Commit Graph

  • bfae400ea5 Outliner: Port edit bone elements to new tree-element code design Almaz-Shinbay 2023-07-10 12:37:15 +02:00
  • ab12d2836b Cycles: add texture to sun light Weizhen Huang 2023-07-10 12:20:47 +02:00
  • fa4def46c8 Cleanup: Remove Unused use_ambient_occusion Property Jeroen Bakker 2023-07-10 11:18:22 +02:00
  • 080ab8b8b6 Fix: Usage of Incorrect Compile Directive Jeroen Bakker 2023-07-10 10:43:28 +02:00
  • 8199cce0c5 Fix: Reflection Probe Negative Shifting Jeroen Bakker 2023-07-10 10:30:52 +02:00
  • 18efd11369 UI: Grey out ShapeKey list entry on mute rBrenick 2023-07-10 10:20:09 +02:00
  • 9314f97afd Fix #109887: Adding driver from python might crash Sergey Sharybin 2023-07-10 10:11:43 +02:00
  • 998e7f644f Fix: Eevee-next Compiler issue NVIDIA Jeroen Bakker 2023-07-10 08:35:55 +02:00
  • 7e24a0a2ec Fix invalid address-of operator (hidden by a cast) Campbell Barton 2023-07-10 12:28:27 +10:00
  • 7271ceb057 Fix memory leak when there are unexpectedly more than MAXSEQ strips Campbell Barton 2023-07-10 12:23:21 +10:00
  • 116861dc2f Cleanup: break early out of rna_SeqTimelineChannel_owner_get Campbell Barton 2023-07-10 12:17:38 +10:00
  • 0b5eb86e2c Cleanup: check the result of BLI_findindex against -1 instead of < 0 Campbell Barton 2023-07-10 12:11:33 +10:00
  • 98a2c2229d Fix error in 29bfd03009 Campbell Barton 2023-07-10 12:36:59 +10:00
  • 29bfd03009 Cleanup: Reduce indentation in paint_vertex.cc Hans Goudey 2023-07-09 22:19:28 -04:00
  • 4da96623ff CMake: use mark_as_advancd for most non WITH_* options Campbell Barton 2023-07-10 12:02:15 +10:00
  • 2a1ac6145a Cleanup: Use C++ attribute API to add attributes in a few places Hans Goudey 2023-07-09 20:00:17 -04:00
  • 475e8bcd97 Cleanup: Deduplicate color attribute domain and type RNA enums Hans Goudey 2023-07-09 19:38:32 -04:00
  • 09f1844d75 Cleanup: correct doxy-groups Campbell Barton 2023-07-09 21:40:17 +10:00
  • 85a10bc4d9 Cleanup: use doxy sections for mesh rip Campbell Barton 2023-07-09 21:22:52 +10:00
  • 6290451712 Cleanup: spelling in comments Campbell Barton 2023-07-09 21:22:31 +10:00
  • 043d23e9c6 Cleanup: spelling of variable name Campbell Barton 2023-07-09 20:51:51 +10:00
  • 7bc806ff25 Cleanup: use BKE_action prefix, return typed enum Campbell Barton 2023-07-09 18:22:29 +10:00
  • 2f2facef74 Cleanup: use BKE_action prefix, position return arguments last Campbell Barton 2023-07-09 18:17:58 +10:00
  • 751db88748 Fix #109532: Added missing conversion from wl_fixed to int in Wayland Guillermo Venegas 2023-07-09 16:55:05 +10:00
  • b183e3ae89 Cleanup: Alembic, use a structure to hold interpolation settings Kévin Dietrich 2023-07-09 01:26:07 +02:00
  • c677f791f0 Cleanup: Make format Ray Molenkamp 2023-07-07 20:41:57 -06:00
  • 0b01b7c1fa Sculpt: Fix #109555: More floating point error fixes Joseph Eagar 2023-07-07 18:53:06 -07:00
  • 3f90bb6a48 Fix transform updating during some navigation operations Germano Cavalcante 2023-07-07 21:22:01 -03:00
  • b894e90106 EEVEE-Next: Fix shader compilation on Mac Clément Foucault 2023-07-07 23:22:13 +02:00
  • a0243dd8f9 Cleanup: make format Ray Molenkamp 2023-07-07 14:10:55 -06:00
  • 7e55dfcf27 Fix #103918: Cycles point cloud motion blur artifacts on the GPU Brecht Van Lommel 2023-07-07 20:15:36 +02:00
  • 8ad4a24287 EEVEE: Change sun light factor to match Cycles Weizhen Huang 2023-07-07 19:51:32 +02:00
  • 4fa30a317d CMake: Fix list_assert_duplicates Ray Molenkamp 2023-07-07 11:00:29 -06:00
