449e7229f366ca71abcc61369d90e53de08aeca1
Always use the Brush.color setting in the Draw mode side bar. Technically the "Color" panel in the sidebar can draw in other modes, but it's polling for explicit tools that limit it to the Draw mode implicitly. Use the appropriate brush or unified color in other GP modes based on the unified paint settings flag. Worth noting this was technically broken for a long time: The default was that unified paint is disabled, so the GP panels would use the brush color as expected. Enabling unified paint would then break the colors, probably wasn't done very frequently since GP files and e.g. mesh sculpting don't mix often. The default was changed in #129127 to enable unified paint by default, which now breaks GP colors by default. Pull Request: https://projects.blender.org/blender/blender/pulls/129790
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