Commit Graph

  • d9d8f8e777 Fix #147284: Dilate threshold test fails on Qualcomm GPU Omar Emara 2025-10-06 15:26:54 +02:00
  • 93854e97dc Fix #147274: Compositor modifier strip mask affects other strips Omar Emara 2025-10-06 15:24:48 +02:00
  • 488efb8ca9 Fix #147289: Keying Screen node test succeed with bad result Omar Emara 2025-10-06 15:23:03 +02:00
  • ea965e0adc Geometry Nodes: show warning in viewer when modifier is disabled Jacques Lucke 2025-10-06 15:20:51 +02:00
  • d4e90beab6 Compositor: New essential node assets for 5.0 Andy Goralczyk 2025-10-06 15:20:22 +02:00
  • ca7af76bc9 UI: Cosmetic changes to "Global Transform" sidebar panel Nika Kutsniashvili 2025-10-06 14:46:29 +02:00
  • 53fdb46498 Fix: Compile error after merge Falk David 2025-10-06 14:36:17 +02:00
  • f2c04f08c4 Cleanup: Fix compilation warnings Jeroen Bakker 2025-10-06 14:29:47 +02:00
  • 522a2a28f7 Fix: Geometry Nodes: confusing tooltip on unlinked grid input sockets Jacques Lucke 2025-10-06 14:31:03 +02:00
  • f694ef839d Cleanup: VSE: Rename for_each_callback to foreach_strip Falk David 2025-10-06 14:02:32 +02:00
  • 4e00b37348 Tests: add more VSE render tests Aras Pranckevicius 2025-10-06 13:44:13 +02:00
  • 6b75fe7658 Fix #147106: VSE: Show keyframes of compositor node trees in dopesheet Falk David 2025-10-06 12:17:17 +02:00
  • a7cca80c36 Fix #147412: Opening "Randomize Color" sub-panel makes "Modes" disappear Pratik Borhade 2025-10-06 11:53:57 +02:00
  • 559f9b29cd UI: Theme: Update Curves Handle Type colors Casey Bianco-Davis 2025-10-06 11:42:49 +02:00
  • 3e21341188 Cleanup: VSE: Refactor seq_render_scene_strip Falk David 2025-10-06 11:37:59 +02:00
  • 662a49f5db Fix #145315, #147064: Vulkan: Various artifacts on Qualcomm devices Jeroen Bakker 2025-10-06 11:34:47 +02:00
  • f91af6a1be I18N: Update UI translations from git/weblate repository (06ac55f940874). Bastien Montagne 2025-10-06 11:10:32 +02:00
  • 23fcfa3e4c Fix #147070: Proportional editing even when disabled in object mode Philipp Oeser 2025-10-06 10:57:49 +02:00
  • ceca413bcb RNA: add callback to support dynamic property ui name Jacques Lucke 2025-10-06 10:40:05 +02:00
  • 47a0d9b52f Fix #146529: Crash getting RNA path to scene rigid body pointcache Philipp Oeser 2025-10-06 09:38:39 +02:00
  • 6ffd9be9a6 Fix: USD: Prevent unsupported point instancing setups from causing warns Jesse Yurkovich 2025-10-06 04:42:39 +02:00
  • af63d06739 Fix #147009: Anim: Normalize All fails when all groups are unlocked Nathan Vegdahl 2025-10-06 03:51:21 +02:00
  • e6f1cd6a29 Anim: remove deprecated XYZ_TO_RGB flag on keyframe_insert() Nathan Vegdahl 2025-10-06 03:46:54 +02:00
  • 21d2ce19f8 Fix #147260: Freestyle mark not saved in files in some cases Hans Goudey 2025-10-06 02:25:09 +02:00
  • 65d5b94740 UI: Slightly widen some popovers Pablo Vazquez 2025-10-05 23:35:14 +02:00
  • a7923de9e3 UI: Add missing icons for Undo/Redo in Edit menu Pablo Vazquez 2025-10-05 23:06:33 +02:00
  • c5a317789d PyAPI: rename BMesh.select_flush_mode "down" argument to "flush_down" Campbell Barton 2025-10-05 10:38:41 +11:00
  • 5282a2f033 Fix #146183: Assert in Mesh->Transform->Randomize tariqsulley 2025-10-04 23:32:02 +00:00
  • ad131310e3 Fix - Restore deleting default shader nodes, after recent Blender changes Julien Duroure 2025-10-04 23:37:34 +02:00
  • 49414a72f6 Cycles: oneAPI: Add new arch codes for upcoming Intel hardware Nikita Sirgienko 2025-10-04 22:34:54 +02:00
  • c8180af8de Fix #147363: crash when adding asset modifier Jacques Lucke 2025-10-04 22:34:15 +02:00
  • 74b6be8131 Cleanup: newlines between include blocks Jacques Lucke 2025-10-04 21:25:03 +02:00
  • a65464fc1b Fix #147334: group outputs are hidden if the linked node group is missing Jacques Lucke 2025-10-04 15:26:07 +02:00