  • f36d8eb064 Cycles Hydra: set background color depending if there are lights Brecht Van Lommel 2023-07-07 17:29:56 +02:00
  • 05c97df2de USD: improve light units conversion Brecht Van Lommel 2023-07-03 15:08:28 +02:00
  • 59adf9cdd6 GPv3: API tweaks to prepare for drag & drop reordering Julian Eisel 2023-07-07 18:01:50 +02:00
  • 213204c229 Cycles: Change sun lamp to have uniform intensity at high angles Lukas Stockner 2023-07-07 17:20:19 +02:00
  • 9fe87646d5 Cycles: replace spot light disk sampling with sphere sampling Weizhen Huang 2023-07-07 17:15:18 +02:00
  • 482211b7e0 Fix wrong conversion from power to radiance of area lights Weizhen Huang 2023-07-07 17:03:02 +02:00
  • c7cca085c6 Fix: assign char instead of string Christoph Lendenfeld 2023-07-07 16:06:58 +02:00
  • ec29d96d11 Cleanup: Simplify replacing component data in geometry set Hans Goudey 2023-07-07 09:59:55 -04:00
  • f37fa6d0b1 Cleanup: make format Jeroen Bakker 2023-07-07 15:43:04 +02:00
  • 17a58f7db0 Eevee-next: Reflection Probe Packing Jeroen Bakker 2023-07-07 15:37:26 +02:00
  • f0ee4c3ffe Cleanup: Cmake: use alias target for bf_intern_atomic Ray Molenkamp 2023-07-07 15:37:02 +02:00
  • 79b2e8f211 Animation: Allow setting the slider unit and mode Christoph Lendenfeld 2023-07-07 15:08:40 +02:00
  • 6332d1b8a8 Animation: Improve drawing of locked FCurves Christoph Lendenfeld 2023-07-07 15:05:51 +02:00
  • 97634b7f6e Cleanup: Make format Hans Goudey 2023-07-07 08:50:13 -04:00
  • 75b42d1d95 Cleanup: Move BKE_editmesh_cache.h to C++ Hans Goudey 2023-07-07 08:19:52 -04:00
  • ca7f4122da Cleanup: Unused variable in mesh writing, C++ casting Hans Goudey 2023-07-07 07:35:56 -04:00
  • 7830d9f21e Cleanup: Correct two curves and mesh comments Hans Goudey 2023-07-07 07:10:41 -04:00
  • 91b27ab637 Refactor: Simplify mesh edit mode modifier evaluation Hans Goudey 2023-07-07 13:07:15 +02:00
  • d0a9595c0d Cleanup: move BLI_vfont to C++ Campbell Barton 2023-07-07 16:27:02 +10:00
  • 915929e42f Cleanup: remove unused ParticlePathModifier struct Campbell Barton 2023-07-07 16:03:47 +10:00
  • d7cfa51e49 Cleanup: declare const variables Campbell Barton 2023-07-07 16:00:50 +10:00
  • 40ef6c400b Cleanup: utility function to multiple rctf/rcti Campbell Barton 2023-07-07 15:42:07 +10:00
  • 23acedd432 Cleanup: code-comments Campbell Barton 2023-07-07 15:11:19 +10:00
  • 6d608cc6b5 Cleanup: use doxy headers in imbuf Campbell Barton 2023-07-07 15:03:49 +10:00
  • 827baed610 Mesh: Fix missing multithreading in part of BMesh to Mesh conversion Hans Goudey 2023-07-06 17:10:06 -04:00
  • 235c564aa0 Cycles: re-Fixed oneAPI build on Windows Ray Molenkamp 2023-07-06 14:47:35 -06:00
  • a0846a60c9 Cycles: Fixed oneAPI build on Windows Stefan Werner 2023-07-06 21:50:03 +02:00
  • 1beece5f16 Cleanup: Unused spin lock mutex warning Iliya Katueshenock 2023-07-06 19:43:40 +02:00
  • ec30217755 Cleanup: Simplify access to next face corner in domain interpolation Hans Goudey 2023-07-06 13:40:33 -04:00
  • 4fb86952ed Sculpt: Second attempt at fix #109555: Fix floating-point error. Joseph Eagar 2023-07-06 10:21:32 -07:00
  • af92de664b Outliner: Port bone elements to new tree-element code design Almaz-Shinbay 2023-07-06 18:43:58 +02:00
  • d9829c2f87 View 3D: Refactor code to split functions and remove duplication Germano Cavalcante 2023-07-06 18:21:36 +02:00
  • c9fbbea261 Cleanup: Assign corresponding expressions to variable params.max_distance Hoshinova 2023-07-06 18:13:22 +02:00
  • 71273df2d5 UI: Draw hierarchy lines for tree-views Julian Eisel 2023-07-06 17:00:44 +02:00
