41c83d6cfc73967248edb4508de3f2e5a87d1ab7
Add sculpt support to EEVEE Next. It creates a new resource handle for sculpt object, since BKE_object_boundbox_get returns a wrong (zeroed) bounding box. This also adds a new `resource_handle` function to the `draw::Manager` that works like the default one, but lets the caller optionally override the object matrix and/or bounds. Pull Request: https://projects.blender.org/blender/blender/pulls/110703
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Blender
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