Commit Graph

  • c8d1bb5902 BLF: Rename Text Shader Depth to Component Len Harley Acheson 2023-12-01 02:07:57 +01:00
  • 2052d167c3 BLF: Fix Shader Type Conversion Harley Acheson 2023-12-01 01:09:52 +01:00
  • 731a443354 Cleanup: pass const vectors BKE_lnor_space_define Campbell Barton 2023-12-01 11:05:29 +11:00
  • 94de4087e6 Cleanup: assign values for enums that may be stored in blend files Campbell Barton 2023-12-01 11:04:47 +11:00
  • afa9a6904d Fix missing null check from !115247 & simplify Campbell Barton 2023-12-01 10:38:37 +11:00
  • 8aff65daf2 Cleanup: naming for GPUSelectResult Campbell Barton 2023-12-01 09:45:02 +11:00
  • ac6e854335 Cleanup: Small tweaks to C++ style in lib remap code Hans Goudey 2023-11-30 23:03:39 +01:00
  • 8b28bb9882 Cleanup: Remove redundant subdiv pointers from PBVH Hans Goudey 2023-11-30 15:17:15 -05:00
  • 050d48edfc BLI_fileops: Harmonize 'rename' behaviors accross platforms. Bastien Montagne 2023-11-30 22:35:00 +01:00
  • dfe1a7d039 BKE_lib_remap: Refactor: Replace LinkNode by blender::Span. Bastien Montagne 2023-11-30 22:18:21 +01:00
  • 5d330ddb1f BLF: Support All Render and Bitmap Formats Harley Acheson 2023-11-30 22:17:30 +01:00
  • abf59eb23a Selection: Remove limit on number of items which can be selected at once Jesse Yurkovich 2023-11-30 21:27:15 +01:00
  • 2e27791df3 Fix: EEVEE-Next: Alpha hashed transparency doesn't converge Miguel Pozo 2023-11-30 20:18:08 +01:00
  • 4e66769ec0 Sculpt: Improve "Hide/Show" operator performance for mesh Hans Goudey 2023-11-30 14:12:50 -05:00
  • 7eb8c4cdda Cleanup: use const variables and arguments Hans Goudey 2023-11-30 10:56:20 -05:00
  • 841864406f Cleanup: Use enum class int paint hide operator Hans Goudey 2023-11-30 10:46:44 -05:00
  • 11b4e9311f Cleanup: Move paint hide file to namespace Hans Goudey 2023-11-30 10:41:28 -05:00
  • 68baa04eeb Cleanup: Move enum definition out of header Hans Goudey 2023-11-30 10:37:16 -05:00
  • 3adcc1378c Cleanup: Avoid using keyword in sculpt header Hans Goudey 2023-11-30 10:35:13 -05:00
  • 759d2634fd Cleanup: Pass all nodes to paint hiding functions Hans Goudey 2023-11-30 10:17:20 -05:00
  • fe3cb11ae4 BKE_lib: Convert BKE_lib_remap and lib_intern headers to be fully C++. Bastien Montagne 2023-11-30 19:51:22 +01:00
  • 1317c951fb Cleanup: Make format Harley Acheson 2023-11-30 09:29:35 -08:00
  • cf08b088ba Text Editor: Use active text selection as search query Guillermo Venegas 2023-11-30 18:26:53 +01:00
  • 93ca2788ff VSE: speedup Luma Waveform display output mode Aras Pranckevicius 2023-11-30 18:19:40 +01:00
  • da83b2951d Anim: Add "Add/delete" track operations to NLA context menu Nate Rupsis 2023-11-30 17:15:06 +01:00
  • 671f428ead GPv3: "Set Active Layer" operator and menu Clément Busschaert 2023-11-30 16:10:06 +01:00
  • 6023a6a423 Fix #115526: missing normals on first chunk of array modifier Philipp Oeser 2023-11-30 15:49:52 +01:00
  • 864b07011a Fix #115037: Crash deleting tool node group from outliner Philipp Oeser 2023-11-30 15:48:42 +01:00
  • 0185609a26 Fix: GPv3: Smoothing even with factor of 0 Falk David 2023-11-30 14:47:26 +01:00
  • 83287624bc Anim: Change how Only Insert Needed works Christoph Lendenfeld 2023-11-30 14:45:47 +01:00
  • f47b1b41c2 Cleanup: compiler warning in release build Brecht Van Lommel 2023-11-30 14:32:54 +01:00
  • 9ffd6dabf0 Fix build error in freestyle when not using precompiled headers Brecht Van Lommel 2023-11-30 14:29:21 +01:00
  • b8f4c45638 Realtime Compositor: Add utilities to handle texture formats Omar Emara 2023-11-30 15:21:56 +02:00
  • 14c2f6856a Suppress warnings by removing unused properties from keymaps Germano Cavalcante 2023-11-30 12:22:47 +01:00
