RNA: avoid many calls to 'RNA_struct_is_a'

Quicker to find the ID-subtype then use direct pointer comparisons.

Also modify `ID_code_to_RNA_type` so missing ID-codes raise a warning
(handy when adding new ID types).
This commit is contained in:
Campbell Barton
2017-06-21 12:13:21 +10:00
parent 0ef7ccb4d7
commit d9bb08f111
3 changed files with 63 additions and 37 deletions

View File

@@ -759,6 +759,7 @@ int RNA_struct_ui_icon(const StructRNA *type);
PropertyRNA *RNA_struct_name_property(const StructRNA *type);
PropertyRNA *RNA_struct_iterator_property(StructRNA *type);
StructRNA *RNA_struct_base(StructRNA *type);
const StructRNA *RNA_struct_base_child_of(const StructRNA *type, const StructRNA *parent_type);
bool RNA_struct_is_ID(const StructRNA *type);
bool RNA_struct_is_a(const StructRNA *type, const StructRNA *srna);

View File

@@ -142,48 +142,54 @@ static int rna_ID_name_editable(PointerRNA *ptr, const char **UNUSED(r_info))
short RNA_type_to_ID_code(const StructRNA *type)
{
if (RNA_struct_is_a(type, &RNA_Action)) return ID_AC;
if (RNA_struct_is_a(type, &RNA_Armature)) return ID_AR;
if (RNA_struct_is_a(type, &RNA_Brush)) return ID_BR;
if (RNA_struct_is_a(type, &RNA_CacheFile)) return ID_CF;
if (RNA_struct_is_a(type, &RNA_Camera)) return ID_CA;
if (RNA_struct_is_a(type, &RNA_Curve)) return ID_CU;
if (RNA_struct_is_a(type, &RNA_GreasePencil)) return ID_GD;
if (RNA_struct_is_a(type, &RNA_Group)) return ID_GR;
if (RNA_struct_is_a(type, &RNA_Image)) return ID_IM;
if (RNA_struct_is_a(type, &RNA_Key)) return ID_KE;
if (RNA_struct_is_a(type, &RNA_Lamp)) return ID_LA;
if (RNA_struct_is_a(type, &RNA_Library)) return ID_LI;
if (RNA_struct_is_a(type, &RNA_FreestyleLineStyle)) return ID_LS;
if (RNA_struct_is_a(type, &RNA_Lattice)) return ID_LT;
if (RNA_struct_is_a(type, &RNA_Material)) return ID_MA;
if (RNA_struct_is_a(type, &RNA_MetaBall)) return ID_MB;
if (RNA_struct_is_a(type, &RNA_MovieClip)) return ID_MC;
if (RNA_struct_is_a(type, &RNA_Mesh)) return ID_ME;
if (RNA_struct_is_a(type, &RNA_Mask)) return ID_MSK;
if (RNA_struct_is_a(type, &RNA_NodeTree)) return ID_NT;
if (RNA_struct_is_a(type, &RNA_Object)) return ID_OB;
if (RNA_struct_is_a(type, &RNA_ParticleSettings)) return ID_PA;
if (RNA_struct_is_a(type, &RNA_Palette)) return ID_PAL;
if (RNA_struct_is_a(type, &RNA_PaintCurve)) return ID_PC;
if (RNA_struct_is_a(type, &RNA_LightProbe)) return ID_LP;
if (RNA_struct_is_a(type, &RNA_Scene)) return ID_SCE;
if (RNA_struct_is_a(type, &RNA_Screen)) return ID_SCR;
if (RNA_struct_is_a(type, &RNA_Sound)) return ID_SO;
if (RNA_struct_is_a(type, &RNA_Speaker)) return ID_SPK;
if (RNA_struct_is_a(type, &RNA_Texture)) return ID_TE;
if (RNA_struct_is_a(type, &RNA_Text)) return ID_TXT;
if (RNA_struct_is_a(type, &RNA_VectorFont)) return ID_VF;
if (RNA_struct_is_a(type, &RNA_WorkSpace)) return ID_WS;
if (RNA_struct_is_a(type, &RNA_World)) return ID_WO;
