Commit Graph

  • 7af0c79722 Cleanup: add function attributes to BKE_action.h Campbell Barton 2023-07-12 11:49:55 +10:00
  • 6c3a2a033a Fix: wrong parameter order in BKE_action_frame_range_calc Guillermo Venegas 2023-07-12 11:30:03 +10:00
  • 02c87b1740 Fix possible use after free in VSE cache Richard Antalik 2023-07-11 08:30:03 +02:00
  • c728fa0663 Cleanup: Simplify retrieving color attribute, improve const correctness Hans Goudey 2023-07-11 16:50:27 -04:00
  • 3d73b71a97 Geometry Nodes: new Repeat Zone Jacques Lucke 2023-07-11 22:36:10 +02:00
  • 9547e7a317 Fix: shader_builder build issue Ray Molenkamp 2023-07-11 14:20:31 -06:00
  • 282993e75f Cleanup: Simplify RNA access of attribute data type and domain Hans Goudey 2023-07-11 15:43:48 -04:00
  • 30d44548e3 Fix #109886: Win32 AutoFocus Between Main Windows Harley Acheson 2023-07-11 21:13:50 +02:00
  • f0b53777c8 Cleanup: Use spans and float3 to store sculpt and PBVH vert positions Hans Goudey 2023-07-11 21:01:53 +02:00
  • 90ba798885 Cleanup: Remove file added mistakenly in previous commit Hans Goudey 2023-07-11 14:54:54 -04:00
  • be09e94f05 Cleanup: Remove unused animation channel type Hans Goudey 2023-07-11 14:50:29 -04:00
  • f5ffdafea2 Fix: Node operators crash when using depsgraph Hans Goudey 2023-07-11 13:38:13 -04:00
  • 07fe6c5a57 Cleanup: CMake: Modernize bf_blenkernel dependencies Ray molenkamp 2023-07-11 19:28:01 +02:00
  • 3d1bcb3b74 Extern: Update json library to 3.11.2 Julian Eisel 2023-07-11 18:01:18 +02:00
  • c8e0c69c73 Geometry Nodes: Hide node operators behind experimental option for now Hans Goudey 2023-07-11 11:43:40 -04:00
  • 8e780e9415 Cleanup: Unused parameters warning in release builds. Bastien Montagne 2023-07-11 17:10:04 +02:00
  • f3f05daf11 Cleanup: Remove unused "Simulation" data-block Hans Goudey 2023-07-11 10:53:15 -04:00
  • 4d54e3b6e1 Cleanup: Move simulation nodes cache reset function to proper place Hans Goudey 2023-07-11 16:43:42 +02:00
  • c814d9323e Fix #109920: f-curve ghosts are drawn with incorrect extrapolation Nathan Vegdahl 2023-07-11 16:43:23 +02:00
  • 300cfecc46 Fix #109802: Outliner "Blender File" view cant delete scene Philipp Oeser 2023-07-11 16:31:01 +02:00
  • 087612c042 Cleanup: Reduce use and scope of templates in vertex paint Hans Goudey 2023-07-11 15:52:28 +02:00
  • efbca8d660 Cleanup: Remove unnecessary tree view function override, add comment Julian Eisel 2023-07-11 15:32:02 +02:00
  • d2c87c3281 LibOverride: Add debug util to print out liboverride data. Bastien Montagne 2023-07-08 15:48:37 +02:00
  • e11da03e7a LibOverride: Generate 'more unique' names for liboverrides. Bastien Montagne 2023-07-08 16:19:56 +02:00
  • b9becc47de Core: ID naming: Add 'global' namemap. Bastien Montagne 2023-07-08 16:16:49 +02:00
  • 457b26aba3 LibOverride: Work around reset of system liboverrides on save. Bastien Montagne 2023-07-10 17:54:57 +02:00
  • a05419f18b LibOverride: RNA Apply code: Work around potential duplicates in names of RNA collections of IDs. Bastien Montagne 2023-07-08 16:09:18 +02:00
  • 6dd51353dd LibOverride: Fix potential minor issues in RNA liboverride handling code. Bastien Montagne 2023-07-08 16:07:49 +02:00
  • 2dfbd653a0 LibOverride: Fix 'resync enforce' not working on RNA collections of IDs. Bastien Montagne 2023-07-08 16:01:09 +02:00
  • 784d09a87c LibOverride: Fix diffing code not always cleaning unused operations. Bastien Montagne 2023-07-08 15:55:13 +02:00
  • df0d6d0022 LibOverride: Expose 'match reference' status flag in RNA API. Bastien Montagne 2023-07-08 15:51:09 +02:00
  • 5b85248c71 LibOverride: Cleanup: Split log into dedicated output for resync code. Bastien Montagne 2023-07-08 15:44:28 +02:00
