Files
test/source/blender/gpu/intern
Clément Foucault 983ff8e616 GPU: Framebuffer: Add multi viewport support
This add the possibility to define different
viewports inside a single framebuffer and
let the vertex shader decide which viewport
to render to.

This only contain the GL and VK implementation.
The Vulkan implementation works but still
has a validation error related to shader features
and extension. The test passes nonetheless.

Pull Request: https://projects.blender.org/blender/blender/pulls/110923
2023-08-08 17:12:49 +02:00
..
2023-07-28 09:38:07 +10:00
2023-08-05 13:54:25 +10:00
2023-08-05 14:22:48 +10:00
2023-07-11 11:09:30 +02:00