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8dcf7a46a28dd291680873f78a8a5259d065ee2f
test
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source
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blender
/
nodes
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shader
History
Clément Foucault
eca256bc32
GPULamp: Separate GPULamp from GPUMaterial
...
Since we need GPULamps for draw engines, it makes sense to separate them.
2017-04-03 21:52:03 +02:00
..
nodes
Fix unreported bug in Blender Render: using unnormalized normal in normal map node in the same way as in baking
2017-03-31 17:53:55 +03:00
node_shader_tree.c
Remove tons of OBACT
2017-03-02 17:09:24 +01:00
node_shader_util.c
Node callback for handling link insertion and swapping of occupied inputs.
2015-12-03 13:04:04 +01:00
node_shader_util.h
GPULamp: Separate GPULamp from GPUMaterial
2017-04-03 21:52:03 +02:00