Files
test/source/blender/blenkernel
Ton Roosendaal 5aad4bfceb - fix for raytrace render; when you render ray_transp material, it didn't
recalculate the O.dxno and O.dyno for each pixel. This causes scanline
  errors (stripes) when in same scanline something else is called that
  calculates O.dxno/dyno...
2004-01-23 18:29:14 +00:00
..
2003-11-26 17:33:51 +00:00
2003-03-24 16:08:15 +00:00
2003-10-25 12:27:16 +00:00
2003-10-10 17:29:01 +00:00
2004-01-05 00:06:11 +00:00
2004-01-04 21:11:59 +00:00