Merge branch 'blender-v4.4-release'

This commit is contained in:
Richard Antalik
2025-02-13 03:18:51 +01:00
4 changed files with 91 additions and 79 deletions

View File

@@ -454,7 +454,7 @@ static bool transition_add_new_for_seq(const bContext *C,
return false;
}
SeqRetimingKey *transition = SEQ_retiming_add_transition(strip, key, duration);
SeqRetimingKey *transition = SEQ_retiming_add_transition(scene, strip, key, duration);
if (transition == nullptr) {
BKE_report(op->reports, RPT_WARNING, "Cannot create transition");

View File

@@ -201,6 +201,11 @@ static void strip_draw_context_set_retiming_overlay_visibility(TimelineDrawConte
strip_ctx->can_draw_retiming_overlay &= retiming_keys_can_be_displayed(ctx->sseq);
}
static float strip_header_size_get(TimelineDrawContext *ctx)
{
return min_ff(0.40f, 20 * UI_SCALE_FAC * ctx->pixely);
}
static StripDrawContext strip_draw_context_get(TimelineDrawContext *ctx, Strip *strip)
{
using namespace seq;
@@ -256,7 +261,7 @@ static StripDrawContext strip_draw_context_get(TimelineDrawContext *ctx, Strip *
}
if (strip_ctx.can_draw_text_overlay) {
strip_ctx.strip_content_top = strip_ctx.top - min_ff(0.40f, 20 * UI_SCALE_FAC * ctx->pixely);
strip_ctx.strip_content_top = strip_ctx.top - strip_header_size_get(ctx);
}
else {
strip_ctx.strip_content_top = strip_ctx.top;
@@ -961,15 +966,13 @@ static void draw_strip_icons(TimelineDrawContext *timeline_ctx,
}
/* Draw icon in the title bar area. */
if ((timeline_ctx->sseq->flag & SEQ_SHOW_OVERLAY) != 0 && !strip.strip_is_too_small &&
strip.can_draw_text_overlay)
{
if ((timeline_ctx->sseq->flag & SEQ_SHOW_OVERLAY) != 0 && !strip.strip_is_too_small) {
uchar col[4];
get_strip_text_color(&strip, col);
float icon_indent = 2.0f * strip.handle_width - 4 * timeline_ctx->pixelx * UI_SCALE_FAC;
rctf rect;
rect.ymin = strip.strip_content_top;
rect.ymin = strip.top - strip_header_size_get(timeline_ctx);
rect.ymax = strip.top;
rect.xmin = max_ff(strip.left_handle, timeline_ctx->v2d->cur.xmin) + icon_indent;
if (missing_data) {

View File

@@ -30,7 +30,10 @@ bool SEQ_retiming_is_allowed(const Strip *strip);
* become invalid.
*/
SeqRetimingKey *SEQ_retiming_add_key(const Scene *scene, Strip *strip, int timeline_frame);
SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, float offset);
SeqRetimingKey *SEQ_retiming_add_transition(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
float offset);
SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,

