Tamito Kajiyama
01ac74e4ad
Freestyle: Added utility function SilhouetteGeomEngine::CameraToImage().
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TODO: Fix for Z normalization in SilhouetteGeomEngine methods.
2014-05-22 00:46:22 +09:00
Campbell Barton
c829c71c57
use C style string formatting
2014-05-22 01:12:40 +10:00
Brecht Van Lommel
27cebb2651
Fix T39711: cycles particle motion blur affected by viewport draw method.
2014-05-21 15:51:37 +02:00
Bastien Montagne
ebbeb082d1
Fix T40271: recalculation of the bone roll does not work correctly.
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Check that up_axis is not aligned with bone was wrong in at least two aspects
(not working against negative alignement case, and since ages it seems,
using Z axis when bones are along Y axis...).
Also optimized a bit here, better to have a normalized version of vec_roll_to_mat3(),
since it needs normalized vector anyway, and we have to normalize it for the tests
before calling it anyway (so now, we only do that twice in Transform code, instead
of three times).
And we can perform aling test *before* calling vec_roll_to_mat3!
2014-05-21 15:22:31 +02:00
Campbell Barton
d203edfc93
Fix T40291: Crash when adding # driver to some fields
2014-05-21 16:33:48 +10:00
Campbell Barton
238a6149af
Fix T40289: Cycles leaking memory
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error in recent commit
2014-05-21 16:00:20 +10:00
Campbell Barton
b1350cf392
Fix for uninitialized memory use in Cycles
2014-05-21 15:40:52 +10:00
Campbell Barton
628353835c
Fix T40267: Addon's bug tracker urls not respected
2014-05-21 12:18:25 +10:00
Mitchell Stokes
0865b4f48e
BGE LibNew: Only warn about meshes with users in debug builds.
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This information only really seems to be for helping developers track
down bugs, and isn't really something the user needs. So, lets not spam
their console.
2014-05-20 15:04:25 -07:00
Jörg Müller
38fcc3e14b
Fix T40280: sequencer sound strips with an end at a negative time kept playing
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The bug was caused by using negative numbers as the end for playing forever (or until the end of the sound is reached) in the library. This was used with speaker objects which have an end of FLT_MAX now instead and the negative number interpretation was removed. I hope this doesn't break anything else.
2014-05-20 23:01:56 +02:00
Bastien Montagne
3bba558944
Fix T40269: Transform Constraint Doesn't Obey World/World Setting (Inherits from Parent instead!)
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Revert small part of own rB8714ae09f894, which changed scale setting from absolute to relative
(was good in absolute, but bad because it breaks existing rigs).
2014-05-20 15:21:33 +02:00
Campbell Barton
c28f2ed489
Fix T40224: Crash moving objects to another layer
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Incorrect nonnull attribute was optimizing out NULL check.
2014-05-20 21:41:57 +10:00
Campbell Barton
9296f0c2fe
This reverts commit c998d6d4b5.
2014-05-20 21:35:34 +10:00
Campbell Barton
c998d6d4b5
Fix T40224: Crash moving objects to another layer
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passing NULL to BLI_sprintfN crashed in some cases.
2014-05-20 21:01:02 +10:00
Antony Riakiotakis
358664a28a
Use int for i in hair smoothing function, we check against negative
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values below
2014-05-20 10:49:29 +03:00
Campbell Barton
2191590711
Polyfill: simply re-ordering checks gives ~%15 speedup
2014-05-20 17:21:57 +10:00
Campbell Barton
e2a9923a6b
Fix T40271: Missing redraw for bone editing bone roll
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We should have a new notifier for this
2014-05-20 16:20:14 +10:00
Tamito Kajiyama
f6e774552c
Freestyle: Fix for returned references to auto variables.
2014-05-20 15:12:13 +09:00
Tamito Kajiyama
6c136a69b0
Freestyle: Fix for GetOccludeeF1D returning a one-element list containing None when it is supposed to return an empty list.
2014-05-20 15:12:12 +09:00
Campbell Barton
cb023ce0fd
Fix T34255: Modifier keys ignored when activating windows
2014-05-20 14:21:13 +10:00
Mitchell Stokes
3abb2e0a3d
BGE cleanup: Removing the unused KX_Scene::UpdateMeshTransformations() function.
2014-05-19 21:14:18 -07:00
Campbell Barton
71c11dbb02
Fix T40252: Knife snapping ignores axis-constraint
2014-05-20 13:53:52 +10:00
Campbell Barton
ba1acec6bc
bgl API docs: link to OpenGL 2.0 reference
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D538 by codemanx
2014-05-20 09:49:30 +10:00
Bastien Montagne
295bc1249a
Fix part of T35600: Outliner did not update when renaming armature bone names.
2014-05-19 22:37:35 +02:00
Brecht Van Lommel
0d9e6a736a
Fix T40262: cycles GPU bake crash due to kernels not loaded, randomly due to thread timing.
