Files
test/source/blender
Mike Erwin 8859aa3828 OpenGL: use packed normals for fancy wireframes
Consumes much less memory (1/3 for both normals = 32 bytes less per edge). Same visual result.

We can pack normals for other draw modes to get similar savings.

Part of T49165
2016-11-13 20:27:50 -06:00
..
2016-01-04 14:20:48 +05:00
2016-10-25 17:34:01 +02:00
2016-07-15 02:39:45 +10:00