Miguel Pozo 641dff8bf4 EEVEE-Next: Fix DupliObject ObjectKey
`DRW_drawdata_get` reuses the same `DrawData` for all duplis,
so they all end up using the same `ObjectHandle` and `ObjectKey`,
which breaks motion vectors.

* Don't use `DRW_drawdata_get`.
* Simplify `ObjectKey`.

This also solves the issue of objects created "on the fly" always having
the `ID_RECALC_ALL` flag.

Pull Request: https://projects.blender.org/blender/blender/pulls/112544
2023-10-02 16:52:56 +02:00
2023-09-27 12:49:46 +02:00
2023-08-30 22:36:36 +02:00
2023-09-27 23:45:10 +02:00
2023-08-29 15:09:05 +10:00
2023-08-16 19:29:47 +02:00

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