  • 9889d0ef6f Fix (unreported) potential crash in 'make override' Outliner tool. Bastien Montagne 2023-07-07 20:46:53 +02:00
  • 4842424220 LibOverride: Reset object-parenting related properties in resync process. Bastien Montagne 2023-07-04 17:09:06 +02:00
  • 9ed5177055 LibOverride: Fix RNA handling of object parent-related properties. Bastien Montagne 2023-07-04 17:06:05 +02:00
  • f2d3d321bb GPv3: Add access functions for opacity and radius attributes Amelie 2023-07-11 15:11:14 +02:00
  • d31a0e8393 GPv3: Drag & drop reordering & inserting in the layer tree UI Julian Eisel 2023-07-11 15:05:17 +02:00
  • 3757ec7ee8 Silence unused variable warning in Outliner code Julian Eisel 2023-07-11 14:39:50 +02:00
  • 4525527852 UI: Basic tree-view drag & drop reordering and inserting support Julian Eisel 2023-07-11 14:30:26 +02:00
  • 2549272f02 Fix: Adding node group asset doesn't respect import method Hans Goudey 2023-07-11 14:18:11 +02:00
  • 6fbe0e27ca Fix: Potential crash with null simulation cache during playback Hans Goudey 2023-07-11 08:06:03 -04:00
  • 424c6edc53 Geometry Nodes: Avoid geometry copies in "no cache" simulation Hans Goudey 2023-07-11 14:03:12 +02:00
  • 791a06061c Fix: Build error in rigid body code with bullet turned off Hans Goudey 2023-07-11 07:25:26 -04:00
  • 7ec335f995 Geometry Nodes: add run-time data to geometry nodes modifier Jacques Lucke 2023-07-11 12:55:57 +02:00
  • 9c9664c823 Fix #109928: issues adding rigid bodies via just the world collection Philipp Oeser 2023-07-11 12:22:44 +02:00
  • 37e286be85 Cleanup: animation: remove redundant/wrong comments Philipp Oeser 2023-07-11 12:20:50 +02:00
  • d3315422ae Fix #109662: Overlay: Always use 0 for retopo min offset when disabled bonj 2023-07-11 12:05:51 +02:00
  • 53e1bae929 Fix #109898: Incorrect behavior when moving objects to linked collection Pratik Borhade 2023-07-11 11:54:21 +05:30
  • 70b05249cb Fix #109040: Don't calculate homogenous offset if viewspace offset is 0 bonj 2023-07-11 11:44:15 +02:00
  • 40f89d23cb GHOST: Fix OpenGL backend isolation on Linux Clément Foucault 2023-07-11 11:32:45 +02:00
  • b5749f8e8a GPU: Fix shader builder Clément Foucault 2023-07-11 11:09:30 +02:00
  • 11e2ca4b70 GPU: Fix compilation warnings Clément Foucault 2023-07-11 11:08:06 +02:00
  • 1978b4fc92 GHOST: Replace WITH_OPENGL build option Clément Foucault 2023-07-11 09:17:31 +02:00
  • 232d763af4 Fix #109389: Resolve Z-fighting artifacts in Metal Jason Fielder 2023-07-11 09:07:21 +02:00
  • ac708cb33a Fix #106905: Increase OS version requirement for Metal on Intel Jason Fielder 2023-07-11 09:03:47 +02:00
  • 74c7615dba Cleanup: use function style casts for C++ Campbell Barton 2023-07-11 15:06:53 +10:00
  • 4333051f4d WM: pass the window manager & window to WM_report_banner_show Campbell Barton 2023-07-11 14:31:26 +10:00
  • 36b2291610 Cleanup: spelling in comments Campbell Barton 2023-07-11 13:44:25 +10:00
  • 7aa31c884d Mesh: Merge by Distance: Remove unnecessary array Germano Cavalcante 2023-07-10 23:21:52 -03:00
  • bef652c432 Cleanup: prefer terms backup/restore over capture/restore Campbell Barton 2023-07-11 13:23:36 +10:00
  • 1ec1e783cc Cleanup: consistent naming for wmTimer API Campbell Barton 2023-07-11 13:16:04 +10:00
  • 6be0c90eab Fix #109953: Timers without an associated window leak memory on exit Campbell Barton 2023-07-11 12:49:03 +10:00
  • 8a73c36643 Fix #109952: Unknown engine warning only shown when loading from a popup Campbell Barton 2023-07-11 12:21:04 +10:00
  • 6239246c9c Cleanup: quiet class-memaccess warning Campbell Barton 2023-07-11 12:20:35 +10:00
  • e9aba52f42 Fix wrong usage of 'accumulate_counts_to_offsets' Germano Cavalcante 2023-07-10 21:59:00 -03:00
  • 1457c0c533 Cleanup: Tweaks to the Mesh Merge by Distance code Germano Cavalcante 2023-07-11 01:59:25 +02:00
