Sergey Sharybin 1a9db9992a Fix #122451: Crash on animated viewport visibility + animated mesh positions
Move the bounding box synchronization to the geometry evaluation component.
This way it is ensured that it is only done when the geometry is actually
evaluated, solving the problem of accessing stale data when object level
flags are modified.

Pull Request: https://projects.blender.org/blender/blender/pulls/122509
2024-05-31 11:51:36 +02:00
2024-05-27 12:24:16 +02:00
2024-05-24 10:49:47 -06:00
2024-05-30 17:18:33 +02:00
2024-05-30 20:48:43 +02:00
2023-12-08 13:28:13 +11:00
2024-03-14 18:12:51 +01:00
2024-03-07 14:07:39 +11:00

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