Cleanup: Remove unnecessary search item in texture node add menu
Unnecessary since 7f9d51853c
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@@ -241,8 +241,6 @@ class NODE_MT_add(bpy.types.Menu):
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elif snode.tree_type == 'ShaderNodeTree':
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layout.menu_contents("NODE_MT_shader_node_add_all")
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elif snode.tree_type == 'TextureNodeTree':
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props = layout.operator("node.add_search", text="Search...", icon='VIEWZOOM')
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layout.separator()
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layout.menu_contents("NODE_MT_texture_node_add_all")
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elif nodeitems_utils.has_node_categories(context):
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# Actual node sub-menus are defined by draw functions from node categories.
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