  • 3046b0a19e CMake: Fix shader_builder build error Ray Molenkamp 2023-07-10 17:08:13 -06:00
  • 6d74a7173e Cleanup: Remove unused function Hans Goudey 2023-07-10 16:23:04 -04:00
  • 5ca29d293b Fix: BLI: Assert in generic array move constructor Hans Goudey 2023-07-10 16:22:55 -04:00
  • 04235d0e55 Cleanup: CMake: Modernize bf_blenlib dependencies Ray Molenkamp 2023-07-10 22:04:18 +02:00
  • 093a4d63f3 Cleanup: Move some space_view3d files to C++ Germano Cavalcante 2023-07-10 21:48:38 +02:00
  • 3d383d383f Cleanup: Use C++ Array types for Edit Mesh SoA cache Hans Goudey 2023-07-10 19:49:54 +02:00
  • 94914d12f3 Fix #109341: Try to store single value fields as single in simulation Iliya Katueshenock 2023-07-10 19:11:06 +02:00
  • 57ad866d81 Cleanup: CMake: Modernize bf_guardedalloc dependencies Ray Molenkamp 2023-07-10 18:44:19 +02:00
  • fc58d92acb Fix #99569: Socket type drawing of custom type in view template Iliya Katueshenock 2023-07-10 18:22:01 +02:00
  • a8186e1542 Fix #109885: Check if BVH tree is null in correct place Iliya Katueshenock 2023-07-10 18:12:41 +02:00
  • 5c4694759b Cleanup: Return corner normal space by value Hans Goudey 2023-07-10 12:04:08 -04:00
  • 3fc45d6151 Cleanup: Use C++ types, references for custom normals Hans Goudey 2023-07-10 11:59:18 -04:00
  • 41335edf22 Fix #109254: Voronoi distance output is clamped at 8 Hoshinova 2023-07-10 17:42:24 +02:00
  • b65dfb26f9 EEVEE-Next: Shadow Tag: Fix uv calculation Clément Foucault 2023-07-10 17:03:17 +02:00
  • 9e3bd8a2d0 Fix gitea inactive script duplicated results Dalai Felinto 2023-07-10 16:26:49 +02:00
  • fc10d04187 Cleanup: remove unused variables Joseph Eagar 2023-07-10 07:35:41 -07:00
  • d579ac2b3f Refactor: Use ImBuf to store passes in RenderResult Sergey Sharybin 2023-07-10 16:33:32 +02:00
  • baf1c79668 Geometry Nodes: Remove assets loading warning from 3D view header Hans Goudey 2023-07-10 10:09:36 -04:00
  • 80f105e924 Fix #109462: Incorrect "No Cache" simulation cache invalidation Hans Goudey 2023-07-10 16:02:31 +02:00
  • fa29d28d73 Fix #109889: Trying to append/link from the current file does give proper error message. Bastien Montagne 2023-07-10 15:56:33 +02:00
  • d1884e01c8 Cleanup: make format Jeroen Bakker 2023-07-10 15:52:10 +02:00
  • 7cebb61486 Cleanup: CMake: Modernize bf_dna dependencies Ray Molenkamp 2023-07-10 15:07:37 +02:00
  • 37d1d4cb07 Transform: Support navigation from NDOF devices Germano Cavalcante 2023-07-10 14:57:40 +02:00
  • 113004687d Refactor: Mesh Merge By Distance Germano Cavalcante 2023-07-10 14:55:38 +02:00
  • 01ca00e073 I18N: Updated UI translations from SVN trunk (r6625). Bastien Montagne 2023-07-10 14:47:45 +02:00
  • 739146bf33 UI Translations and messages fixes. Bastien Montagne 2023-07-10 14:17:06 +02:00
  • 351034891e Sculpt: Cleanup duplicate code in clay strips brush Joseph Eagar 2023-07-10 04:56:02 -07:00
  • c78b6e9954 Geometry Nodes: Improve Blur node face domain performance Iliya Katueshenock 2023-07-10 13:47:29 +02:00
  • ba82b9c47e Fix: Eevee-next Looses Reflective World Light When Switching Shading Modes Jeroen Bakker 2023-07-10 13:40:47 +02:00
  • ff4eaeef48 Cleanup: move MOD_nodes.h to C++ Jacques Lucke 2023-07-10 13:14:15 +02:00
  • d94edda4fd UI: Improve region resize edge detection for transparent regions Julian Eisel 2023-07-10 12:53:41 +02:00
  • 2f5245b434 I18n: extract single message from multiview stereo Damien Picard 2023-07-09 17:22:24 +02:00
  • f07fee0188 UI Translations: Add bunch of nissing error messages from IO C++ code and modifiers. Bastien Montagne 2023-07-10 12:43:58 +02:00
  • f2705dd913 Fix #109683: Cycles and Eevee missing AOVs when no closure connected Brecht Van Lommel 2023-07-10 12:41:44 +02:00