Vulkan: Update limitations

Added WoA support status. Up to now there hasn't been a working stack
that allows Windows+ARM GPU+Blender work well together. There are render
glitches and occasional crashes. Currently we are investigating the
issues together with Qualcomm in order to improve the situation. However
for Blender 4.5 release Vulkan support should not be expected to work.

There have een some issues detected with core vulkan that are not
visible on other platforms.
This commit is contained in:
Jeroen Bakker
2025-06-02 07:55:59 +02:00
parent 02f5b8242f
commit 3f8f32bbbc

View File

@@ -702,7 +702,7 @@ class USERPREF_PT_system_display_graphics(SystemPanel, CenterAlignMixIn, Panel):
if system.gpu_backend == 'VULKAN':
col = layout.column()
col.label(text="Vulkan backend limitations:", icon='INFO')
col.label(text="\u2022 USD/Hydra is not supported", icon='BLANK1')
col.label(text="\u2022 WoA support", icon='BLANK1')
col.label(text="\u2022 Low VR performance", icon='BLANK1')