Files
test/source/blender/compositor/intern/COM_ExecutionModel.h
Sergey Sharybin 467a132166 Compositor: Implement per-node execution time report
Visually it is the same as the execution time implemented for the
geometry nodes, and it is to be enabled in the overlay popover.

The implementation is separate from the geometry nodes, as it is
not easy or practical to re-use the geometry nodes implementation.

The execution time is stored in a run-time hash, indexed by a node
instance key. This is similar to the storage of the mode preview
images, but is stored on the scene runtime data and not on the node
tree. Indexing the storage by key allows to easily copy execution
statistics from localized tree to its original version.

The time is only implemented for full-frame compositor, as for the
tiled compositor it could be tricky to calculate reliable time for
pixel processing nodes which process one pixel at a time.

Pull Request: https://projects.blender.org/blender/blender/pulls/117885
2024-02-09 10:19:24 +01:00

69 lines
1.3 KiB
C++

/* SPDX-FileCopyrightText: 2021 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_span.hh"
#include "DNA_vec_types.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
#include "COM_profile.hh"
namespace blender::compositor {
class CompositorContext;
class ExecutionSystem;
class NodeOperation;
class ProfilerData;
/**
* Base class for execution models. Contains shared implementation.
*/
class ExecutionModel {
protected:
/**
* Render and viewer border info. Coordinates are normalized.
*/
struct {
bool use_render_border;
const rctf *render_border;
bool use_viewer_border;
const rctf *viewer_border;
} border_;
/**
* Context used during execution.
*/
CompositorContext &context_;
/**
* All operations being executed.
*/
Span<NodeOperation *> operations_;
Profiler profiler_;
public:
ExecutionModel(CompositorContext &context, Span<NodeOperation *> operations);
virtual ~ExecutionModel() {}
virtual void execute(ExecutionSystem &exec_system) = 0;
const ProfilerData &get_profiler_data() const
{
return profiler_.get_data();
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:BaseExecutionModel")
#endif
};
} // namespace blender::compositor