if (RNA_struct_is_a(type, &RNA_WindowManager)) return ID_WM;
const StructRNA *base_type = RNA_struct_base_child_of(type, &RNA_ID);
if (UNLIKELY(base_type == NULL)) {
return 0;
}
if (base_type == &RNA_Action) return ID_AC;
if (base_type == &RNA_Armature) return ID_AR;
if (base_type == &RNA_Brush) return ID_BR;
if (base_type == &RNA_CacheFile) return ID_CF;
if (base_type == &RNA_Camera) return ID_CA;
if (base_type == &RNA_Curve) return ID_CU;
if (base_type == &RNA_GreasePencil) return ID_GD;
if (base_type == &RNA_Group) return ID_GR;
if (base_type == &RNA_Image) return ID_IM;
if (base_type == &RNA_Key) return ID_KE;
if (base_type == &RNA_Lamp) return ID_LA;
if (base_type == &RNA_Library) return ID_LI;
if (base_type == &RNA_FreestyleLineStyle) return ID_LS;
if (base_type == &RNA_Lattice) return ID_LT;
if (base_type == &RNA_Material) return ID_MA;
if (base_type == &RNA_MetaBall) return ID_MB;
if (base_type == &RNA_MovieClip) return ID_MC;
if (base_type == &RNA_Mesh) return ID_ME;
if (base_type == &RNA_Mask) return ID_MSK;
if (base_type == &RNA_NodeTree) return ID_NT;
if (base_type == &RNA_Object) return ID_OB;
if (base_type == &RNA_ParticleSettings) return ID_PA;
if (base_type == &RNA_Palette) return ID_PAL;
if (base_type == &RNA_PaintCurve) return ID_PC;
if (base_type == &RNA_LightProbe) return ID_LP;
if (base_type == &RNA_Scene) return ID_SCE;
if (base_type == &RNA_Screen) return ID_SCR;
if (base_type == &RNA_Sound) return ID_SO;
if (base_type == &RNA_Speaker) return ID_SPK;
if (base_type == &RNA_Texture) return ID_TE;
if (base_type == &RNA_Text) return ID_TXT;
if (base_type == &RNA_VectorFont) return ID_VF;
if (base_type == &RNA_WorkSpace) return ID_WS;
if (base_type == &RNA_World) return ID_WO;
if (base_type == &RNA_WindowManager) return ID_WM;
return 0;
}
StructRNA *ID_code_to_RNA_type(short idcode)
{
switch (idcode) {
/* Note, this switch doesn't use a 'default',
* so adding new ID's causes a warning. */
switch ((ID_Type)idcode) {
case ID_AC: return &RNA_Action;
case ID_AR: return &RNA_Armature;
case ID_BR: return &RNA_Brush;
@@ -220,8 +226,11 @@ StructRNA *ID_code_to_RNA_type(short idcode)
case ID_WO: return &RNA_World;
case ID_WS: return &RNA_WorkSpace;
default: return &RNA_ID;
/* deprecated */
case ID_IP: break;
}
return &RNA_ID;
}
StructRNA *rna_ID_refine(PointerRNA *ptr)

View File

@@ -576,6 +576,22 @@ StructRNA *RNA_struct_base(StructRNA *type)
return type->base;
}
/**
* Use to find the subtype directly below a base-type.
*
* So if type were `RNA_SpotLamp`, `RNA_struct_base_of(type, &RNA_ID)` would return `&RNA_Lamp`.
*/
const StructRNA *RNA_struct_base_child_of(const StructRNA *type, const StructRNA *parent_type)
{
while (type) {
if (type->base == parent_type) {
return type;
}
type = type->base;
}
return NULL;
}
bool RNA_struct_is_ID(const StructRNA *type)
{
return (type->flag & STRUCT_ID) != 0;