eb0d216dc1caab515eb7cf1ef6bb1632e5ca8fae
Previously, some multi-functions were allocated in a resource scope. This was fine as long as the multi-functions were only needed during the current evaluation of the node tree. However, now cases arise that require the multi-functions to be alive after the modifier is finished. For example, we want to evaluate fields created with geometry nodes outside of geometry nodes. To make this work, `std::shared_ptr` has to be used in a few more places. Realistically, this shouldn't have a noticable impact on performance. If this does become a bottleneck in the future, we can think about ways to make this work without using `shared_ptr` for multi-functions that are only used once.
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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