9df4ffc0c2cc6e6295f83b03768e5059f4f217ca
The goal is to simplify the interface of the geometry nodes modifier while also making it more scalable. This allows creating better looking modifiers which feel more built-in. No functionality is removed by this patch. The following changes are done: * The `Output Attributes` panel is hidden when there are no output attributes. * The `Internal Dependencies` panel is replaced by a new `Manage` panel that contains all the stuff that is common to all geometry nodes modifiers. It contains new `Bake` and `Named Attributes` panels for now. Potential next steps: * Merge `Output Attributes` panel with the rest of the input list. * Support hiding the `Manage` panel under some circumstances. Pull Request: https://projects.blender.org/blender/blender/pulls/117170
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