  • 2323bd2691 Refactor: Nodes: extract value inferencer construction Jacques Lucke 2025-10-04 15:18:24 +02:00
  • d990026fd6 PyAPI: add option for BMesh.select_flush_mode() to flush down Campbell Barton 2025-10-04 12:45:11 +00:00
  • fb5707ce41 Cleanup: use enum class for bmesh selection flush flags Campbell Barton 2025-10-04 12:42:44 +00:00
  • fe48db3b42 Fix #147269: No sound when pitch correction is used but Rubberband build is off Aras Pranckevicius 2025-10-04 14:44:42 +02:00
  • 80684a18bc Geometry Nodes: remove default item in Field to Grid node Jacques Lucke 2025-10-04 14:28:51 +02:00
  • 5cae5df96e Geometry Nodes: create vector socket when linking color to Grid to Field node Jacques Lucke 2025-10-04 14:23:03 +02:00
  • f105d0c83f Functions: avoid triggering multi-threading with too few tasks Jacques Lucke 2025-10-04 13:40:24 +02:00
  • 8f420e13cc Nodes: Remove redudant "Object" label in Texture Coordinate node quackarooni 2025-10-04 11:56:43 +02:00
  • 268d8dd94b Nodes: Add icon and separate "New Group" operators quackarooni 2025-10-04 11:55:54 +02:00
  • 2b8d005a13 Fix: UI: Node layouts drawn twice in properties panel Amogh Shivaram 2025-10-04 11:06:52 +02:00
  • 2d969e39be Geometry Nodes: support renaming items in Field to Grid node Jacques Lucke 2025-10-04 11:06:11 +02:00
  • 155b8b75d4 Geometry Nodes: optimize active gizmo detection Jacques Lucke 2025-10-04 10:36:42 +02:00
  • bbfcffb54d Fix #147294: Crash when duplicating scene strip Falk David 2025-10-04 06:39:37 +02:00
  • f7c37b05e4 Fix: Node Wrangler: "Add Reroutes" operator creates new sockets for certain nodes quackarooni 2025-10-03 20:30:29 +02:00
  • f47a84e710 Nodes: Rename "Fac" sockets to "Factor" Brecht Van Lommel 2025-10-03 18:58:23 +02:00
  • 45c4a42ed4 Fix: MaterialX export uses socket names instead of identifiers Brecht Van Lommel 2025-09-29 22:34:40 +02:00
  • 68277b03af Fix #147217: Node assets appear multiple times in add menu Brecht Van Lommel 2025-10-03 19:27:55 +02:00
  • 5c8fb20f2d UI: Color Axes in 3D/2D Cursor Pablo Vazquez 2025-10-03 19:11:39 +02:00
  • 598aa5f4b7 Fix: BPY docs build error Richard Antalik 2025-10-03 18:41:15 +02:00
  • 6e740f9a49 Color Management: Support build against OpenColorIO 2.5.0 Brecht Van Lommel 2025-10-03 18:32:30 +02:00
  • 20921fef48 Cleanup: Copy toolsettings from source scene in scene_copy_data Falk David 2025-10-03 17:53:31 +02:00
  • b4a8e8c5f8 Anim: Move "Copy Global Transform" extension to internal scripts Nika Kutsniashvili 2025-10-03 17:42:04 +02:00
  • f385327442 VSE: Move Strip properties to Properties editor Richard Antalik 2025-10-03 17:33:17 +02:00
  • 258f449783 Refactor: Library: Be explicit about runtime data copied with ID copying. Bastien Montagne 2025-10-03 17:10:54 +02:00
  • 4372775a18 Fix missing libraries reported as older than 2.50 data, take II. Bastien Montagne 2025-10-03 17:00:30 +02:00
  • 34ca3cb226 Fix: EEVEE: Irradiance validity loading Clément Foucault 2025-10-03 16:28:59 +02:00
  • 4b9ce68737 Fix: OpenGL: Avoid substring out of bounds assert Miguel Pozo 2025-10-03 15:51:39 +02:00
  • 1395abc502 Python: remove legacy Action API Sybren A. Stüvel 2025-10-03 15:25:27 +02:00
  • b36b7e2d70 Fix #147264: Crash in Geometry Nodes editor with no object or modifier Hans Goudey 2025-10-03 09:16:59 -04:00
  • 83ea4788bd Geometry Nodes: Bring Volume nodes out of experimental Brady Johnston 2025-10-03 15:04:55 +02:00
  • 2a0a07654a Geometry Nodes: add Voxel Index node Jacques Lucke 2025-10-03 14:25:14 +02:00
  • 8508bb953a Geometry Nodes: optimize Sample Grid node Jacques Lucke 2025-10-03 14:24:16 +02:00
  • 66851c6c9a Fix: Geometry Nodes: Link drawing for grids and single values in Simulation Zone Brady Johnston 2025-10-03 13:56:38 +02:00
  • db770e903a UI: hide RNA properties that expand into themselves in the outliner Campbell Barton 2025-10-03 11:54:35 +00:00
