8416e09eb435fc8df7d247165e40baa397cd4357
When allocating a large vertex buffer on NVIDIA it tried to allocate it on the GPU and host visible. This section is limited in size (256MB). However when allocating a large vertex buffer it should not have been chosen. Detected during investigation of #137909. It removes the validation error, but it is unclear yet if this solves the' crash as I wasn't able to reproduce the crash. Pull Request: https://projects.blender.org/blender/blender/pulls/138079
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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