74dd1e044b55d10f6567697be2a30eda8995f697
The goal here is to make it easier to make node links. Previously, it was quite easy to accidentally start box selection or to trigger the link-drag-search when that was not intended. Now, the tolerances are a bit easier to work with. Also, instead of trying to use the first socket that is close enough, it will find the closest socket instead. It feels much better in my testing already, but obviously the values can be tuned more with some testing. Also we have to make sure to not accidentally make other things like resizing nodes harder. Pull Request: https://projects.blender.org/blender/blender/pulls/115010
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
