7f4cf5a94991df4affc993189f4ed576f99706a0
Changes to the compositor Normal node does not propagate and the compositor result is not updated. That's because the node is a special case since its output socket value is used as its input property, which is not tracked by the node update code. Apparently, a similar node exists in shader nodes, and a workaround is implemented for that node in the node updater, so we just need to extend that check to include the compositor node as well. Pull Request: https://projects.blender.org/blender/blender/pulls/133803
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