Charles Wardlaw 925fb66693 USD: Improved texture coordinate translation (UsdTransform2d)
The UsdTransform2d shader was previously ignored, and the material
read would stop when it found these nodes. This resulted in many
surfaces having their textures mapped incorrectly when imported
into Blender, and worse, resulted in the loss of that data when
round-tripping back out of Blender.

This patch adds support for the Transform 2D node and also ensures
that the wrap modes are similarly written correctly.

Co-authored-by: Charles Wardlaw <kattkieru@users.noreply.github.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/114821
2023-11-27 17:18:46 +01:00
2023-11-24 07:20:52 +01:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

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