  • a1967f1974 Fix: newly created BMesh from Python left select_mode set to zero Campbell Barton 2025-10-03 21:08:17 +10:00
  • bc5ab4526a Fix #146993: Select tree view elements in popup menu Pratik Borhade 2025-10-03 12:43:42 +02:00
  • 88f6efc686 Fix #147094: Point cloud: Missing Proportional edit keyitem in edit mode Pratik Borhade 2025-10-03 12:32:21 +02:00
  • a65a48a0a7 Geometry Nodes: Change Sample Grid node class Brady Johnston 2025-10-03 12:25:25 +02:00
  • ea6cdd2b67 Fix: typo in enum of 'Select Grouped' operator in pose mode luz paz 2025-10-03 12:09:12 +02:00
  • ce29226a6c Shader Nodes: Default to 0 iterations for invalid Repeat Zones Miguel Pozo 2025-10-03 11:49:39 +02:00
  • c5db31272e Fix: UI: Instanced panels are drawn in incorrect tab Richard Antalik 2025-10-03 11:45:21 +02:00
  • dad7b35038 Geometry Nodes: optimize Sample Grid Index node Jacques Lucke 2025-10-03 11:44:45 +02:00
  • 6e61eb9648 Fix: Geometry Nodes: packed baked volume grids can't be loaded Jacques Lucke 2025-10-03 11:43:28 +02:00
  • af0d98bf1d Fix #147254: Vulkan: Text Rendering artifacts Jeroen Bakker 2025-10-03 10:34:49 +02:00
  • e810d74592 Fix: Geometry Nodes: crash when not using all outputs of Field to Grid node Jacques Lucke 2025-10-03 10:30:38 +02:00
  • c279d894db Fix #141013: VSE: Show pure emissive colors in preview Jeroen Bakker 2025-10-03 10:19:19 +02:00
  • 29e3785c51 Fix #147183: Vulkan: Subresource Tracking of Mip-maps Jeroen Bakker 2025-10-03 10:16:46 +02:00
  • c989add4cd VSE: Sound pitch correction Kace 2025-10-03 09:42:48 +02:00
  • 6637be1c1c Refactor: Nodes: move socket usage inferencer class to header Jacques Lucke 2025-10-03 09:17:59 +02:00
  • 83097400f0 Fix #116565: Spinning tool creates duplicates with flipped normals tariqsulley 2025-10-03 06:35:43 +00:00
  • cfad6f4f25 UV: Move on Axis selected UVs operator Eitan Traurig 2025-10-03 15:50:14 +10:00
  • eed9e557ec Fix: Face/edge select mode, hiding unselected skips isolated vertices Campbell Barton 2025-10-03 05:32:30 +00:00
  • 11e368e7f5 Fix #73208: Face-select Mode, Hiding unselected doesn't hide loose edges tariqsulley 2025-10-01 23:16:32 +00:00
  • 1fedb0707d UI: show a more useful error when attempting to "Join" faces Campbell Barton 2025-10-03 15:15:05 +10:00
  • 04a499bc5a Fix #147150: Crash when trying to merge vertex and edge tariqsulley 2025-10-02 19:56:57 +00:00
  • 2752b8a400 BLI_kdtree: use the index as a tie breaker when finding duplicates Campbell Barton 2025-10-03 11:36:04 +10:00
  • cc687df8ea Fix: error passing undersized buffer to filelist_file_get_full_path Campbell Barton 2025-10-03 11:06:57 +10:00
  • 6df0c2001b Mesh: Handle free custom normals properly for object joining Hans Goudey 2025-10-02 16:40:39 -04:00
  • 0775f88520 Fix: Assert drawing short2 column in spreadsheet Hans Goudey 2025-10-02 16:28:03 -04:00
  • 340f9d7ff3 Refactor: Use separate result for mesh joining, fix multires data join Hans Goudey 2025-10-02 13:41:44 -04:00
  • c8302a08e8 PyAPI: match word order from Scene.frame_start/end Campbell Barton 2025-10-02 22:07:06 +00:00
  • 64cb13b9ff Fix #147155: Crash opening a blend file hogan.mastanduno 2025-10-02 23:56:43 +02:00
  • d83facf6b2 Fix #109127: Check for removed timer after advancing frames Jesse Yurkovich 2025-10-02 22:20:38 +02:00
  • 10dababb09 Geometry Nodes: Set Grid Background node Hans Goudey 2025-10-02 21:25:11 +02:00
  • b14b5a1aa0 Refactor: Nodes: move node tree interface panel to C++ Jacques Lucke 2025-10-02 21:04:39 +02:00
  • d3278249a8 Geometry Nodes: Volume grid Prune and Voxelize nodes Hans Goudey 2025-10-02 20:53:42 +02:00
  • 4a81511d89 Cleanup: add comment describing best practice for adding nodes in versioning Jacques Lucke 2025-10-02 20:17:03 +02:00