  • 7befc40386 Cycles: Use sycl::bitcast in oneAPI backend Werner, Stefan 2023-06-05 11:23:16 +02:00
  • d7794f3540 Cycles: Fixed SYCL build with newer compilers Werner, Stefan 2023-06-05 11:49:17 +02:00
  • 74772c6920 Fix #109565: Array modifier changes the Root vertex of Skin modifier Germano Cavalcante 2023-07-06 15:05:33 +02:00
  • 4731beec99 Cleanup: Remove unused code in GHOST_ContextCGL Jeroen Bakker 2023-07-06 13:04:18 +02:00
  • 6ad87a5f65 Anim: remove trailing period from description Sybren A. Stüvel 2023-07-04 16:24:38 +02:00
  • 899f2bbe32 Refactor: Animation, prevent incrementing null pointer Sybren A. Stüvel 2023-07-04 16:23:35 +02:00
  • e73273e24b Animation: Set hardmin/max for frame start and end of action Pratik Borhade 2023-07-06 10:55:33 +02:00
  • bbb18137ff Fix #109114: i18n: FPS not displayed in the viewport in Hindi Damien Picard 2023-06-27 14:49:04 +02:00
  • 374935fb56 Fix #109605: Add correct_aspect to uv align rotation operator Chris Blackbourn 2023-07-06 16:13:06 +12:00
  • 5b3ce7b740 UI: Improve 3d text selection Guillermo Venegas 2023-07-06 10:29:02 +10:00
  • 7b3e1cbb96 Fix #109674: UV: Follow Active Quads uses face selection in 3d editor Chris Blackbourn 2023-07-06 14:33:47 +12:00
  • 6a79639ef7 Cleanup: use function style casts, remove void function argument Campbell Barton 2023-07-06 10:29:02 +10:00
  • c65fa57b0b Fix #109691: Edge crease not handled in complex solidify Hans Goudey 2023-07-05 16:53:22 -04:00
  • 2b4666b17b Geometry Nodes: Fill new quad poly offsets in parallel Hans Goudey 2023-07-05 15:39:27 -04:00
  • 4c6653274c Fix full frame compositor crash when Image node can't load image Brecht Van Lommel 2023-07-05 19:53:32 +02:00
  • a280e8a68c Fix #107416: Check length of Property Collection before type Martijn Versteegh 2023-07-05 20:06:18 +02:00
  • 0b7d8a20bf Cleanup: Move many editors files to C++ Jacques Lucke 2023-07-05 20:03:41 +02:00
  • cd4848a574 Cleanup: make format Martijn Versteegh 2023-07-05 19:42:52 +02:00
  • c4ddf16950 Cleanup: remove unused light struct member Brecht Van Lommel 2023-07-05 18:58:54 +02:00
  • 57d85b32a9 Lights: remove unused Blender Internal properties Brecht Van Lommel 2023-07-05 18:54:36 +02:00
  • c591eb1b40 Fix #109596: Xcode project generation fails Ray Molenkamp 2023-07-05 17:31:29 +02:00
  • 87b8e2e18d Fix #109471: BMesh to Mesh conversion invalid UV boolean attribute data Hans Goudey 2023-07-05 12:35:01 -04:00
  • 6ac86d0e81 Workbench Next: Release overlay depth shader Miguel Pozo 2023-07-05 18:30:21 +02:00
  • 3d62888ed6 Workbench Next: Fix Overlay composition Miguel Pozo 2023-07-04 21:06:47 +02:00
  • 6335af74f2 Workbench Next: Fix transparent depth Miguel Pozo 2023-07-04 18:33:52 +02:00
  • b96c15172b Cycles: remove Point Density Texture support for surfaces Brecht Van Lommel 2023-07-05 18:05:25 +02:00
  • 0d57495acf Cleanup: remove accidentally added empty line Julian Eisel 2023-07-05 18:03:46 +02:00
  • eb1e8cb4cc Pass context to region polls Julian Eisel 2023-07-05 17:56:58 +02:00
  • 96ad44a462 Cleanup: Use more explicit casting in mesh RNA code Hans Goudey 2023-07-05 10:58:59 -04:00
  • 53416281bd BLI: Optimize utility for index counting Hans Goudey 2023-07-05 16:05:16 +02:00
  • 19e2d7cd0e Fix: Incorrect name for calculate simulation job Hans Goudey 2023-07-05 08:28:00 -04:00
  • b0b5af5dd6 Cleanup: Remove outdated comment for Mesh geometry component Hans Goudey 2023-07-05 08:27:03 -04:00
  • 5201a55ea0 Fix #109057: Only extend polygons present in the mask. Martijn Versteegh 2023-07-05 14:20:28 +02:00