Cleanup: Remove unnecessary search item in texture node add menu

Unnecessary since 7f9d51853c
This commit is contained in:
Hans Goudey
2023-09-06 16:01:39 -04:00
parent 2cc3a63216
commit e86211cded

View File

@@ -241,8 +241,6 @@ class NODE_MT_add(bpy.types.Menu):
elif snode.tree_type == 'ShaderNodeTree':
layout.menu_contents("NODE_MT_shader_node_add_all")
elif snode.tree_type == 'TextureNodeTree':
props = layout.operator("node.add_search", text="Search...", icon='VIEWZOOM')
layout.separator()
layout.menu_contents("NODE_MT_texture_node_add_all")
elif nodeitems_utils.has_node_categories(context):
# Actual node sub-menus are defined by draw functions from node categories.