  • 908ce0dd1a Fix: allow overshoot numerical input in the Pose Breakdowner operator Nathan Vegdahl 2023-11-30 10:25:16 +01:00
  • 07e051d7cd Realtime Compositor: Implement zero cost external images Omar Emara 2023-11-30 09:10:41 +01:00
  • a226b14984 Fix #114609: compose key sequences includes continuation keys on Wayland Campbell Barton 2023-11-30 16:42:42 +11:00
  • dfbda79cbd Cleanup: declare pointers const where possible Campbell Barton 2023-11-30 16:42:40 +11:00
  • 6b22572967 Cleanup: various non-functional changes for C++ Campbell Barton 2023-11-30 16:42:39 +11:00
  • 3f7ab7069e Cleanup: move writeffmpeg to C++ Aras Pranckevicius 2023-11-30 06:03:18 +01:00
  • 7897e2d299 Cleanup: remove warning suppression which is no longer needed Campbell Barton 2023-11-30 15:02:52 +11:00
  • 7f8efbe593 Cleanup: quiet CLANG conversion warnings Campbell Barton 2023-11-30 15:01:58 +11:00
  • 15db0cb446 Cleanup: use style for doxygen comment blocks Campbell Barton 2023-11-30 14:15:11 +11:00
  • b0746f4be2 Refactor: reduce complexity of object mode selection, minor optimization Campbell Barton 2023-11-30 12:36:04 +11:00
  • 09bd046975 Fix #115181: RMB Select sometimes to enter pose mode when selected Campbell Barton 2023-11-30 11:01:55 +11:00
  • 92bec9af0c Fix EEVEE: Compilation on Metal Clément Foucault 2023-11-30 01:10:12 +01:00
  • 34ec46934c Fix: Incorrect subdiv IndexMask construction Hans Goudey 2023-11-29 18:49:11 -05:00
  • 8c473df8c3 Cleanup: suppress CLANG warnings, remove unused variables Campbell Barton 2023-11-30 10:48:33 +11:00
  • 3b5031f1cb Cleanup: use 'r_' prefix for output arguments, order last Campbell Barton 2023-11-30 10:42:18 +11:00
  • 2c2bd7d1e3 Cleanup: pass const arguments to BKE_mesh_fair functions Campbell Barton 2023-11-30 10:42:16 +11:00
  • 3f5fd74953 Fix #95045: UI: keymap header in preferences truncated when filtering Damien Picard 2023-11-29 22:36:05 +01:00
  • df16f4931e VSE: speedup timeline drawing, and improve waveform display Aras Pranckevicius 2023-11-29 20:25:21 +01:00
  • 5366ccd625 Fix: Debug and lite build errors after recent cleanup Hans Goudey 2023-11-29 13:23:03 -05:00
  • 13c145ac02 Cleanup: Grammar in a few comments Hans Goudey 2023-11-29 12:37:00 -05:00
  • 8c59532106 Cleanup: Use C++ arrays to store subdiv ccg data Hans Goudey 2023-11-29 12:34:24 -05:00
  • d3ff658b66 Fix #115572: shape_key_remove operator leaves shared normals Philipp Oeser 2023-11-29 18:17:30 +01:00
  • c2571cd259 Cleanup: Use const SubdivCCGFace variables Hans Goudey 2023-11-29 11:47:00 -05:00
  • 1a36feb7e5 Cleanup: Use references instead of pointers in subdiv_ccg.cc Hans Goudey 2023-11-29 11:40:10 -05:00
  • 63af8dbfca Multires: Use IndexMask for Subdiv CCG face updates Hans Goudey 2023-11-29 11:10:08 -05:00
  • dfc6b1deb6 Cleanup: Use C++ threading API in subdiv_ccg.cc Hans Goudey 2023-11-29 10:35:15 -05:00
  • c28cb3d0ac Cleanup: Remove unused curve positions variable Hans Goudey 2023-11-29 10:32:52 -05:00
  • db3d59d94d Fix #115570: Crash when using snap to volume and clipping region Germano Cavalcante 2023-11-29 12:33:05 -03:00
  • 5bc82b5b7c Geometry Nodes: Remove experimental volume nodes Lukas Tönne 2023-11-29 16:02:06 +01:00
  • 21712cf746 Fix: EEVEE-Next: Object::visibility_flag in material_sync Miguel Pozo 2023-11-29 15:44:15 +01:00
  • aa2cdf283a Cleanup: Use proper type for subdiv CCG faces Hans Goudey 2023-11-29 08:47:49 -05:00
  • 7c1a0e57ca Cleanup: remove unused code Jacques Lucke 2023-11-29 14:34:44 +01:00
  • 2ce4c4e8d2 Fix #115548: Missed sort after multithreaded algorithm Iliya Katueshenock 2023-11-29 14:16:37 +01:00