View File

@@ -6,6 +6,8 @@
* \ingroup bke
*/
#include <algorithm>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
@@ -178,17 +180,19 @@ bool SEQ_retiming_is_allowed(const Strip *strip)
STRIP_TYPE_MASK);
}
static int strip_retiming_segment_length_get(const SeqRetimingKey *start_key)
static double strip_retiming_segment_length_get(const SeqRetimingKey *start_key)
{
const SeqRetimingKey *end_key = start_key + 1;
return end_key->strip_frame_index - start_key->strip_frame_index;
}
static float strip_retiming_segment_step_get(const SeqRetimingKey *start_key)
/* Segment step can be a very small number, which is multiplied later. Therefore double is used to
* avoid loss of precision. */
static double strip_retiming_segment_step_get(const SeqRetimingKey *start_key)
{
const SeqRetimingKey *end_key = start_key + 1;
const int segment_length = strip_retiming_segment_length_get(start_key);
const float segment_fac_diff = end_key->retiming_factor - start_key->retiming_factor;
const double segment_length = strip_retiming_segment_length_get(start_key);
const double segment_fac_diff = end_key->retiming_factor - start_key->retiming_factor;
return segment_fac_diff / segment_length;
}
@@ -292,13 +296,13 @@ float strip_retiming_evaluate(const Strip *strip, const float frame_index)
const float segment_frame_index = frame_index - start_key->strip_frame_index;
if (!SEQ_retiming_key_is_transition_start(start_key)) {
const float segment_step = strip_retiming_segment_step_get(start_key);
return std::min(1.0f, start_key->retiming_factor + segment_step * segment_frame_index);
const double segment_step = strip_retiming_segment_step_get(start_key);
return std::min(1.0f, start_key->retiming_factor + float(segment_step * segment_frame_index));
}
if (strip_retiming_transition_is_linear(strip, start_key)) {
const float segment_step = strip_retiming_segment_step_get(start_key - 1);
return std::min(1.0f, start_key->retiming_factor + segment_step * segment_frame_index);
const double segment_step = strip_retiming_segment_step_get(start_key - 1);
return std::min(1.0f, start_key->retiming_factor + float(segment_step * segment_frame_index));
}
/* Sanity check for transition type. */
@@ -375,25 +379,25 @@ void SEQ_retiming_transition_key_frame_set(const Scene *scene,
{
SeqRetimingKey *key_start = SEQ_retiming_transition_start_get(key);
SeqRetimingKey *key_end = key_start + 1;
const int start_frame_index = key_start->strip_frame_index;
const int midpoint = key_start->original_strip_frame_index;
const int new_frame_index = content_frame_index_get(scene, strip, timeline_frame);
int new_midpoint_offset = new_frame_index - midpoint;
const float prev_segment_step = strip_retiming_segment_step_get(key_start - 1);
const float next_segment_step = strip_retiming_segment_step_get(key_end);
const float start_frame_index = key_start->strip_frame_index;
const float midpoint = key_start->original_strip_frame_index;
const float new_frame_index = content_frame_index_get(scene, strip, timeline_frame);
float new_midpoint_offset = new_frame_index - midpoint;
const double prev_segment_step = strip_retiming_segment_step_get(key_start - 1);
const double next_segment_step = strip_retiming_segment_step_get(key_end);
/* Prevent keys crossing eachother. */
SeqRetimingKey *prev_segment_end = key_start - 1, *next_segment_start = key_end + 1;
const int offset_max_left = midpoint - prev_segment_end->strip_frame_index - 1;
const int offset_max_right = next_segment_start->strip_frame_index - midpoint - 1;
new_midpoint_offset = abs(new_midpoint_offset);
new_midpoint_offset = min_iii(new_midpoint_offset, offset_max_left, offset_max_right);
new_midpoint_offset = max_ii(new_midpoint_offset, 1);
const float offset_max_left = midpoint - prev_segment_end->strip_frame_index - 1;
const float offset_max_right = next_segment_start->strip_frame_index - midpoint - 1;
new_midpoint_offset = fabs(new_midpoint_offset);
new_midpoint_offset = min_fff(new_midpoint_offset, offset_max_left, offset_max_right);
new_midpoint_offset = max_ff(new_midpoint_offset, 1);
key_start->strip_frame_index = midpoint - new_midpoint_offset;
key_end->strip_frame_index = midpoint + new_midpoint_offset;
const int offset = key_start->strip_frame_index - start_frame_index;
const float offset = key_start->strip_frame_index - start_frame_index;
key_start->retiming_factor += offset * prev_segment_step;
key_end->retiming_factor -= offset * next_segment_step;
}
@@ -524,13 +528,18 @@ void SEQ_retiming_remove_key(Strip *strip, SeqRetimingKey *key)