2014-05-19 19:33:09 +02:00
Brecht Van Lommel
e97a186ffe
Fix cycles standalone compile error of shading system enum change.
2014-05-19 19:33:09 +02:00
Brecht Van Lommel
3b53fffb77
Cycles: revert async CUDA changes, these are giving too much trouble still.
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Fixes T40027. This means we get more CPU usage again when using multiple CUDA,
but the impact on performance is too big a problem with the current code.
2014-05-19 19:33:09 +02:00
Martijn Berger
85398dea50
make MSVC plaformsuffix check much stricter. For some reason MSVC_VERSION is set
2014-05-19 19:21:25 +02:00
Sergey Sharybin
4fc0992f11
Fix T40240: Bug with render region with maya short cut
2014-05-19 16:47:27 +02:00
Sebastian Ramacher
76f7a5bd6b
Fix compilation error on kFreeBSD
2014-05-19 16:35:24 +02:00
Sergey Sharybin
85975be58e
Show warning when hiding a proxy bone
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It can't be undoe with Ctrl-Z, but Alt-H works just fine.
So instead of breaking someone's workflow let's just add
an info about how to bring bones back.
2014-05-19 16:26:34 +02:00
Brecht Van Lommel
6271c72caf
Fix T39764: cycles not rendering EXR image textures with 5 channels (RGBA + Z).
2014-05-19 16:25:17 +02:00
Campbell Barton
d9dd29054f
Style cleanup
2014-05-20 00:11:16 +10:00
Brecht Van Lommel
db2d900f74
Fix T40135: cycles baking did not support branched path settings yet.
2014-05-19 15:14:43 +02:00
Brecht Van Lommel
6252f75025
Code refactor: move branched path AO and SSS code into functions.
2014-05-19 15:07:40 +02:00
Brecht Van Lommel
c91d4ccbeb
Code refactor: rename kernel_displace.h to kernel_bake.h.
2014-05-19 15:07:32 +02:00
Brecht Van Lommel
c6d9b11b70
Fix T40195: cycles smoke + persistent images animation render not working correct.
2014-05-19 14:45:52 +02:00
Brecht Van Lommel
f44e743c72
Fix T40194: cycles deformation motion blur not working with curves + shape keys.
2014-05-19 14:25:08 +02:00
Brecht Van Lommel
5f05ebc2d9
Fix T40242: 3D view background images incorrectly shown during viewport render.
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Now they are shown when they are also visible in other draw modes.
2014-05-19 14:25:08 +02:00
Nathan Letwory
0f4018a8e5
Remove two unnecessary includes.
2014-05-19 14:46:58 +03:00
Nathan Letwory
0684ac9301
Move ShadingSystem enum to shader.h
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Add SHADINGSYSTEM_ to enum member names, so it is clear where they
are from.
Revert BVHType enum changes, as there's no need for code dedup here.
2014-05-19 14:46:58 +03:00
Nathan Letwory
9a7c4ead3f
Move BVHType and shadingsystem enums to top-level of Cycles namespace.
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Easier access of BVHType and deduplication for ShadingSystem.
Reviewers: dingto, brecht
Differential Revision: https://developer.blender.org/D534
2014-05-19 14:46:57 +03:00
Campbell Barton
74f77a2956
This reverts commit d1526da787.
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If tweaking is done by accident, user better increase threshold in preferences.
2014-05-19 21:34:57 +10:00
Campbell Barton
3a3b990b2d
Workaround T40241: Vertex snapping snaps to wrong place
2014-05-19 19:25:59 +10:00
Campbell Barton
f8278e5479
Correct ARRAY_SIZE macro and make doxy comments consistent
2014-05-19 18:00:20 +10:00
Bastien Montagne
875aff2a9a
Fix T39897: shape keys created while the Relative checkbox is unchecked start out with frame=0
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So! First, frame for absolute shape keys: never allow a new key to have the same pos as an
existing one (this does not make sense). This way, the two workflows are possible (create
all keys and then animate ctime, or animate ctime and then create keys where you need them).
Also, fixed UIList for shapekeys, the "absolute" test was wrong, and better to show frame
value, even though not editable, than nothing in case of absolute keys.
And finally, add getter to RNA 'frame' readonly value, so that we output real frame values,
and not dummy internal ones (which are /100) in our API.
2014-05-18 22:05:21 +02:00
Bastien Montagne
d1dde3c981
Fix T40251: Rename of Shape key is not redrawed in Dopesheep.
2014-05-18 20:30:48 +02:00
Campbell Barton
193e77cc67
Fix T40201: Keyframe edits fail to update the viewport
2014-05-19 00:24:45 +10:00
Campbell Barton
e8630bdccf
Comment unused BLI_rebase_path
2014-05-19 00:00:59 +10:00
Campbell Barton
2a49bf35f0
Add ARRAY_SIZE macro to check fixed size arrays
2014-05-18 23:51:59 +10:00