Fix #120007: Crash rendering when using OptiX and Grease Pencil on recent drivers Sergey Sharybin 2024-03-28 18:00:30 +01:00
  • e3a02b9b02 Fix: GP: Vertex Paint is very slow in heavier files Falk David 2024-03-28 17:11:12 +01:00
  • fdf75dcf99 Refactor: Remove duplicate function get_keyframe_values Christoph Lendenfeld 2024-03-28 17:00:21 +01:00
  • 451bf56409 Fix #120015: Weight paint crash with shift to blur Brecht Van Lommel 2024-03-28 16:42:21 +01:00
  • 0334ce5666 Tests: Update references for EEVEE, Workbench, Storm Brecht Van Lommel 2024-03-28 16:29:26 +01:00
  • 5a6a9349e0 Revert "GPv3: Simplify modifier" Falk David 2024-03-28 15:23:42 +01:00
  • 279b8b5748 GPv3: Simplify modifier YimingWu 2024-03-28 15:18:33 +01:00
  • 47226f68ef Fix #119800: EEVEE-Next: Planar probe debug display Jeroen Bakker 2024-03-28 15:15:09 +01:00
  • 6276dd2f64 Fix #119946: NLA stack decomposition doesn't work with bones Christoph Lendenfeld 2024-03-28 15:14:01 +01:00
  • 7f3be1ddd8 Fix: Remove reference to non-existing "use_snap_uv_grid_absolute" Germano Cavalcante 2024-03-28 10:08:56 -03:00
  • 71fd693d22 GPv3: Conversion: Add some support for GPData animation itself Bastien Montagne 2024-03-28 13:52:21 +01:00
  • db13fc01ad Compositor: Unify Defocus node between CPU and GPU Omar Emara 2024-03-28 14:35:13 +02:00
  • b115557883 Fix: Compositor Defocus maximum size has no effect Omar Emara 2024-03-28 14:11:51 +02:00
  • 686605a6dd Cleanup: declare arrays as const where possible Campbell Barton 2024-03-28 22:57:57 +11:00
  • 28c53cccd3 EEVEE-Next: Split clipmap_base_offset into two int2 Clément Foucault 2024-03-28 12:38:56 +01:00
  • b59059a518 Fix: GPv3: Crash removing all materials Pratik Borhade 2024-03-28 12:48:15 +01:00
  • e17bb40941 UI: GPv3: Disable buttons for layer group in layer tree Falk David 2024-03-28 12:35:12 +01:00
  • 6f3e3a709f Cleanup: GPv3: Use uiItemR for layer rows in layer tree Falk David 2024-03-28 12:10:36 +01:00
  • 042c50b65f Compositor: Unify Bokeh Image node between CPU and GPU Omar Emara 2024-03-28 13:23:58 +02:00
  • 1b797cc0c3 Fix: EEVEE-Next: Planar probe display depth bias Jeroen Bakker 2024-03-28 12:20:13 +01:00
  • aedd5f2837 EEVEE-Next: Lookdev Background Blur Jeroen Bakker 2024-03-28 12:18:37 +01:00
  • c056c58493 Fix #106641: Missing Annotation widgets Milan Davidović 2024-03-28 12:15:33 +01:00
  • dc243ff06b Fix: EEVEE-Next: Crash division by zero Jeroen Bakker 2024-03-28 11:47:21 +01:00
  • 19fdec058e Fix: GPv3: Hitting an assert when changing vertex group order Sietse Brouwer 2024-03-28 11:27:03 +01:00
  • 6b2306ad71 Fix: EEVEE-Next: Incorrect Assert Jeroen Bakker 2024-03-28 11:09:04 +01:00
  • b2e00d1285 Cleanup: use const pointer arguments Campbell Barton 2024-03-28 20:57:47 +11:00
  • 5685481fcb Cleanup: rename "name" to "filepath" for full paths Campbell Barton 2024-03-28 20:57:46 +11:00
  • 7da9521c7c Fix #119925: Mask property keyframes missing when reload the file Philipp Oeser 2024-03-28 10:50:14 +01:00
  • 362d381a5a Cleanup: pass GPUStateMutable as a const reference Campbell Barton 2024-03-28 17:33:10 +11:00