strip_retiming_remove_key_ex(strip, key);
}
static float strip_retiming_clamp_create_offset(SeqRetimingKey *key, float offset)
static float strip_retiming_clamp_create_offset(const Scene *scene,
const Strip *strip,
SeqRetimingKey *key,
int offset)
{
SeqRetimingKey *prev_key = key - 1;
SeqRetimingKey *next_key = key + 1;
const float prev_dist = key->strip_frame_index - prev_key->strip_frame_index;
const float next_dist = next_key->strip_frame_index - key->strip_frame_index;
return min_fff(offset, prev_dist - 1, next_dist - 1);
const int prev_dist = SEQ_retiming_key_timeline_frame_get(scene, strip, prev_key) -
SEQ_retiming_key_timeline_frame_get(scene, strip, key);
const int next_dist = SEQ_retiming_key_timeline_frame_get(scene, strip, next_key) -
SEQ_retiming_key_timeline_frame_get(scene, strip, key);
return std::clamp(offset, prev_dist + 1, next_dist - 1);
}
SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
@@ -545,7 +554,7 @@ SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
}
int clamped_offset = strip_retiming_clamp_create_offset(
key, offset * SEQ_time_media_playback_rate_factor_get(scene, strip));
scene, strip, key, offset * SEQ_time_media_playback_rate_factor_get(scene, strip));
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key);
const float orig_retiming_factor = key->retiming_factor;
@@ -568,7 +577,10 @@ SeqRetimingKey *SEQ_retiming_add_freeze_frame(const Scene *scene,
return new_key + 1;
}
SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, float offset)
SeqRetimingKey *SEQ_retiming_add_transition(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
float offset)
{
BLI_assert(!SEQ_retiming_is_last_key(strip, key));
BLI_assert(key->strip_frame_index != 0);
@@ -584,10 +596,10 @@ SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, f
return nullptr;
}
float clamped_offset = strip_retiming_clamp_create_offset(key, offset);
float clamped_offset = strip_retiming_clamp_create_offset(scene, strip, key, offset);
const int orig_key_index = SEQ_retiming_key_index_get(strip, key);
const int orig_frame_index = key->strip_frame_index;
const float orig_frame_index = key->strip_frame_index;
const float orig_retiming_factor = key->retiming_factor;
SeqRetimingKey *transition_out = strip_retiming_add_key(strip,
@@ -603,34 +615,36 @@ SeqRetimingKey *SEQ_retiming_add_transition(Strip *strip, SeqRetimingKey *key, f
return strip->retiming_keys + orig_key_index + 1;
}
static int strip_retiming_clamp_transition_offset(SeqRetimingKey *start_key, int offset)
static float strip_retiming_clamp_transition_offset(const Scene *scene,
const Strip *strip,
SeqRetimingKey *start_key,
float offset)
{
SeqRetimingKey *end_key = start_key + 1;
SeqRetimingKey *prev_key = start_key - 1;
SeqRetimingKey *next_key = start_key + 2;
const int prev_dist = start_key->strip_frame_index - prev_key->strip_frame_index;
const int next_dist = next_key->strip_frame_index - end_key->strip_frame_index;
const float prev_max_offset = prev_key->strip_frame_index - start_key->strip_frame_index;
const float next_max_offset = next_key->strip_frame_index - end_key->strip_frame_index;
const float min_step = SEQ_time_media_playback_rate_factor_get(scene, strip);
if (offset >= 0) {
return min_ii(offset, next_dist - 1);
}
return max_ii(offset, -(prev_dist - 1));
return std::clamp(offset, prev_max_offset + min_step, next_max_offset - min_step);
}
static void strip_retiming_transition_offset(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
const int offset)
const float offset)
{
int clamped_offset = strip_retiming_clamp_transition_offset(key, offset);
const float duration = (key->original_strip_frame_index - key->strip_frame_index);
float clamped_offset = strip_retiming_clamp_transition_offset(scene, strip, key, offset);
const float duration = (key->original_strip_frame_index - key->strip_frame_index) /
SEQ_time_media_playback_rate_factor_get(scene, strip);
const bool was_selected = SEQ_retiming_selection_contains(SEQ_editing_get(scene), key);
SeqRetimingKey *original_key = strip_retiming_remove_transition(strip, key);
original_key->strip_frame_index += clamped_offset *
SEQ_time_media_playback_rate_factor_get(scene, strip);
original_key->strip_frame_index += clamped_offset;
SeqRetimingKey *transition_out = SEQ_retiming_add_transition(strip, original_key, duration);
SeqRetimingKey *transition_out = SEQ_retiming_add_transition(
scene, strip, original_key, duration);
if (was_selected) {
SEQ_retiming_selection_append(transition_out);
