9bd89c67d259a475affbfdfb768b66b7a18cd9b2
The `connect_sockets()` node util function is used to connect sockets even when inside node groups, when only a "virtual socket" is available. It takes care of creating the interface in the group, so that a socket is available in the Input or Output node. This feature was broken after the change of API, replacing `tree.inputs` and `tree.outputs` with a unified `tree.interface`. This commit updates the util to account for this change. Fixes an exception in the Node Wrangler add-on, when connecting a socket of a type not yet available in an Input or Output node. More info here: https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Python_API#Node_Groups Pull Request: https://projects.blender.org/blender/blender/pulls/112960
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