  • 7a7b7196f9 Geometry Nodes: extract global data passed to a geometry nodes invocation to separate struct Jacques Lucke 2023-11-29 13:22:20 +01:00
  • 1970de9d19 GPv3: Fix #113994: Overlay: Hide points for locked layers. casey bianco-davis 2023-11-29 11:31:50 +01:00
  • 807993d2b7 Cleanup: use single underscore prefixes Campbell Barton 2023-11-29 18:05:43 +11:00
  • a144fcfa50 Cleanup: declare values for enums that may be written into blend files Campbell Barton 2023-11-29 17:26:06 +11:00
  • c7593cc99f Cleanup: replace MAX2 with std::max Campbell Barton 2023-11-29 17:11:09 +11:00
  • 3a01ba9a39 Cleanup: avoid STR_ELEM expanding into multiple function calls Campbell Barton 2023-11-29 16:30:21 +11:00
  • 278e37f8ce Cleanup: use default initializers for members of GWL_Seat Campbell Barton 2023-11-29 16:05:30 +11:00
  • 994a93bd22 Fix "make doc_man" not working, after recent changes Campbell Barton 2023-11-29 16:02:33 +11:00
  • a385a98e8e Cleanup: spelling in comments Campbell Barton 2023-11-29 15:47:25 +11:00
  • b12edbcb9c Cleanup: format Campbell Barton 2023-11-29 15:47:19 +11:00
  • 258a083066 Fix #115160: Keyboard layout sometimes ignored on Wayland Campbell Barton 2023-11-29 15:18:42 +11:00
  • 85e2dd66a0 Fix #113059: file selector shrinks on each display under KDE Campbell Barton 2023-11-29 15:18:40 +11:00
  • 44d6995b4c Cleanup: make hash sizes static, remove references to smallhash Campbell Barton 2023-11-29 15:13:05 +11:00
  • 09caf59690 Fix #115298: Sculpt mask removed with undo involving mode change Hans Goudey 2023-11-28 16:58:45 -05:00
  • c083b3b8d2 Cleanup: Remove outdated normals comment for mesh validation Hans Goudey 2023-11-28 16:50:52 -05:00
  • 19b9b8d431 Cleanup: Move mesh looptri real edges function Hans Goudey 2023-11-28 16:49:55 -05:00
  • aca27e5462 Cleanup: Store BVH and shrinkwrap data with C++ types Hans Goudey 2023-11-28 16:40:43 -05:00
  • 9271949f7b Cleanup: Remove unnecessary keywords from newly C++ headers Hans Goudey 2023-11-28 16:13:09 -05:00
  • 7e3ba529ea Cleanup: Move four blenkernel headers to C++ Hans Goudey 2023-11-28 16:05:12 -05:00
  • 991486c37f Cleanup: Remove/replace SmallHash data structure Hans Goudey 2023-11-28 14:03:53 -05:00
  • 7020a4ff1a Cleanup: Remove unused voxel sampling functions Hans Goudey 2023-11-28 13:30:18 -05:00
  • 573b4728cb Cleanup: Remove unused BLI voronoi code Hans Goudey 2023-11-28 13:24:45 -05:00
  • ff083c1595 Compositor: UI: better node visibility for default node tree Habib Gahbiche 2023-11-28 18:45:37 +01:00
  • 81abaaad6b Fix #115521: Voxel remesh resets smooth with attribute propagation off Hans Goudey 2023-11-28 12:45:14 -05:00
  • 321c1af26e Cleanup: Remove unnecessary mesh C-API functions Hans Goudey 2023-11-28 12:24:15 -05:00
  • f2467f75b3 Cleanup: Remove mesh "vert coords" functions Hans Goudey 2023-11-28 12:14:09 -05:00
  • 32e56879b7 Fix: missed some version bump code Nathan Vegdahl 2023-11-28 18:11:21 +01:00
  • c9093332e0 Fix #115434: custom bone colors invisible in stick mode Nathan Vegdahl 2023-11-28 18:04:11 +01:00
  • 21a2390f4c BLI: Add utility to reverse index mask Hans Goudey 2023-11-28 17:32:17 +01:00
  • ed23989e2e Geometry Nodes: Remove drag & drop requirement of geometry input Hans Goudey 2023-11-28 11:06:54 -05:00
  • b9fba005bd GPv3: Lock unselect materials operator Antonio Vazquez 2023-11-28 16:38:59 +01:00
  • 86362f14f9 UI: Improve description of custom asset library type Julian Eisel 2023-11-28 16:18:40 +01:00
  • 0156169a9c Fix #115431: Crash on right click on string button inside menu Julian Eisel 2023-11-28 15:55:03 +01:00