@@ -643,6 +657,10 @@ static int strip_retiming_clamp_timeline_frame(const Scene *scene,
SeqRetimingKey *key,
const int timeline_frame)
{
if ((key->flag & SEQ_SPEED_TRANSITION_IN) != 0) {
return timeline_frame;
}
int prev_key_timeline_frame = -MAXFRAME;
int next_key_timeline_frame = MAXFRAME;
@@ -656,70 +674,57 @@ static int strip_retiming_clamp_timeline_frame(const Scene *scene,
next_key_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, next_key);
}
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key);
int clamped_timeline_frame = timeline_frame;
if (timeline_frame < orig_timeline_frame) {
clamped_timeline_frame = max_ii(timeline_frame, prev_key_timeline_frame + 1);
}
else if (timeline_frame > orig_timeline_frame) {
clamped_timeline_frame = min_ii(timeline_frame, next_key_timeline_frame - 1);
}
return clamped_timeline_frame;
return std::clamp(timeline_frame, prev_key_timeline_frame + 1, next_key_timeline_frame - 1);
}
/* Remove and re-create transition. This way transition won't change length.
* Alternative solution is to find where in arc segment the `y` value is closest to key
* retiming factor, then trim transition to that point. This would change transition length. */
static void strip_retiming_fix_transition(Strip *strip, SeqRetimingKey *key)
static void strip_retiming_fix_transition(const Scene *scene, Strip *strip, SeqRetimingKey *key)
{
const int keys_num = strip->retiming_keys_num;
const float transition_duration = (key->original_strip_frame_index - key->strip_frame_index);
const float transition_duration = (key->original_strip_frame_index - key->strip_frame_index) /
SEQ_time_media_playback_rate_factor_get(scene, strip);
SeqRetimingKey *orig_key = strip_retiming_remove_transition(strip, key);
SEQ_retiming_add_transition(strip, orig_key, transition_duration);
SEQ_retiming_add_transition(scene, strip, orig_key, transition_duration);
BLI_assert(keys_num == strip->retiming_keys_num);
UNUSED_VARS_NDEBUG(keys_num);
}
static void strip_retiming_fix_transitions(Strip *strip, SeqRetimingKey *key)
static void strip_retiming_fix_transitions(const Scene *scene, Strip *strip, SeqRetimingKey *key)
{
if (SEQ_retiming_key_index_get(strip, key) <= 1) {
return;
}
const int key_index = SEQ_retiming_key_index_get(strip, key);
/* Store value, since handles array will be reallocated. */
bool is_last_key = SEQ_retiming_is_last_key(strip, key);
SeqRetimingKey *prev_key = key - 2;
if (SEQ_retiming_key_is_transition_start(prev_key)) {
strip_retiming_fix_transition(strip, prev_key);
if (!SEQ_retiming_is_last_key(strip, key)) {
SeqRetimingKey *next_key = key + 1;
if (SEQ_retiming_key_is_transition_start(next_key)) {
strip_retiming_fix_transition(scene, strip, next_key);
}
}
if (is_last_key) {
if (key_index <= 1) {
return;
}
SeqRetimingKey *next_key = &SEQ_retiming_keys_get(strip)[key_index + 1];
if (SEQ_retiming_key_is_transition_start(next_key)) {
strip_retiming_fix_transition(strip, next_key);
strip_retiming_fix_transition(scene, strip, next_key);
}
}
static void strip_retiming_key_offset(const Scene *scene,
Strip *strip,
SeqRetimingKey *key,
const int offset)
const float offset)
{
if ((key->flag & SEQ_SPEED_TRANSITION_IN) != 0) {
strip_retiming_transition_offset(scene, strip, key, offset);
}
else {
key->strip_frame_index += offset * SEQ_time_media_playback_rate_factor_get(scene, strip);
strip_retiming_fix_transitions(strip, key);
key->strip_frame_index += offset;
strip_retiming_fix_transitions(scene, strip, key);
}
}
@@ -745,7 +750,8 @@ void SEQ_retiming_key_timeline_frame_set(const Scene *scene,
const int orig_timeline_frame = SEQ_retiming_key_timeline_frame_get(scene, strip, key);
const int clamped_timeline_frame = strip_retiming_clamp_timeline_frame(
scene, strip, key, timeline_frame);
const int offset = clamped_timeline_frame - orig_timeline_frame;
const float offset = (clamped_timeline_frame - orig_timeline_frame) *
SEQ_time_media_playback_rate_factor_get(scene, strip);
const int key_count = SEQ_retiming_keys_get(strip).size();
const int key_index = SEQ_retiming_key_index_get(strip, key);
@@ -759,7 +765,7 @@ void SEQ_retiming_key_timeline_frame_set(const Scene *scene,
else if (orig_timeline_frame == SEQ_time_left_handle_frame_get(scene, strip) ||
key->strip_frame_index == 0)
{
strip->start += offset;
strip->start += clamped_timeline_frame - orig_timeline_frame;
for (int i = key_index + 1; i < key_count; i++) {
SeqRetimingKey *key_iter = &SEQ_retiming_keys_get(strip)[i];
strip_retiming_key_offset(scene, strip, key_iter, -offset);