Jeroen Bakker 8416e09eb4 Vulkan: Validation error when allocating large vertex buffers
When allocating a large vertex buffer on NVIDIA it tried to allocate it
on the GPU and host visible. This section is limited in size (256MB).
However when allocating a large vertex buffer it should not have been
chosen.

Detected during investigation of #137909.
It removes the validation error, but it is unclear yet if this solves the'
crash as I wasn't able to reproduce the crash.

Pull Request: https://projects.blender.org/blender/blender/pulls/138079
2025-04-28 13:22:41 +02:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-03-12 21:55:59 +11:00

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