Files
test/source/blender/compositor/operations/COM_RenderLayersProg.cc
2024-03-22 12:43:09 +02:00

195 lines
5.7 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_RenderLayersProg.h"
#include "BLI_math_interp.hh"
#include "BLI_string.h"
#include "BKE_image.h"
namespace blender::compositor {
/* ******** Render Layers Base Prog ******** */
RenderLayersProg::RenderLayersProg(const char *pass_name, DataType type, int elementsize)
: pass_name_(pass_name)
{
this->set_scene(nullptr);
input_buffer_ = nullptr;
elementsize_ = elementsize;
rd_ = nullptr;
layer_buffer_ = nullptr;
this->add_output_socket(type);
}
void RenderLayersProg::init_execution()
{
Scene *scene = this->get_scene();
Render *re = (scene) ? RE_GetSceneRender(scene) : nullptr;
RenderResult *rr = nullptr;
if (re) {
rr = RE_AcquireResultRead(re);
}
if (rr) {
ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, get_layer_id());
if (view_layer) {
RenderLayer *rl = RE_GetRenderLayer(rr, view_layer->name);
if (rl) {
input_buffer_ = RE_RenderLayerGetPass(rl, pass_name_.c_str(), view_name_);
if (input_buffer_) {
layer_buffer_ = new MemoryBuffer(input_buffer_, elementsize_, get_width(), get_height());
}
}
}
}
if (re) {
RE_ReleaseResult(re);
re = nullptr;
}
}
void RenderLayersProg::deinit_execution()
{
input_buffer_ = nullptr;
if (layer_buffer_) {
delete layer_buffer_;
layer_buffer_ = nullptr;
}
}
void RenderLayersProg::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area)
{
Scene *sce = this->get_scene();
Render *re = (sce) ? RE_GetSceneRender(sce) : nullptr;
RenderResult *rr = nullptr;
r_area = COM_AREA_NONE;
if (re) {
rr = RE_AcquireResultRead(re);
}
if (rr) {
ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&sce->view_layers, get_layer_id());
if (view_layer) {
RenderLayer *rl = RE_GetRenderLayer(rr, view_layer->name);
if (rl) {
BLI_rcti_init(&r_area, 0, rl->rectx, 0, rl->recty);
}
}
}
if (re) {
RE_ReleaseResult(re);
}
}
std::unique_ptr<MetaData> RenderLayersProg::get_meta_data()
{
Scene *scene = this->get_scene();
Render *re = (scene) ? RE_GetSceneRender(scene) : nullptr;
RenderResult *render_result = nullptr;
MetaDataExtractCallbackData callback_data = {nullptr};
if (re) {
render_result = RE_AcquireResultRead(re);
}
if (render_result && render_result->stamp_data) {
ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, get_layer_id());
if (view_layer) {
std::string full_layer_name = std::string(
view_layer->name,
BLI_strnlen(view_layer->name, sizeof(view_layer->name))) +
"." + pass_name_;
blender::StringRef cryptomatte_layer_name =
blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name(full_layer_name);
callback_data.set_cryptomatte_keys(cryptomatte_layer_name);
BKE_stamp_info_callback(&callback_data,
render_result->stamp_data,
MetaDataExtractCallbackData::extract_cryptomatte_meta_data,
false);
}
}
if (re) {
RE_ReleaseResult(re);
re = nullptr;
}
return std::move(callback_data.meta_data);
}
void RenderLayersProg::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> /*inputs*/)
{
BLI_assert(output->get_num_channels() >= elementsize_);
if (layer_buffer_) {
output->copy_from(layer_buffer_, area, 0, elementsize_, 0);
}
else {
std::unique_ptr<float[]> zero_elem = std::make_unique<float[]>(elementsize_);
output->fill(area, 0, zero_elem.get(), elementsize_);
}
}
/* ******** Render Layers AO Operation ******** */
void RenderLayersAOOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> /*inputs*/)
{
BLI_assert(output->get_num_channels() == COM_DATA_TYPE_COLOR_CHANNELS);
BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS);
if (layer_buffer_) {
output->copy_from(layer_buffer_, area, 0, COM_DATA_TYPE_VECTOR_CHANNELS, 0);
}
else {
output->fill(area, 0, COM_VECTOR_ZERO, COM_DATA_TYPE_VECTOR_CHANNELS);
}
output->fill(area, 3, COM_VALUE_ONE, COM_DATA_TYPE_VALUE_CHANNELS);
}
/* ******** Render Layers Alpha Operation ******** */
void RenderLayersAlphaProg::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> /*inputs*/)
{
BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS);
BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS);
if (layer_buffer_) {
output->copy_from(layer_buffer_, area, 3, COM_DATA_TYPE_VALUE_CHANNELS, 0);
}
else {
output->fill(area, COM_VALUE_ZERO);
}
}
/* ******** Render Layers Depth Operation ******** */
void RenderLayersDepthProg::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> /*inputs*/)
{
BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS);
BLI_assert(elementsize_ == COM_DATA_TYPE_VALUE_CHANNELS);
if (layer_buffer_) {
output->copy_from(layer_buffer_, area);
}
else {
const float default_depth = 10e10f;
output->fill(area, &default_depth);
}
}
} // namespace blender::compositor