* fixed a memory leak that was happening during preview render

This commit is contained in:
Matt Ebb
2008-10-21 02:04:29 +00:00
parent 07f072457d
commit d335c2dfcf

View File

@@ -913,8 +913,13 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m
i++;
/* display progress every second */
if(re->test_break())
if(re->test_break()) {
if(tree) {
RE_ray_tree_free(tree);
tree= NULL;
}
return;
}
if(time-lasttime>1.0f) {
char str[64];
sprintf(str, "Precaching volume: %d%%", (int)(100.0f * (i / res_3f)));
@@ -937,11 +942,13 @@ void vol_precache_objectinstance(Render *re, ObjectInstanceRen *obi, Material *m
}
}
}
if(tree) {
RE_ray_tree_free(tree);
tree= NULL;
}
}
/* loop through all objects (and their associated materials)