4c8de4aedd3f66c7395028ca55b8bccfb60bcd0a
Due to incorrect logic any multi viewport setup could be cleaned when dynamic rendering begins. This patch moves the clearing of the viewport/scissor setup when binding. This issue fixes shadow rendering in EEVEE. Pull Request: https://projects.blender.org/blender/blender/pulls/123484
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Blender
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